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Messages - Punk_FAS

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121
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 04, 2011, 04:06:40 PM »
The one on dm8 you win it with 49 frags.

Correction!  I had 71 frags.  That was a pretty sweet rail exhibition by me, if I do say so myself =P  Fun to watch (punkfas3.dm2)

122
1337 Frag Demos / Re: guess what..a nade
« on: April 03, 2011, 11:31:47 PM »
Haunted... do you use any assistance (in the form of macros, aliases, etc) to do any of your jumps?

123
Quake / Re: R1Q2 crashing
« on: April 03, 2011, 10:30:30 PM »
Another crash =(  Was just chatting in spectator mode at the time.  I have demos showing what I was doing at the time of the crashes.  Not sure if that'll help.  That's 3 times in about a week I think.  Though I have been playing a LOT lately.

BTW, "clean" system too, assuming you guys are referring to no malware/spyware/viruses.  I am running on Win 7 64-bit, though.

124
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 08:43:07 PM »
Thanks for the analysis =)  I appreciate it.

Added another DM8 demo, from the same night, to the original post.  Even includes me getting annoyed (at campers/lamers) and doing some mild trash talking =P hehe

125
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 01:56:44 PM »
Dont worry about whining,  if we can deal with daf we can handle you :)

Haha!  You make an excellent point =)  Not to take anything away from Daf... he's a good guy, maybe just a smidgen TOO idealistic with such a game?  I like where he's coming from though, that's why I joined the clan waaaaay waaay waaaaaay back when =)

126
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 01:52:15 PM »
4 more from 2006

the punk2w.dm2, the 1v1 dm1 vs rAGER, I'm not sure if that's me.  The Punk in that demo does stuff I'm not accustomed to doing, mostly with regards to being in specific defensive positions dependent on where the opponent is.  I haven't learned that kinda stuff yet, I don't think, and certainly not back in 2006 =P  Maybe I'm wrong, but I don't remember playing that well at 1v1 back then =P\

The one thing that did seem like me in that demo is that I STILL am super inconsistent with the backpack box jump to YA in mega room.  I have the most trouble hitting that consistently.

127
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 01:25:26 PM »
Thanks again!  :headbang:

128
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 09:23:57 AM »
Thanks for that demo Reflex!  :headbang:  I have a big shortage of demos of myself playing from years ago.  I'm thinking maybe that was B100D, the drunkashell guy.  Clearly one of the TDM players =P

Oh... and nice of you to say that Defiant, despite all my whining about you and your quad-love =)  I can get a little whiny at times...  Thanks for the compliments too.

129
FFA Demos / Re: Punk>FAS> FFA Demos
« on: April 03, 2011, 01:42:11 AM »
I don't think I played all that great on the dm4 one.  I mainly included it because of the funny rail.  I think the DM8 one I probably play the best; my rail was pretty accurate anyway.  DM1 I play pretty good too.

130
FFA Demos / Punk>FAS> FFA Demos
« on: April 02, 2011, 07:17:46 PM »
Here are some demos of me playing FFA on the Tasty DM server.  I will add more periodically.

The one on dm4 is from last night.  It has a funny sequence where someone was trying to rocket jump into the rail room, and I railed him mid RJ on his way up, from above.  Not too far into the demo.

It's funny... when playing, I feel like I move incredibly herky jerky, and like really fast, but when watching the demos, it doesn't seem all that fast to me.

131
Quake / R1Q2 crashing
« on: April 02, 2011, 05:47:34 PM »
My R1Q2 has crashed twice in the last couple days.  Anybody else have issues with the occasional crash with R1Q2?  I don't remember ever having this problem a while ago.

Grrr.... I try to rejoin and of course the server is now full...

132
Quake / Re: Auto-record demos with r1q2
« on: April 01, 2011, 04:03:22 PM »
I knew it'd be quick, thanks Misery!  Just to confirm, though.... 1 doesn't need to be in quotes, correct?

133
Quake / Auto-record demos with r1q2
« on: April 01, 2011, 03:58:24 PM »
I was playing really really good earlier, even got a pretty sweet air-rocket, and it made me wish I had recorded that match.  What is the setting/command to have r1q2 auto-record every time you play?

134
Quake / Re: Real (Bullet) Physics in Quake 2 - Take Two!
« on: March 30, 2011, 12:56:00 PM »
Wow, that was pretty amazing!  The BFG seems to behave like some sort of mobile black hole sucking everything other than live players into the ball as it moves, very cool!  I found myself lol'ng at the vocalized sound effects too =)

135
Bot Drop / Re: proof once and for all axetogrind walls
« on: March 30, 2011, 07:20:41 AM »
Regarding the demo posted in the original post, did anybody stop to think it's possible he accidentally hit the fire button?  I know I do that occasionally.  Also, frag #9 definitely raises some suspicions.  Though Reflex did bring up a good point, where if you were aware (via sound cues) that a fight just took place in the water there, that it wouldn't be a bad idea to spam a couple shots of the SSG to possibly finish off an injured player, or clue you in on the fact that there was someone still hanging out there by hearing them react to getting shot.

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