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/dev/random / Now that Limewire is dead...
« on: November 21, 2010, 03:24:56 PM »
Are there any other programs that are similar to Limewire that serve the same function?
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/dev/random / Now that Limewire is dead...« on: November 21, 2010, 03:24:56 PM »
Are there any other programs that are similar to Limewire that serve the same function?
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Quake / Re: is this card any good?« on: November 21, 2010, 06:35:37 AM »what is the best connection to use from my card to my monitor? here is a picture of my card. ATM i am using the blue connection which is the normal vga i think but i was told if i use the other one it will be heaps better again. i do have the cable and the extra slot on my monitor for it, so which should i use? or can i use both at the same time? You cannot, or shouldn't use both at the same time. I can't think of any reason you'd want or need to, and it would probably cause problems. The only reason you'd want to use both at the same time is if you were hooking up 2 monitors. For 1 monitor, use the white/DVI connector if your monitor has the DVI input on the back. 198
Jump & Trick Demos / Re: Got bored... demod some jumps« on: October 29, 2010, 05:43:52 PM »
Haven't looked at any of the demos, but I can see you put a lot of effort into this, so for that
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1337 Frag Demos / Re: 2 air rails on one launched player« on: October 29, 2010, 05:41:32 PM »
Awesome!
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/dev/random / Re: What games are you playing ?« on: October 14, 2010, 05:58:59 PM »anyone here plays or played minecraft? I have read a good bit about it, and have seen some hilarious in-game videos. Still haven't taken the plunge though. Doubt I will anytime soon, if I do, though it does look like it could be quite engrossing, at least for a while. 201
1v1 and TDM Demos / Re: Random Friendly Duels by ADZ!LARAWWR« on: October 12, 2010, 03:38:42 PM »
Look at the download count for the vae-rape vs the others. I guess it's still a guilty (or not so) pleasure.
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/dev/random / Re: Sweetie deal! Sick gymkhana video.« on: October 10, 2010, 07:34:01 PM »
I had never heard of Gymkhana before. Pretty awesome video. I especially loved what he did to the tires at the end =)
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Quake / Re: weapon power« on: October 08, 2010, 08:21:34 AM »
Wonder no more! I was referring to the "Easter Tank". I didn't know what he was referencing.
Edit: Thanks for the clarification btw ![]() 204
Quake / Re: weapon power« on: October 07, 2010, 07:46:22 AM »I always thought that the Easter Tank crash was a masking issue and not because of overlapping. What in the world is that? 205
Quake / Re: weapon power« on: October 06, 2010, 02:45:33 AM »
God... that quadz guy is SUCH a show off. Here we are, perfectly content with our naive discussion, and he has to barge in here with his "knowledge" and ruin all the fun.
![]() (And the survivor will get hit one final time with full damage, after which the trace can finally move forward.) I guess this means in the case of one of the entities being a corpse, and the other a player, the player will take 200 damage, or double the normal rail amount? 206
Quake / Re: weapon power« on: October 05, 2010, 06:53:57 PM »
You're probably more likely to encounter it in FFA since there are many more players running around with a rail, and lots more corpses too.
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Quake / Re: weapon power« on: October 05, 2010, 10:36:16 AM »
There is a bug, that I suppose many people aren't aware exists, where if you get railed AND the rail shot that hits you also gibs an existing corpse at the same time, the rail does > the usual 100 damage (though I'm not sure exactly how much). I used to be on both the giving and receiving end of this on the Mage Warehouse server many times, years ago. I'm pretty sure I recall experiencing it somewhat recently too.
But in your case, you probably got railed twice. The bug I mentioned does just a little over 100 damage I believe, though I'm really not sure the exact amount. Also, I'm not sure if the corpse that also gets gibbed needs to be within a certain proximity of you when you get railed or not. You may have to be literally standing on the corpse when it happens. 208
/dev/random / Re: Dvorak« on: September 26, 2010, 07:14:47 PM »Why'd you make the switch. You like that keyboard too much? The DVORAK is designed to be more comfortable, and also allows you to type faster. The QWERTY layout has been around since the early days of the typewriter. QWERTY style was designed to prevent old-style typewriters from jamming up, among other issues irrelevant to today's methods of typing. 209
/dev/random / Re: Dvorak« on: September 26, 2010, 11:54:37 AM »
I wouldn't mind trying this out. If you look into why keyboards use the QWERTY layout, you'll see why other layouts like DVORAK exist.
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/dev/random / Re: What games are you playing ?« on: September 19, 2010, 05:10:31 PM »
I picked up Plants vs Zombies recently, and for such a simple/basic game, it's a lot of fun.
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