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Messages - Punk_FAS

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286
Quake / Re: DM8 only DM server, who's interested?
« on: October 07, 2008, 04:17:01 PM »
I kinda liked the semi-marathon style Mage had ages ago; 20 minute time limit, no frag limit.  Or DS had it the same way but 15 minute time limits I believe.  Preferably BFG disabled so it caters to the less spamtastic weapons, other than GL, gotta give some of the spammers something to play with =) And would be nice if the PS was disabled too so it's not so heavily focused on making sure you get that one item and more focused on just general crazy fragging. 

Shovel.DS kindly offered to make his server available for this purpose; however it turns out to be easier for me to manage servers when they're running locally.  So I am most grateful for the offer, but I have set up the server locally instead.

GOTO DM8   (or, GOTO WAREHOUSE, and GOTO Q2DM8 also work as aliases.)

I have configured it with timelimit 20, fraglimit 0 for now.

Following the DS config, I have:

  powershield -> yellow armor
  bfg -> grenade launcher


Regards,

:afro:






NIIIIIIIIIIIIIICE, you REWWWWWWWWWWWWWLLLLLLL Console(Quadz?)!!!

287
Quake / DM8 only DM server, who's interested?
« on: October 07, 2008, 07:09:57 AM »
I don't believe the Mage DM8 server or the DS DM8 server is around anymore, correct me if I'm wrong.  It's such a great map with really long hallways for good rail action, and lots of sections for fights between specific weapons (hyper, SSG, RL, etc.)

Anyway, I'm playing again after many months being absent or mostly absent and miss not having a DM8 server to frag on.  Perhaps TS could eliminate one of it's many seldom-used servers or just add another assuming it can take it =)

We can debate on what style it'll be.  I kinda liked the semi-marathon style Mage had ages ago; 20 minute time limit, no frag limit.  Or DS had it the same way but 15 minute time limits I believe.  Preferably BFG disabled so it caters to the less spamtastic weapons, other than GL, gotta give some of the spammers something to play with =) And would be nice if the PS was disabled too so it's not so heavily focused on making sure you get that one item and more focused on just general crazy fragging.  It's not about longevity, it's about getting the most frags you can in a set amount of time.  Not sure about falling damage or not, I think I like it on (love railing people off a high ledge to have them splat when they hit the ground  :badgrin: )

Let me know what you think! =)

288
1v1 and TDM Demos / Re: haunted vs [TC]dinsum(plus some unfortunate news)
« on: October 05, 2008, 02:47:47 PM »
Sorry to hear about this, hopefully he's able to make a full recovery.  I never had a problem with Ridix, I'm sure he's an ok guy outside of game, as are most of the notorious members of the quake 2 community I imagine.

289
/dev/random / Re: What movie is Armor's avatar from?
« on: September 24, 2008, 07:13:52 PM »
This is from "Wrong Turn 2", just in case anybody else cared to know =)  Decently entertaining gore/horror flick =)

290
/dev/random / What movie is Armor's avatar from?
« on: September 21, 2008, 09:06:48 PM »
What movie is this from?  thanks!



291
/dev/random / Re: Phenomenally Prodigious Member
« on: April 27, 2008, 02:38:34 PM »
I thought this thread was gonna be about a big dick

And yet you're in this thread, posting a comment... is this some sort of admission?  :busted:  :nana:

292
/dev/random / Re: Phenomenally Prodigious Member
« on: April 26, 2008, 07:38:40 AM »
3003 (3.835 per day)

 :thumbsup:

Quality... not quantity

Punk_FAS - 604 (0.423 per day)

293
/dev/random / Re: Xp Service Pack 3 RTM!
« on: April 26, 2008, 07:37:09 AM »
Any updated DL links for this?  I guess I could just wait 3 more days.

294
/dev/random / Re: Hard Work
« on: April 26, 2008, 07:34:30 AM »
The original video link is dead, could you revive it?  I wanna see!

295
/dev/random / Re: Got a Pet? Show'em off here!
« on: April 21, 2008, 12:19:28 PM »
"Noodnick"

This little critter died this morning. 

She was about 12 years old, with a very unusual "personality".  In some respects more like a dog in the way she'd hang around where we ate just waiting for any crumb to fall to the floor - she'd dart over and scarf up just about any kind of food, stuff the other cat would show not the slightest interest in... we had nicknamed her Hoover for her food-crumb-vaccuuming-like behavior.


Regards,

:|


That sucks quadz =(  Sorry to hear that... my condolences  :(

296
Quake / Re: connection refused awaiting connection
« on: April 21, 2008, 12:16:18 PM »
Username was Player!!!   DOH!!!

At least the fix was that simple!  :bravo:

297
/dev/random / Re: Looking for a laptop....
« on: April 19, 2008, 11:05:38 PM »
Not sure if you definitely bought one already or not.

The good folks over at anandtech.com seemed to really like this one.  Considered a decent gaming notebook even - http://www.anandtech.com/mobile/showdoc.aspx?i=3273

298
/dev/random / Re: Aspartame a poison?
« on: April 19, 2008, 11:03:54 PM »
How about a nice tall glass of water?  That's pretty much all I ever drink these days, and I don't miss or desire sugary/flavored drinks anymore either.  I used to drink soda a lot, mountain dew, dr. pepper, coke, pepsi, you name it, etc.  I do drink white grape juice or orange juice occasionally, but not that often.  I just keep a Brita water filter pitcher in my fridge and fill that thing up and when I'm thirsty I pour myself a full glass of water, and I always drink a full glass of water when I eat as well.

300
Trouble Shooting / Re: Quake changing colors mid-game
« on: March 19, 2008, 02:08:41 PM »
Thanks a ton for the help Dervish and others.  I'm running totally vanilla Q2 now, as far as I know anyway.

Any recommendations on good/reliable/non-buggy pak files that have bright skins, 3...2...1 grenade timers, improved sounds, lower poly (less spam) rocket explosions, etc.?

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