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Quake / Re: Looking for assistance with R1Q2 anticheat on server
« on: July 16, 2019, 10:14:51 PM »
When setting anticheat there are different modes it can be in.
You, as server admin are responsible for setting the AC policy.
set sv_anticheat_required "1"
// Require use of the r1ch.net anticheat module by players. Default 0.
// 0: Don't require any anticheat module.
// 1: Optionally use the anticheat module. Other clients can still play.
// 2: Enforce the anticheat module. Only valid R1Q2, EGL, Q2PRO or AprQ2 users can play.
If setting AC, mode 1 is recommended for the widest number of users. If there is a question whether a player is cheating, you can force anticheat on players individually.
The files
anticheat-hashes.txt
anticheat-cvars.txt
anticheat-tokens.txt
are required when anticheat is enabled.
The hashes file contains the hashes and filenames of permitted or disallowed models and players and weapons. It's the server admins job of creating them.
The purpose is to prevent players from using spiked models or weapon models. You can specify both allowed and disallowed models.
The cvar file specifies limits on client cvars like cl_maxfps, cl_nodelta, rate, timescale, and whether to enforce download options.
I'm not sure what the tokens file was for.
Access to the admins forum where these files were maintained was restricted. R1ch has since abandoned the r1q2 project and the r1ch.net forums.
I don't know where you can find more documentation on the files and their formats or where a valid hash file can be obtained.
QW
You, as server admin are responsible for setting the AC policy.
set sv_anticheat_required "1"
// Require use of the r1ch.net anticheat module by players. Default 0.
// 0: Don't require any anticheat module.
// 1: Optionally use the anticheat module. Other clients can still play.
// 2: Enforce the anticheat module. Only valid R1Q2, EGL, Q2PRO or AprQ2 users can play.
If setting AC, mode 1 is recommended for the widest number of users. If there is a question whether a player is cheating, you can force anticheat on players individually.
The files
anticheat-hashes.txt
anticheat-cvars.txt
anticheat-tokens.txt
are required when anticheat is enabled.
The hashes file contains the hashes and filenames of permitted or disallowed models and players and weapons. It's the server admins job of creating them.
The purpose is to prevent players from using spiked models or weapon models. You can specify both allowed and disallowed models.
The cvar file specifies limits on client cvars like cl_maxfps, cl_nodelta, rate, timescale, and whether to enforce download options.
I'm not sure what the tokens file was for.
Access to the admins forum where these files were maintained was restricted. R1ch has since abandoned the r1q2 project and the r1ch.net forums.
I don't know where you can find more documentation on the files and their formats or where a valid hash file can be obtained.
QW