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Messages - QwazyWabbit

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31
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 07:50:10 AM »
I cannot say the infostring is a requirement. The wallfly doesn't actually look for it as far as I know. I used it to see if you had q2admin installed but if you have all its functionality built-in to q2dos then ignore it. Wallfly is being tweaked and claire may have it reconnected to your server soon.

32
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 07:15:17 AM »
I should have been more specific, sorry for the misunderstanding. q2admin or it's functionality is a requirement for Wallfly to function. Not just the server string. The server string is merely the indication that q2admin as a cascade dll is present and functioning.

Here's the last version for quadz' fork of it, with some maintenance by me.
https://github.com/tastyspleen/q2admin-tsmod

Here is my fork of it with further maintenance.
https://github.com/QwazyWabbitWOS/q2admin-tsmod

Use as you see fit.

QW

P.S. Wallfy maintenance is in progress. Expect reactivation in a day or two.

33
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 06:36:28 AM »
Mara,
I don't see a version string in the server status block indicating q2admin is running on that server. Q2admin is a requirement.


QW

34
Trouble Shooting / Re: Login controls not working at top right
« on: September 13, 2022, 08:13:04 PM »
Confirmed. I logged in with the top right and after it expired I got the long form and opted for the stay logged in checkbox.

35
dm / Re: 888 needs to be muted
« on: August 15, 2022, 02:39:00 AM »
I was thinking R1Q2 had a command to block messagemode2/private messages. Any TDM'ers reading this confirm/deny this?

AFAIK, there is no blocking specific to a direct message. Direct messages are a feature of q2admin and it exists mainly so WallFly can send you the server list when you use the goto command.

I suppose WallFly could be setup to enable direct messages only when he needs to and close the door behind him to prevent this kind of abuse.
This could be investigated.

R1q2 has the ignore command. (ignore <text>) It looks at the chat text and discards it completely if it matches the text. It's a 'greedy' match so incoming "sicko" will match if "sick" was the ignored text. The list is output if no text follows the ignore command. The unignore <text> command removes the matched item from the list.

Q2pro has 'ignoretext' and 'ignorenick' and they operate in the same way as above and ignorenick discards messages matching the nick or any variant.

It all comes down to how easily one can be distracted by tactics like taunts and direct messages. If one is easily upset and impared when someone sends you a message repeatedly, then he wins.

Hi Qwazy,

I wanted you to know that ignorenick does not stop direct messages.
You will notice in the condump there are no public messages from Pasta. 
This is because ignorenick is being applied to him.

I am not upset by it.  I rather choose not to see it.

That's why I said there's no blocking a direct message.

Beav's suggestion of con_notifylines 0 will work with q2pro/q2rtx but I don't see the equivalent in r1q2.
The nice part of that setting is you get the sound of the message, if you have message sounds enabled, but you don't need to see it in console unless you pull it down.


36
dm / Re: 888 needs to be muted
« on: August 14, 2022, 09:21:22 AM »
I was thinking R1Q2 had a command to block messagemode2/private messages. Any TDM'ers reading this confirm/deny this?

AFAIK, there is no blocking specific to a direct message. Direct messages are a feature of q2admin and it exists mainly so WallFly can send you the server list when you use the goto command.

I suppose WallFly could be setup to enable direct messages only when he needs to and close the door behind him to prevent this kind of abuse.
This could be investigated.

R1q2 has the ignore command. (ignore <text>) It looks at the chat text and discards it completely if it matches the text. It's a 'greedy' match so incoming "sicko" will match if "sick" was the ignored text. The list is output if no text follows the ignore command. The unignore <text> command removes the matched item from the list.

Q2pro has 'ignoretext' and 'ignorenick' and they operate in the same way as above and ignorenick discards messages matching the nick or any variant.

It all comes down to how easily one can be distracted by tactics like taunts and direct messages. If one is easily upset and impared when someone sends you a message repeatedly, then he wins.

37
Quake / Re: How to use zoom without getting kicked from server?
« on: May 02, 2022, 11:00:57 AM »
I forgot to mention it doesnt matter if it's a DM server or COOP server also it doesnt matter what version of Ts mod you get kicked for zooming in/out, id be running 3.24 and nothing else like HCI guy.

It doesn't matter which version of q2admin-tsmod-2 is running because you are exceeding the very low threshold in the older 1.17.44 version and the much better 1.17.46 - 1.17.48 versions on non-Tastyspleen servers. It has nothing to do with the game mod or the engine core, it has everything to do with Q2admin.

38
Quake / Re: How to use zoom without getting kicked from server?
« on: May 02, 2022, 10:58:21 AM »
You must be spamming zooms pretty hard then because the threshold in the new version is 40 times per 60 second window. When you do a zoom cluster you must stop and wait for that window to expire before you do another cluster. It's hard-coded that way and it's not configurable. I suppose I could use cvars to allow admins to control them but this is ancient code and has been in place for 12 or 15 years already and the new version is actually more tolerant than the older 1.17.44 version.

You don't list the servers with Q2Admin that you tried so I don't have any actionable information here.

I don't know where r1q2 enters into this because the kick is issued from Q2Admin, the DLL that's used to support WallFly among other things on TS servers and independent servers that use WallFly and goto. The nature of the server engine is irrelvant.

Disparaging r1ch is not productive and he had nothing to do with the Q2Admin code section that is kicking you for spamming.

I have not tested q2dos and the server you listed doesn't use Q2Admin so, since Q2Admin is issuing the kick, it's obvious that a server that doesn't incorporate Q2Admin won't kick you.

It's unfortunate that your spamming style of play is not tolerated on the Tastyspleen servers. I guess you're either going to have to change your style or just not play on TS servers. I'm sure you will be missed.

QW

39
Quake / Re: How to use zoom without getting kicked from server?
« on: April 30, 2022, 09:07:28 AM »
It's a known bug in q2admin-tsmod2. Zooming changes the clientinfo "fov" value string. Q2admin incorrectly counts the rate of infostring changes. I fixed this in my version 1.17.46 and later but it didn't make it into the spatulasnout repository for incorporation into the TS system. Changing it there will take rebuilding the q2admin for the server and dropping it into the proper places. The one binary is used by all servers hosted by the system so it will take down all servers at once to replace. It's something I haven't had the guts to do yet. I want to test the process before I commit all of tastyspleen to it.

You can test whether this bug is the true culprit by trying your zooms on a server that's using 1.17.46 or higher q2admin-tsmod2. You have to hit them much harder to get kicked.

40
How can I find my current mouse DPI? I think my Logitech M325 is rated at 1000 dpi but is there a way the OS can tell me?
What sensitivity setting constant is represented here?
Game sensitivity is 1.0 to 10.0 but OS "cursor speed" seems to be scaled from 1 to 20 as integer.

41
Trouble Shooting / Re: Getting booted when i join
« on: April 12, 2022, 11:27:43 AM »
If you're getting "...tried to flood the server (2)" messages, it's from a bug in q2admin-tsmod2 that incorrectly computes the number of userinfo changes per minute. Some sniper zoom binds that used mousewheel to step thru zoom views could cause this. I fixed the bug in my fork of q2admin in v1.17.46 and later but it was never incorporated into the Tastyspleen server system. I'm almost afraid to change over because it means taking down every server to change the q2admin DLL and restarting them all.

I've also seen it kick during intermissions, especially q2pro clients. You might make sure cl_maxfps is 100 or thereabouts. The rate cvar should not be a factor but I keep mine at 25000 without trouble.


42
railz / Re: 2 NEW maps - Moving snowmobiles to ride on
« on: April 11, 2022, 03:37:11 PM »
Ha! I remember Strong Island. It was called island1.bsp on our server.
Many users liked it but spawners often were confused or spawn-fragged in the lobby before they could take the teleports.
It wasn't in our typical rotations but it was callable by map vote.

43
DOWNLOAD MAPS HERE !! / Re: grievearena02 - Epic Arena
« on: August 25, 2021, 03:13:49 AM »
Yeah, definitely has that peculiar Q3 architecture. Just looking at the screenshots, I already see some jumps I wanna try.  8) Look forward to playing it sometime.

Can we get this added to DM?

I downloaded it. I'll try to add it this week. Not sure how to add it to rotation or mymap yet.

Did quadz leave a clear guide somewhere as to which maps go to what servers and when? being a new map and not being a q2dm$ map i'd say it's fit for rotation on other ts servers before trying it on ts dm mymap - would it be usual or sensible for a new custom map to be added to ts dm mymap without it first being playtested on the ts servers that were specifically made for new custom maps?


edit: Here's a solid recent response by quadz on this issue. > Re: Why not add a second DM?

I probably over-explained where I was intending to put the map. I do know that dm needs special attention when a map is a candidate for placement there and dm8 is strictly stock rotation. Wherever it does end up, it will be either available or not available depending on the configuration of the server. How's that for hand-waving?

No, he didn't leave any policy notes inside the system that I am aware of. He didn't have to. He was running solo and didn't need to memorialize the processes. The game server startups are all pretty straightforward. The servers also all have common content so once a map is placed into the baseq2 folder and onto the redirect server it's available to any mod that might want to use it. Mod-specific maps get put into the mod folders to which they belong. There's a master content tree and all the servers in ancillary accounts get symlinks to each file of common content in their accounts to conserve disk space. All the tastyspleen.net servers share the same real file sets so any addition is automatically available and can be voted or called up depending on the mod.

Otherwise, if someone puts a map up in the boards, download it and run it in your own machine until we get a round tuit.

44
DOWNLOAD MAPS HERE !! / Re: grievearena02 - Epic Arena
« on: August 24, 2021, 09:15:06 PM »
Yeah, definitely has that peculiar Q3 architecture. Just looking at the screenshots, I already see some jumps I wanna try.  8) Look forward to playing it sometime.

Can we get this added to DM?

I downloaded it. I'll try to add it this week. Not sure how to add it to rotation or mymap yet.

45
Quake / Re: TS.Net Forum and Servers Maintenance 8/24
« on: August 24, 2021, 08:12:25 PM »
OK, I have restarted pretty much all the Quake2 game servers that were running when the system was shut down. I picked up one or three just now. If I missed any, please PM me from this site so I get an notified asap.

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