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Trouble Shooting / Re: Help setting up Railwarz CTF Linux Server
« on: May 05, 2016, 02:01:10 AM »
The phrase "Too many maps in rotation" doesn't exist in the source code. I suspect the version you ran that showed that result wasn't built from that source. This source looks newer.
The variable "mapqueue" doesn't appear in this source either. This source is doing something a little different with the maplist. It keeps an array of 128 map names in game and the vote tally for each. I've never seen this before and it looks like it's done for the menues. I'd say right now you're limited to a total of 128 maps.
The source won't compile on Linux as-is. It's strictly Windows until it can be modified.
Examples: stricmp and strnicmp functions don't exist on Linux.
I have the code building clean on Windows but I haven't tried to run it yet.
The variable "mapqueue" doesn't appear in this source either. This source is doing something a little different with the maplist. It keeps an array of 128 map names in game and the vote tally for each. I've never seen this before and it looks like it's done for the menues. I'd say right now you're limited to a total of 128 maps.
The source won't compile on Linux as-is. It's strictly Windows until it can be modified.
Examples: stricmp and strnicmp functions don't exist on Linux.
I have the code building clean on Windows but I haven't tried to run it yet.