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Quake / RA2 + Gladiator Bot Decompilation
« on: August 02, 2026, 04:12:46 PM »
Hey guys,
I just wanted to give you a short notice about two projects I have been working on lately using LLMs (Claude Code):
- https://github.com/Niehztog/rocketarena2/ (RA2 2.250 Source Code reconstruction)
- https://github.com/Niehztog/gladiator-bot-restored (Gladiator bot Source Code reconstruction)
This should make it possible in the future to recompile those for modern systems like Mac or 64 bit and to fix security vulnerabilities (I am aware of packetflingers OpenRA2 mod).
Maybe this is interesting for someone. I am thinking about also reconstructing the source code of OSP Tourney or Battleground TDM mods. Maybe sometime in the future...
SquiSHeR
I just wanted to give you a short notice about two projects I have been working on lately using LLMs (Claude Code):
- https://github.com/Niehztog/rocketarena2/ (RA2 2.250 Source Code reconstruction)
- https://github.com/Niehztog/gladiator-bot-restored (Gladiator bot Source Code reconstruction)
This should make it possible in the future to recompile those for modern systems like Mac or 64 bit and to fix security vulnerabilities (I am aware of packetflingers OpenRA2 mod).
Maybe this is interesting for someone. I am thinking about also reconstructing the source code of OSP Tourney or Battleground TDM mods. Maybe sometime in the future...
SquiSHeR

. It was quite hard for me since skuller modified a lot code which deals with items and especially weapons - I had to readapt this changes onto the xatrix code aswell.