16
dm / Re: Please consider implementing spawn farthest on the DM server
« on: February 26, 2021, 07:30:47 AM »You have to kill them twice... so how about make it IMPOSSIBLE to kill them for the first second while they are picking up that weapon and aiming it.
They wouldn't respawn at your feet, where their previous life's weapon was dropped, with spawn farthest on.
I've laid out some of my issues with the current spawn algorithm/mechanic. What are the advantages of the way it is now? Does it enhance gameplay, or is it more of a source of frustration than anything else?