Rates Received - |iR|Focalor

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Jokes / Re: I want to play a game...
Funny Funny
on December 23, 2019, 10:27:47 PM by yahoo

1. Lace panties
2. Condoms
3. Go-Pro Camera

The "Spawngirl"...

1. Extra strength laxatives
2. Condoms
3. Go-Pro Camera
Politics / Re: Current Politics & History Only Thread
Insightful Insightful
on October 01, 2019, 10:28:52 AM by Tails Butt
...the apocalyptic belief that 'growth-oriented capitalism' is destroying the world, and that we have 12 years left before the changing climate irreversibly renders the planet uninhabitable for future generations.

I disagree with the 12 years part. But the sentiments of "growth-oriented capitalism" she's touching on in CLEARLY rehearsed lines that would make even Susan Lucci roll her fuckin' eyes... eh, there's a point there. I dunno what it's like where you live, but I've seen soooooo much building and shit going on where I've lived for almost 40 years. When I was growing up and they were building up the town we lived in, my folks would make comments about, "If grandpa could come back from the dead and see this place, he wouldn't recognize it." I moved quite a ways out of the suburbs where I used to live, and now THIS PLACE is starting to look just like the strip-mall littered shithole suburbs I moved away from 15 years ago. At what point do we STOP grading off all the trees and building thousands of slab-on-grade shitbox houses on a tract of land as big as a bar napkin? The traffic gets worse and worse, there's more and more people, more houses, more shopping centers,... and the ones where I used to live sit mostly abandoned now. They operated for 20 or 25 years, the anchor stores moved out, and now they sit empty driving down property values and encouraging the shittiest people to move in and bring their crime and drugs with them. Surely where you live isn't exempt from this phenomenon. There's gotta be a breaking point where some huge disaster occurs because of it. Disease, environmental issues that kill thousands, famine, riots and bedlam, etc.

(ad Hitlerum, but fuck it) This is why Hitler wanted Lebensraum... because he was gonna build a fuck-ton of mini-malls TOO.

Stunning and brave Antifa foot soldiers heroically prevent elderly fascists from crossing the road:



Wow. Such fuckin' heroes. :ohlord: Where the fuck are the police when shit like this happens?
Q2 Training Camp / Re: Public Training Server
Informative Informative
on April 18, 2019, 08:23:52 PM by Punk_FAS
It doesn't exist anymore. If you'll notice, this thread was started in 2007 by [BTF]DeathStalker (a swell dude, btw, I used to be part of an online Nascar Racing league with him years back, but unfortunately he doesn't come around much anymore). Both MK-801 and [BTF]Jehar (who replied) were members of clan BTF as well. As far as I know, the idea for this server never really gained too much attention. Then, unfortunately, this Th0m@s29 guy dug this thread out and decided to reply to it 8 years later with a completely fucking pointless and needless comment about being "too pro for that, bro."  ::) Thomas hung around for a few years, and he had a bad habit of finding really old and irrelevant threads and then replying to them with the dumbest and most pointless comments his little brain could conjure up. You'll notice he has a picture of a piece of marijuana bud shaped like a heart for his avatar. This guy obviously spent WAY too much time smoking that shit, and it might've had a lot to do with why he constantly posted such stupid comments. You'll also notice he has a "short bus" icon under his name. Well... he was posting SO MUCH stupid shit around here that the forum administrator decided to restrict his posting privileges by adding him to the "short bus" member group.

Anyway, if you really want to learn how to become better at playing Quake2 multiplayer, the best way is to just jump right in and DO IT. But I can also offer some tips that might help you along the way.

First of all, you gotta be able to SHOOT people to increase your score. The more you play, the more familiar you'll get with how to use the different weapons. Keep in mind that ping that effects your aim. If you're trying to gun someone down with a machinegun and they're strafing to the right, you can't just aim the crosshair right on top of their player and hope to hit them if you have a ping greater than 80 or something. You'll need to aim slightly AHEAD of their position in the direction they are moving to be able to connect the shots with them. When using a rocket launcher, don't try to make every rocket hit their player in the body, because the chances of connecting with a hit aren't very high. Try to aim at the floor by their feet or a wall beside them to inflict splash damage.

Secondly, to be more successful, you need map knowledge. Get familiar with the maps you play. Get to know where all the most important weapons and items are located.

Additionally, once you memorize where all the important items are located, try to make sure you always keep your health at 100 or above, or collect any armor that you ever see laying around. One railgun hit deals 100 damage. So if you spawn up with 100 health, try to make sure you collect at least one health stimpack or armor shard nearby if you can. With 102 health, or 100 health and 4 armor, you can survive one railgun hit and possibly outlast your attacker and frag them instead.

"Camping" is a losing battle. Players who camp one spot for easy frags NEVER win the map. It's always the guy who is roaming around looking for players to frag that ends up collecting more frags. Plus, it's just annoying to other players. Occasionally it can be funny to do it and watch other people get mad about it, but don't expect to win doing it.

Try to "item control" if you can. Items to control in FFA deathmatch include the megahealth, red and yellow armors, powershield armor, and quad damage. If YOU always collect these items when they pop up, then you have an advantage against your opponents. If THEY collect them, then they will have an advantage against YOU. This concept is basically the ENTIRE GAME where 1v1 and TDM is concerned. In a 1v1 duel, the guy controlling the armors and megahealth typically wins the duel, and both players tend to focus more on maintaining control over those items rather than actively hunting their opponent and looking for frags. "Item control" becomes a little less important in a crowded 8+ player FFA deathmatch, but it's still always better to HAVE those items in order to gain an advantage and deny all your opponents that same advantage.

Lastly, KEEP YOUR EARS OPEN! Sound can be HUGELY important, and indeed it is in 1v1 duels especially, but also in FFA deathmatch. Whenever someone runs, they make footstep sounds. Whenever someone picks up the megahealth, it makes a distinct sound. Whenever someone picks up the different health boxes, they make their own distinct sounds. Whenever someone picks up a weapon or some ammo, they make their own sounds. Sound awareness combined with map knowledge can allow you to know where a nearby opponent is and what they are doing so that you can locate them without seeing them and decide whether it would be best to attack them or flee to collect more health or find a more advantageous map position.
Jokes / Re: Funny Pictures
Funny Funny
on January 23, 2019, 07:11:28 PM by Punk_FAS
Jokes / Re: JOKES
on January 20, 2019, 02:37:59 PM by ImperiusDamian
Jokes / Re: This might be kinda racist, but...
Funny Funny
on December 01, 2018, 09:30:45 AM by Punk_FAS
Politics / Re: Current Politics & History Only Thread
Well-Reasoned Argument and/or Conclusion Well-Reasoned Argument and/or Conclusion
on November 09, 2018, 02:45:39 PM by haunted
All they gotta do is this:

Have a position on things. State that position in clear language. Then when you get elected, actually DO those things.

How fucking hard does it have to be? No, instead, they flip flop, take contributions from corporations who tell them which way to vote... fuck that shit. We didn't elect your DONORS, we elected YOU.

Ever since they reformed campaign finance, it's been the single biggest thing to fuck up politics since... EVER.
/dev/random / Re: The Man Thread
Funny Funny
on November 05, 2018, 02:07:12 PM by yahoo
art, music, etc. / Re: Post Musical Equipment Here....
Informative Informative
on October 27, 2018, 12:55:58 PM by Punk_FAS
With cables, it almost doesn't matter which brand you buy anymore, MOST of them aren't terrific. They'll perform fine when they're new and if you baby them all the time. D'addario under the company name Planet Waves used to make some really really good cables back in the early 2000s. The connectors were sealed and molded with hard plastic to make it virtually IMPOSSIBLE to break the solder points inside. The ends were gold plated and had these cool spliced sides that would make the plug always stay firmly connected and noise-free even if the plug rotated in the jack a little.

I dunno what specific model of cable that is pictured. Mine were all black plastic ends, not brushed metal like that. But that's the same basic sure-connect thing. I absolutely CANNOT find these anymore. And no one else makes anything similar. If you ever find any, get some. I swear to god, you can't break those things even INTENTIONALLY. I bought a 25 footer back in 2005ish for about 70 bucks I think. I slammed my guitar on the ground with the plug still in it and it bent the metal end of the plug to a 45 degree sticking out (did WAY worse to my Ibanez, some DEEP gashes in the tail of the guitar from that temper tantrum). IT STILL WORKS PERFECTLY FINE! I've tried locking it down in a bench vise and bending it back straight, but it won't budge even if I whack the fuck out of it with a 2 pound mallet. So I just use it as is. Still works just fine, lol.

Anyway, my advice on cables is to get something decent, but don't spend ridiculous rich-boy prices on shit like those fucking Mogami Gold cables that they ask about 80 bucks for. That's a stupid investment. Fender makes some decent ones with braided tweed shielding, I use one myself a lot. Had it for about 15 years with no problems. The thing to remember is to not let the straight cable end get bent in a 90 degree angle from the plug, like if you sit with the plug pressing against a sofa cushion or the floor or something. It'll stress that solder joint and break it.

I've used those Ernie Ball 9's myself for decades on my Ibanez. I tried using them on my Gibson Les Paul with a tune-o-matic bridge like yours. I've encountered problems with them though. The high 9 string always comes unwrapped from the ball end after the strings get settled in and I start trying to do bends on it. Had it happen to me about 5 times now, every set I've tried to put on there. I always end up having to put another 11 or 12 on there in its place to take the tension without unwrapping from the ball end, so then my strings go 11, 11, 16, 24, 32, 42. It sounds okay I guess, but personally I like a thinner springier sound from my lead playing and the ability to bend notes more than 1 step up. With an 11 on the top, it's really difficult to muscle the string and bend it past 2 full notes.

So if you're ever playing and notice that 6th string keeps tuning down and you have to keep twisting the peg to tune it back up correctly, the string is probably coming unwound from the ball end. If it'll work with those Ernie Ball 9's though, yeah, use those. They're dirt cheap and decent quality.
art, music, etc. / Re: Post Musical Equipment Here....
Informative Informative
on October 26, 2018, 03:08:02 PM by Punk_FAS
With a few cheap little tools, you could easily learn how to do setups on that guitar yourself. I'd highly recommend learning that too. It's not hard, and most places are gonna charge you 25 or 50 bucks to do it in addition to the price of new strings, so you save considerable money over time... unless you just NEVER do a proper setup on it, slap some strings on it, and go... which I did to my guitars for many years, lol. But seriously, it's good to learn how to do it. It gives you a better understanding of how string height affects the sound on that particular guitar, and gives you a better overall "awareness" about your playing.

And with that particular guitar, it's pretty simple. It's a 25.5 inch scale length, which roughly is the measurement from the nut to the bridge saddles. So when you start setting up a guitar, you'll wanna measure from the nut to the center of the 12th fret. In your case, that's gonna be 12 and 3/4 inches. So on the high E string you wanna start at the 12th fret and measure 12 and 3/4 inches to the saddle. Set the 3rd string saddle at the same distance from the 12th fret as well. And... I was gonna keep talking, but when I read what I typed, I realized how fucking confusing and stupid I sound, so instead, I'll just post a video that'll tell you pretty much everything you need to know about doing a setup.

And this guys using a Gibson Les Paul Studio to do a setup. A Les Paul is a 24.75 scale length guitar (yours is 25.5, remember) But the basics are the same. When he starts the setup, he measures from the nut to the 12th fret. Whatever that is, is what you measure from the 12th fret to the saddle for a rough intonation.

<span data-s9e-mediaembed="youtube" style="display:inline-block;width:100%;max-width:640px"><span style="display:block;overflow:hidden;position:relative;padding-bottom:56.25%"><iframe allowfullscreen="" scrolling="no" style="background:url(https://i.ytimg.com/vi/KYO23rGO_7M/hqdefault.jpg) 50% 50% / cover;border:0;height:100%;left:0;position:absolute;width:100%" src="https://www.youtube.com/embed/KYO23rGO_7M"></iframe></span></span><br /><a href="https://www.youtube.com/v/KYO23rGO_7M" target="_blank" class="new_win">https://www.youtube.com/v/KYO23rGO_7M</a>

Once you get a "rough intonation", you can begin giving it a FULL intonation to make sure all the strings play perfectly in pitch all the way up the neck. For that... DEFINITELY get a digital tuner. Some of the better ones can even be set to tune down from standard tuning in half steps down as far as 3 full steps. It'll probably cost you about 50 to 80 bucks for a good one, but it's WAAAAAAY better than using some stupid pitch pipe thing or comparing the sound to a CD lesson book recording. I think a company called Snark also makes cheaper 15 dollar ones that clip onto your headstock, but I dunno if they can tune down at all. Mines a... one of these.


Hmm, says 17.99. I think I paid about 40 for it a couple years ago. Must be discontinued and on clearance, says "in store only". It's good because it can tune guitar OR bass, and I have both. It can tune by the little onboard mic, but when I'm setting up, I always use the instrument cable jack input on the tuner to be as accurate as possible.

Great thing about your guitar is the bridge. It's the best thing for a beginner in my opinion. You could start out on a guitar with a tremolo bridge like on a Fender Strat or a double locking tremolo bridge like whats on a Ibanez RG or something, but it might only serve to confuse and frustrate you as a beginner. With a tune-o-matic style bridge, life is easy... you can tune up and still get a screwdriver in there to adjust the saddle positions, bada bing no problems. On some tremolo bridges, particularly many of the double locking designs (theres LOTS of variations), it's literally IMPOSSIBLE to adjust the saddle positions while a string is on it. That's why I fucking ABHOR setting up double locking tremolos. It can take as long as ALL DAY sometimes, LITERALLY. Once you get them balanced and tuned and working right, they're great. You can do all kinds of crazy things like EVH and Dimebag were famous for, shit you can only do with that kind of tremolo system. Last time I set up my Ibanez Joe Satriani signature, I spent EIGHT FUCKING HOURS adjusting on it before I finally got it balanced out perfectly.
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