quake2world.net/aprq2/trunk aprq2
svn co svn://quake2world.net/aprq2/trunk aprq2
You need to do an svn checkout to pull the code down.Code: [Select]svn co svn://quake2world.net/aprq2/trunk aprq2That will checkout the code so that you can compile it. Follow the rest of the instructions mentioned in the INSTALL file:http://jdolan.dyndns.org/trac/browser/aprq2/trunk/INSTALLBasically, after you compile it, you just need to place it (and the game*.so file) in your Quake2 directory. After running `make`, the binaries will be in the release* folder, where * is your architecture (e.g. i686, x64, etc..). The INSTALL file walks you through it.Edit: Ya know, enough people have had trouble compiling this.. and I've learned how to build packages for both OSX and Linux in doing the Quake2World BETA.. so I'll just go ahead and create packages for AprQ2. I've started on this tonight and will finish it this week sometime. At that point, you'll be able to just download something, drop a couple .pak files into it, and click "AprQ2".
~/aprq2/src $ make -j3make: *** No targets specified and no makefile found. Stop.
cd ~/svn co svn://quake2world.net/aprq2/trunk aprq2-sourcecd aprq2-sourcemake -j3install bin/aq2 ~/Quake2install bin/game.so ~/Quake2/baseq2
cd ~/Quake2./aq2
~/aprq2 $ make: sdl-config: Command not foundmake targets CFLAGS="-funsigned-char -pipe -DGL_QUAKE -DUSE_SDL -g -Wall"make[1]: Entering directory `/home/walah/aprq2' [CC] cl_cin.o [CC] cl_demo.o [CC] cl_draw.oIn file included from src/client/../qcommon/qcommon.h:23:0, from src/client/ref.h:23, from src/client/client.h:24, from src/client/cl_cin.c:20:src/client/../qcommon/../game/q_shared.h:34:19: fatal error: zlib.h: No such file or directorycompilation terminated.In file included from src/client/../qcommon/qcommon.h:23:0, from src/client/ref.h:23, from src/client/client.h:24, from src/client/cl_demo.c:21:src/client/../qcommon/../game/q_shared.h:34:19: fatal error: zlib.h: No such file or directorycompilation terminated.In file included from src/client/../qcommon/qcommon.h:23:0, from src/client/ref.h:23, from src/client/client.h:24, from src/client/cl_draw.c:19:src/client/../qcommon/../game/q_shared.h:34:19: fatal error: zlib.h: No such file or directorycompilation terminated.make[1]: *** [src/client/cl_cin.o] Error 1make[1]: *** Waiting for unfinished jobs....make[1]: *** [src/client/cl_draw.o] Error 1make[1]: *** [src/client/cl_demo.o] Error 1make[1]: Leaving directory `/home/walah/aprq2'make: *** [debug] Error 2
Clearly that is not the same error you've been posting. You are missing zlib.h. Install zlib-dev. Or just wait a few more days and use my binary builds
~/aprq2 $ make -j3make targets CFLAGS="-funsigned-char -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DGL_QUAKE -DUSE_SDL -g -Wall"make[1]: Entering directory `/home/walah/aprq2' [CC] gl_image.o [CC] g_misc.o [CC] g_monster.osrc/ref_gl/gl_image.c:23:21: fatal error: jpeglib.h: No such file or directorycompilation terminated. [CC] g_phys.o [CC] g_save.osrc/game/g_save.c: In function ‘WriteField2’:src/game/g_save.c:303:11: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadField’:src/game/g_save.c:328:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘WriteClient’:src/game/g_save.c:411:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadClient’:src/game/g_save.c:442:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘WriteGame’:src/game/g_save.c:471:9: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadGame’:src/game/g_save.c:499:9: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘WriteEdict’:src/game/g_save.c:539:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘WriteLevelLocals’:src/game/g_save.c:572:11: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadEdict’:src/game/g_save.c:604:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadLevelLocals’:src/game/g_save.c:624:11: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘WriteLevel’:src/game/g_save.c:646:10: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]src/game/g_save.c: In function ‘ReadLevel’:src/game/g_save.c:702:9: warning: variable ‘size’ set but not used [-Wunused-but-set-variable]make[1]: *** [src/ref_gl/gl_image.o] Error 1make[1]: *** Waiting for unfinished jobs....make[1]: Leaving directory `/home/walah/aprq2'make: *** [debug] Error 2