Quote from: VaeVictis on February 28, 2011, 04:02:22 PMwell on the bright side when alls said and done youll have learned something about your mac you never knew before AND aprq2 will kick the shit out of the half broken horrid mac client youve been runningI am really, really hoping so. I'll take some before and after screen shots to see if there is a noticeable difference.If I build the game in the same quake2/baseq2 folder, will it reference the same config.cfg autoexec.cfg player skins, maps, etc?
well on the bright side when alls said and done youll have learned something about your mac you never knew before AND aprq2 will kick the shit out of the half broken horrid mac client youve been running
There is one bug in aprq2 that will stop it from working.Source file ~/aprq2/qcommon/files.c, line 1298 should read: int len = snprintf(gdir,sizeof(gdir),"%s/quake2/%s/", homedir, dir);NOT int len = snprintf(gdir,sizeof(gdir),"%s/.quake2/%s/", homedir, dir);
Quote from: QwazyWabbit on February 28, 2011, 08:55:14 PMThere is one bug in aprq2 that will stop it from working.Source file ~/aprq2/qcommon/files.c, line 1298 should read: int len = snprintf(gdir,sizeof(gdir),"%s/quake2/%s/", homedir, dir);NOT int len = snprintf(gdir,sizeof(gdir),"%s/.quake2/%s/", homedir, dir);Actually, that's intentional and correct. On all flavors of Unix, files and directories beginning with "." are hidden (you know this, I'm sure). It's common practice to store user preferences and things (in our case, .cfg files, downloaded maps and skins, etc..) in a hidden directory in the user's home; e.g. ~/.my_app/some_settings.foo. Quake is just following suit; any and all Quake engine you run on any flavor of Unix will do this.So far in this thread, I've recommended just installing the game to ~/.quake2 (the user-specific directory) just for the sake of simplicity (not worrying about permissions). However, you could very easily install Quake2 and AprQ2 to e.g. /opt/local/games/quake2 if you had a multi-user machine and you wanted other accounts to be able to play Quake2. In this case, your /opt/local/games/quake2 would look like:/opt/local/games/quake2 ./aq2 ./baseq2/pak0.pak ./baseq2/pak1.pak ./baseq2/gamei386.soIt would be owned by root, and readable by all. You would not have any config files or other user-specific data there. Then, when the game runs, it will look for your config files and stuff in ~/.quake2/baseq2. It would place any auto-downloaded maps and skins in ~/.quake2/baseq2/*, and it would write screenshots to ~/.quake2/baseq2/scrnshot, etc. This is how it's meant to be installed, and that is why that line of code looks as it does.Hope this helps,Jay
Okay, so I have started to get all my files moved over into the aprq2, but I have encountered another weird issue I can't seem to get rid of.In game, my mouse stops at a certain point in either direction, meaning I can't move it laterally and move 360 degrees, I am limited to about 30 degrees in either direction. Any ideas?