Welcome,
Guest
. Please
login
or
register
.
April 17, 2025, 02:29:52 AM
News:
tastyspleen.net discord server:
http://discord.tastyspleen.net
Home
Forum
Help
TinyPortal
Search
Calendar
Login
Register
tastyspleen::quake 2 community
»
Forum
»
Off-Topic Zone
»
/dev/random
»
What does your quake II look like?
« previous
next »
Print
Pages: [
1
]
2
3
4
5
6
7
8
9
10
11
...
14
Go Down
Author
Topic: What does your quake II look like? (Read 63873 times)
[BTF]adam
Brobdingnagian Member
Posts: 4047
Rated:
What does your quake II look like?
«
on:
December 14, 2005, 01:08:50 PM »
Erm.. here's mine, requested by Lemonzest
hehe.. I use:
Gl_modulate 99 and gl_coloredlightmaps 0 to get the look I have.. I also made the pak file myself.. but its based on Naymlis's one off q2database
Logged
Lemonzest
Full Member
Posts: 141
Rawr /me humps
Rated:
Re: What does your quake II look like?
«
Reply #1 on:
December 14, 2005, 01:32:23 PM »
mine
Nocheat 2.40beta2
Logged
Intel Pentium Dual Core E2180, MSI 7519 P43 Neo-F, 2x2048MB Corsair DDR800,
ATI Radeon 3870HD, SyncMaster 2343NW LCD, Corsair 450VX PSU, Seagate SATA 320GB, Debian GNU/Linux Lenny amd64
Art
Carpal Tunnel Member
Posts: 1095
Rated:
Re: What does your quake II look like?
«
Reply #2 on:
December 14, 2005, 04:02:34 PM »
I like a little light in the room.
Logged
Lemonzest
Full Member
Posts: 141
Rawr /me humps
Rated:
Re: What does your quake II look like?
«
Reply #3 on:
December 14, 2005, 05:09:19 PM »
my first love
Logged
Intel Pentium Dual Core E2180, MSI 7519 P43 Neo-F, 2x2048MB Corsair DDR800,
ATI Radeon 3870HD, SyncMaster 2343NW LCD, Corsair 450VX PSU, Seagate SATA 320GB, Debian GNU/Linux Lenny amd64
Svet[SIR]
Jr. Member
Posts: 94
Rated:
Re: What does your quake II look like?
«
Reply #4 on:
December 14, 2005, 08:13:23 PM »
Here's my perspective:
Logged
Art
Carpal Tunnel Member
Posts: 1095
Rated:
Re: What does your quake II look like?
«
Reply #5 on:
December 14, 2005, 10:29:45 PM »
Svet, I notice your aim is a little low. I got mine set just a hair low.
Logged
Svet[SIR]
Jr. Member
Posts: 94
Rated:
Re: What does your quake II look like?
«
Reply #6 on:
December 14, 2005, 10:38:27 PM »
Hey Art, I don't have it set to anything in particular that I am aware of. I think that is just caused by the recoil of the railgun. I may be wrong though.
Svet
Logged
Art
Carpal Tunnel Member
Posts: 1095
Rated:
Re: What does your quake II look like?
«
Reply #7 on:
December 14, 2005, 10:46:20 PM »
Quote from: Svet[SIR] on December 14, 2005, 10:38:27 PM
I think that is just caused by the recoil of the railgun.
«
Last Edit: December 14, 2005, 10:48:32 PM by Art
»
Logged
KobraKlaws
Guest
Re: What does your quake II look like?
«
Reply #8 on:
December 14, 2005, 11:45:36 PM »
FOV 90, gl_modulate 2 (upgraded from gl_modulate 1 a few months ago), no custom paks, no clients, as simple as it gets.
Logged
GurtBFrobe
Jr. Member
Posts: 68
Rated:
Re: What does your quake II look like?
«
Reply #9 on:
December 15, 2005, 12:01:44 AM »
heres mine =
Logged
bind g "give all"
bind h "take all"
Lemonzest
Full Member
Posts: 141
Rawr /me humps
Rated:
Re: What does your quake II look like?
«
Reply #10 on:
December 15, 2005, 06:05:54 AM »
you lott will go blind i tell you, BLIND!!!
Logged
Intel Pentium Dual Core E2180, MSI 7519 P43 Neo-F, 2x2048MB Corsair DDR800,
ATI Radeon 3870HD, SyncMaster 2343NW LCD, Corsair 450VX PSU, Seagate SATA 320GB, Debian GNU/Linux Lenny amd64
deft
Sr. Member
Posts: 418
Rated:
Re: What does your quake II look like?
«
Reply #11 on:
December 15, 2005, 07:12:01 AM »
Logged
Reaper
"Praise Jesus!!!"
BigwigKEA
Guest
Re: What does your quake II look like?
«
Reply #12 on:
December 15, 2005, 08:24:30 AM »
mine look exactly like svet....so I don't have to post a screenshot.
Logged
[BTF]adam
Brobdingnagian Member
Posts: 4047
Rated:
Re: What does your quake II look like?
«
Reply #13 on:
December 15, 2005, 08:58:25 AM »
How do you all get it brighter? I used to have it bright, then decided to have it dark... after using gl_modulate 99 for a while.. it looked a bit shit altogther, im trying to brighten it up.. i got gl_modulate 4.. and Have turned gl_coloredlightmaps on again, it still looks a tad dull.. any ideas?
Logged
daelmun
Swanky Member
Posts: 840
Rated:
Re: What does your quake II look like?
«
Reply #14 on:
December 15, 2005, 09:35:08 AM »
vid_gamma
gl_modulate
intensity
either of those three probably. Remember doing a vid_restart and you're all set.
Logged
<spiderpwnt> sax changed isp's
<spiderpwnt> and they deleted hsi old webspace
<|D|daelmun>
!
<|D|daelmun> it's ok <|D|daelmun> i still got the one part of the site that is worth having <spid
Print
Pages: [
1
]
2
3
4
5
6
7
8
9
10
11
...
14
Go Up
« previous
next »
tastyspleen::quake 2 community
»
Forum
»
Off-Topic Zone
»
/dev/random
»
What does your quake II look like?
El Box de Shoutamente
Last 10 Shouts:
|iR|Focalor
April 02, 2025, 02:47:07 AM
Yotematoi
February 14, 2025, 12:41:48 PM
|iR|Focalor
February 13, 2025, 07:31:24 AM
I was on DM this morning for the first time in a pretty long time. Seemed fine to me.
0rbisson
February 13, 2025, 04:54:21 AM
DM server is fucked. 2 point blank rockets from spawn and lava damage and player survived? WTF?" Also someone has fucked with the spawn points, every single time no matter how big the map you spawn right in front of the person who killed you last
rikwad
February 08, 2025, 10:48:18 PM
Seattle FFA now has working HTTP downloads. Thanks Unholy!
RIP Pepp ✟
-Unh0ly-
February 03, 2025, 01:20:14 AM
vvvALL WEAPS HAVE MUZZLE FLASH vvvv
-Unh0ly-
February 03, 2025, 01:03:56 AM
NEW UNHOLY QUAKE 2!!!!
https://drive.google.com/file/d/1E76HYyMapGvP6gUgy04Mve2UsZEL0bb0/view?usp=sharing
|iR|Focalor
December 25, 2024, 12:15:35 AM
|iR|Focalor
December 25, 2024, 12:06:54 AM
RailWolf
December 23, 2024, 09:15:50 AM
Fixed the image for you =)
And Die Hard is a great Christmas movie
Show 50 latest
User
Welcome,
Guest
. Please
login
or
register
.
April 17, 2025, 02:29:52 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search
Advanced search