Author Topic: DM Server suggestion  (Read 35936 times)

Offline console

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Re: DM Server suggestion
« Reply #75 on: June 15, 2010, 08:04:31 PM »
To be fair to Fuster the anticheat was disabled because there was never a cheating issue on there.

To clarify, though, there's no reason I can think of to disable it entirely. 

set sv_anticheat_required "0"  // Disabled
set sv_anticheat_required "1"  // Optional
set sv_anticheat_required "2"  // Forced

I can understand not setting it to "2"... but I don't see a downside of setting it to "1"...

Anyway, don't mean to belabor the point. :)


Regards,

quadz

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Offline Puffs

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Re: DM Server suggestion
« Reply #76 on: June 16, 2010, 07:06:39 AM »
Hello all,

Just to clear a few things up.
Fusters used to be one of the strictest forced anticheat servers around requiring very close to all standard q2 files, this stopped many players connecting including rather a large number of (legit) Euro league players. This was relaxed slightly (made optional) on the non oTDM servers to allow all to play as Frankie said.
The reason anticheat is disabled on Fusters FFA at the moment is because it's a new server (check the IP compared to Jump/Insta/RA2/oTDM) and we haven't got around to polishing the edges so to speak, this is about to happen with the return of the custom maps too.

Keep up the good work Quadz 8)

Cheers. 

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Offline Whirlingdervish

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Re: DM Server suggestion
« Reply #77 on: June 16, 2010, 09:47:33 AM »
btw, Razor shows up as attempting to use a wallhack on the old Fuster's IP, exactly 2 days ago:

The last catch on this page for 6/14 is that instance:
http://acstats.r1.cx/?ip=213.64.98.190

Here's an older one to compare and verify that it is indeed razor:
http://acstats.r1.cx/?ip=213.64.98.124

EDIT:



I see you newbie.  :ohlord:
« Last Edit: June 16, 2010, 12:14:46 PM by Whirlingdervish »
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Offline CodeBlack

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Re: DM Server suggestion
« Reply #78 on: June 16, 2010, 03:33:16 PM »
btw, Razor shows up as attempting to use a wallhack on the old Fuster's IP, exactly 2 days ago:

The last catch on this page for 6/14 is that instance:
http://acstats.r1.cx/?ip=213.64.98.190

Here's an older one to compare and verify that it is indeed razor:
http://acstats.r1.cx/?ip=213.64.98.124

EDIT:



I see you newbie.  :ohlord:


OMFG HAHA that is hilarious you spotted him viewing this topic, kudos Derv  :lol:
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Offline Barton

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Re: DM Server suggestion
« Reply #79 on: June 18, 2010, 12:47:16 PM »
I actually saw a player (Les Ped?) yesterday with a bind which was something like "12 years of Quake 2 - No Quad, No BFG, No Invul, No Camping, No Spawn Kills"

So there are definately players who like me go on the server with the same view.

That guy sounds retarded to me.

I think that with no matter how many restrictions you try to put on ffa, there will always be a "lame" tactic a player will try to exploit to win the game. Why? Because the objective of the game is to win. Not to play with "honor" like that guy with the dumb bind. The next dm game you play, take a look at who's winning. Mostly likely that player is using such tactics. So why even bother to try to place silly restrictions on ffa. If you want a fair mod go play RA2. That mod needs more players.
« Last Edit: June 18, 2010, 12:49:49 PM by Barton »
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Offline Dafremen>FAS>

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Win or lose...Fragz Ain't Skillz
« Reply #80 on: June 18, 2010, 05:13:00 PM »
Dumb as those binds may be..the object of a GAME is not to win. It's to have fun and pass time. If a player has fun competing..then mission accomplished. If has fun has fun fucking around ingame...mission ALSO accomplished.

Finally, what a fucking day we live in when honor is secondary to victory.

It's the excuse competitive personalities that don't have the patience, the balls or the self control to play with honor use to justify giving up on the high road. There are plenty of players out there who play honorably...and play very well. (I've got the integrity thing down...but the playing well part eludes me much of the time. I can live with that.)

Just because some can't live up to the standards AND skillz of those amazing players, doesn't mean that those standards aren't both worthwhile and meaningful.

Fuck victory without honor..it just means a player didn't have what it took to accomplish both and picked fleeting victory over enduring integrity.

We get what we give. In the end, maybe we'll figure out that we ALL kick ass.

daf
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When you play cheaply..you inspire others to do so..and the quality of the game declines.

Fragz Ain't Skillz
 74.54.186.236 "goto BTFFFA" Everything u need to work on improving your game.

Offline Barton

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Re: Win or lose...Fragz Ain't Skillz
« Reply #81 on: June 18, 2010, 06:09:00 PM »
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
Dumb as those binds may be..the object of a GAME is not to win. It's to have fun and pass time. If a player has fun competing..then mission accomplished. If has fun has fun fucking around ingame...mission ALSO accomplished.

Finally, what a fucking day we live in when honor is secondary to victory.

It's the excuse competitive personalities that don't have the patience, the balls or the self control to play with honor use to justify giving up on the high road. There are plenty of players out there who play honorably...and play very well. (I've got the integrity thing down...but the playing well part eludes me much of the time. I can live with that.)

Just because some can't live up to the standards AND skillz of those amazing players, doesn't mean that those standards aren't both worthwhile and meaningful.

Fuck victory without honor..it just means a player didn't have what it took to accomplish both and picked fleeting victory over enduring integrity.

We get what we give. In the end, maybe we'll figure out that we ALL kick ass.

daf

Actually you're right. I forgot about what I bolded when I made that post. I agree with most of your post. If you want to play a game where you just hold yourself back, have fun. Unnecessary restrictions aren't that fun to me. That's just me coming from the fighting game community, which mostly plays by the rules that have been set by the game itself. Adding artificial rules usually end up ruining the game instead of making it more fun and balanced. That isn't to say that I don't hold myself back when I play dm. Hardly will I ever use invun, quad or power shield. I can win dm games without it. That's about my limit though. I will gladly spawn rape you and horde other powerups/weapons if given the opportunity to.  :nana:
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Offline VaeVictis

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Re: Win or lose...Fragz Ain't Skillz
« Reply #82 on: June 18, 2010, 09:02:23 PM »
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
It's the excuse competitive personalities that don't have the patience, the balls or the self control to play with honor use to justify giving up on the high road.

and what you say is just the excuse of the people who cant win :P

powerups are part of the game, and camping isnt a big deal :/ if you have a problem with a weapon like bfg, find out how it works and its easy to avoid, if you have a problem with a powerup, time it so no one else gets it and youll find you have to think more strategy about how to accomplish that denial... if you have a problem with people camping, grow a spine and just kill em, camping = death in quake because it makes you a near stationary target which just lets people know where you are

bitching about cheap strategies arent gonna make them go away... if they were actually as cheap as you think, you would see them MUCH more... each cheap strategy ffa players complains about has a very effective counter strategy... if you cant overcome cheap strategies, that just means you have to improve your game to the point where you can

all in all, half the comments on this thread just sound like ffa noobs bitching cause some one got some frags in a way they didnt like :/
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Offline pantaloons

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Re: Win or lose...Fragz Ain't Skillz
« Reply #83 on: June 18, 2010, 10:39:01 PM »
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
Quote from: Dafremen>FAS> on June 18, 2010, 05:13:00 PM
Finally, what a fucking day we live in when honor is secondary to victory.

when i play aliased, you FAS feel free to rail me repeatedly when i respawn with a blaster.
not that i care, i'm playing FFA :rocketleft:

my point is (as toxicmonkey has already proved), any weapons you claim are dishonorable, someone else will claim those weapons, PLUS SOME OF YOUR FAVORITE WEAPONS, are also dishonorable

get it?

so ...

:heart:

(it's q2, enjoy it)
« Last Edit: June 18, 2010, 11:33:14 PM by pantaloons »
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Offline Frank Burnside

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Re: Win or lose...Fragz Ain't Skillz
« Reply #84 on: June 19, 2010, 12:38:42 AM »
all in all, half the comments on this thread just sound like ffa noobs bitching cause some one got some frags in a way they didnt like :/

From the few people who have posted in favour of a different type of DM server I can assure you these players are certainly not noobs.  Why not show up on there and show us how amazing you are. I would love to spec you to learn from your greatness. ;)

Of course things such as Quad timing / BFG / invul / camping / Spam can all be overcome without too much difficulty. The point of this thread is not to debate what is lame or not but just to suggest an alternative which some players may find more enjoyable.

As to the debate whether my suggestion would be pure DM or not, the same arguement could be said about having a quad damage slapped in the centre of Q2DM1 or having a red armor under the stairs. It's all about preference at the end of the day. 
« Last Edit: June 19, 2010, 12:42:54 AM by Frank Burnside »
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Offline VaeVictis

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Re: Win or lose...Fragz Ain't Skillz
« Reply #85 on: June 19, 2010, 01:22:44 AM »
all in all, half the comments on this thread just sound like ffa noobs bitching cause some one got some frags in a way they didnt like :/

From the few people who have posted in favour of a different type of DM server I can assure you these players are certainly not noobs.  Why not show up on there and show us how amazing you are. I would love to spec you to learn from your greatness. ;)

Of course things such as Quad timing / BFG / invul / camping / Spam can all be overcome without too much difficulty. The point of this thread is not to debate what is lame or not but just to suggest an alternative which some players may find more enjoyable.

As to the debate whether my suggestion would be pure DM or not, the same arguement could be said about having a quad damage slapped in the centre of Q2DM1 or having a red armor under the stairs. It's all about preference at the end of the day. 

ffa is boring :/ im not gonna waste my time playing on the ffa servers because thats just not my thing, if you doubt that i have skill, watch 1v1 demos...

and yes, i understand YOUR topic for the thread, but many noobs such as dafremen have taken this opertunity to spout some useless bullshit saying tactics such as camping or using power ups are a cheap form of playing... and its just purely bitching from the angle of some one who cant win

there is nothing wrong with quad, if you dont like other people having it, and dont like other people using it, just time it anyway and punish anyone who picks it up... seriously, its not that hard just to figure out ways around powerups rather than just complain about them :/ im surprised none of the noobs complaining have said anything about armor control yet, cause they probably dont even realize it happens in ffa...

i just cant stand ffa noobs some times for this reason, they think that taking stuff out of the game will make it better... it just makes it a more shallow game :/ say for instance with ffa on tastyspleen servers, the weapon respawn is taken out (weapon stay) and while that is the ONE choice im ok with because there can be so many people on the map, i hear noobs from ffa always complaining about tdm's "respawning weapon bullshit" lol like its some modification to the game, and they just hate it because it makes the game deeper and harder to play

all i got to say to ffa players, get some skill  :oksign:

/rant
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Offline CodeBlack

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Re: DM Server suggestion
« Reply #86 on: June 19, 2010, 04:03:12 AM »
Once again you prove you're an idiot..
Dafremen is a very respectable player, has got some skill, and he's FUN to play against, unlike some people who only know how to camp or get quad and go SSG/CG on everyone.
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Offline Acer

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Re: DM Server suggestion
« Reply #87 on: June 19, 2010, 10:06:44 AM »
ffa is boring :/ im not gonna waste my time playing on the ffa servers because thats just not my thing, if you doubt that i have skill, watch 1v1 demos...
-
all i got to say to ffa players, get some skill

Victis you're always reading and reacting too fast.

YOU think it's boring because you've never gotten the taste for it, or never really played with more than 5 or 6 above average ffa/tdm players because you'll soon find out that it is harder than you think to beat them to the fraglimit (the initial goal of DM).  Now you may get more kills on the leader than he gets on you but that won't be enough to stop him from winning the map.
You can basicly do what you want in ffa so the last thing it can be called is boring. 1vs1 against defensive runners with a dead-on rail is boring, you've said so yourself on many occasions...  but then again you say alot.  YOU also think playing teams is boring (lol) and YOU also think that dm1 is a terrible map. (This isn't the point of my post...)

To show you that that random "get some skill" comment you made is (mildly put) not smart, look again at this thread where naymlis explains some things about Spawning. > http://tastyspleen.net/quake/forums/index.php?topic=13688.0  Or just look for daelmun's older articles on duel/tdm play.

The fact alone that one can dedicate articles on what's best to do after you spawn and that those decisions can make the difference between having a chance or not on certain maps, is exactly why it is too easy to say that a typical duel/tdm player is better overall than a typical ffa player. Knowledge is power, (which is exactly why you're studying demos of players you admire and trying to get tips from the top players that are left.)
Put a good ffa player against a good duel player and it can never be a fair fight. And here it comes.... not because the duel player's aim and movement are always superior as you think, but simply because due to experience he has preset tactics, moves and routes that are known to work right after the spawns in his head. This is a huge advantage! Bravo.
While the ffa player that was challenged to a 1vs1 will probably just pick up the nearest weapon or armor and do things on the fly, because that is what he knows works best in a busy ffa game. Which of course won't work in 1vs1.

So constantly saying that any1 that doesn't do well in 1vs1 -because they never fucking play it- should get some (dueling?) skills is really just a sign of having a one-track mind...
I will bet my ass that a pro Jump-mod player will have no trouble getting the fastest times and map completions over a dueler like you that maybe joins a Jump server once every couple of months and hardly knows the maps.  Does that make the pro-Jumper a better player... no! He's just better at playing Jump because that's what he does.
It's the exact same thing when an experienced dueler beats an experienced ffa player in a duel and you know it all too well. It doesn't mean all that much.
Besides you don't play ffa AT ALL, only reason you post here is because you like to take any opportunity to throw in some condescending comments on ffa players, or anyone else for that matter. But as you will see, because of your lame attitude towards unknown players, people will never give you any credit even if at some point by some miracle you should actually deserve it :-X
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Offline VaeVictis

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Re: DM Server suggestion
« Reply #88 on: June 19, 2010, 12:26:52 PM »
ffa is boring :/ im not gonna waste my time playing on the ffa servers because thats just not my thing, if you doubt that i have skill, watch 1v1 demos...
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all i got to say to ffa players, get some skill

Victis you're always reading and reacting too fast.

YOU think it's boring because you've never gotten the taste for it, or never really played with more than 5 or 6 above average ffa/tdm players because you'll soon find out that it is harder than you think to beat them to the fraglimit (the initial goal of DM).  Now you may get more kills on the leader than he gets on you but that won't be enough to stop him from winning the map.
You can basicly do what you want in ffa so the last thing it can be called is boring. 1vs1 against defensive runners with a dead-on rail is boring, you've said so yourself on many occasions...  but then again you say alot.  YOU also think playing teams is boring (lol) and YOU also think that dm1 is a terrible map. (This isn't the point of my post...)

To show you that that random "get some skill" comment you made is (mildly put) not smart, look again at this thread where naymlis explains some things about Spawning. > http://tastyspleen.net/quake/forums/index.php?topic=13688.0  Or just look for daelmun's older articles on duel/tdm play.

The fact alone that one can dedicate articles on what's best to do after you spawn and that those decisions can make the difference between having a chance or not on certain maps, is exactly why it is too easy to say that a typical duel/tdm player is better overall than a typical ffa player. Knowledge is power, (which is exactly why you're studying demos of players you admire and trying to get tips from the top players that are left.)
Put a good ffa player against a good duel player and it can never be a fair fight. And here it comes.... not because the duel player's aim and movement are always superior as you think, but simply because due to experience he has preset tactics, moves and routes that are known to work right after the spawns in his head. This is a huge advantage! Bravo.
While the ffa player that was challenged to a 1vs1 will probably just pick up the nearest weapon or armor and do things on the fly, because that is what he knows works best in a busy ffa game. Which of course won't work in 1vs1.

So constantly saying that any1 that doesn't do well in 1vs1 -because they never fucking play it- should get some (dueling?) skills is really just a sign of having a one-track mind...
I will bet my ass that a pro Jump-mod player will have no trouble getting the fastest times and map completions over a dueler like you that maybe joins a Jump server once every couple of months and hardly knows the maps.  Does that make the pro-Jumper a better player... no! He's just better at playing Jump because that's what he does.
It's the exact same thing when an experienced dueler beats an experienced ffa player in a duel and you know it all too well. It doesn't mean all that much.
Besides you don't play ffa AT ALL, only reason you post here is because you like to take any opportunity to throw in some condescending comments on ffa players, or anyone else for that matter. But as you will see, because of your lame attitude towards unknown players, people will never give you any credit even if at some point by some miracle you should actually deserve it :-X


known fact that tdm players can join just about any mod and do well if not win :) the few good ffa players like defiant or punk, might have good aim, but that good aim is only just above average in tdm, and their movement might be great, but that movement is just average compared to other tdm players

aside from that, the skill in quake isnt just aim, it isnt just movement, its a lot of head game... and you can afford to not use headgame in ffa if your aim is really good, but if some one else with good aim is using headgame such as controlling the map then your screwed...

i said ffa players get some skill because they bitch about legit parts of the game because they are unable to play with them or against them :/ it isnt that hard to play ffa against things like campers or quad players... just learn how to instead of bitching about it, and after that you might even get some laughs while playing when you finally cap that camper with a jump shot rail to the face... 
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Offline Punk_FAS

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Re: DM Server suggestion
« Reply #89 on: June 19, 2010, 12:49:31 PM »
i said ffa players get some skill because they bitch about legit parts of the game because they are unable to play with them or against them :/ it isnt that hard to play ffa against things like campers or quad players... just learn how to instead of bitching about it, and after that you might even get some laughs while playing when you finally cap that camper with a jump shot rail to the face... 

As a "bitching" FFA player, I'm perfectly "capable" of playing with BFG and/or Quad damage.  It comes down to my idea of fun.  I like the non-stop action of FFA.  I like the simplicity of knowing where all the weapons are on a map, and knowing it will be available (although perhaps camped) when I get there.  I like being able to wildly charge into the action, without a well thought out game plan beforehand, and just start blowing shit up.  I don't want to have to be overly crafty attempting to disguise my whereabouts on a map so my opponent doesn't know where I am. 

Am I capable of altering all those things?  Of course... it's not like I was born with some sort of mental deficiency that denied me these abilities, but I choose not to develop them because they don't strike me as overly entertaining.  1v1 is a lot like a chess match in many ways.  I never did care much for chess.

I also like a challenge.  TDM is quite challenging for me, in ways I don't get challenged in FFA.  My preferred mod is FFA.  My problem with camping is a somewhat selfish complaint.  The more players that use camping as their preferred play style, the less players there will be that will be developing varied skills that will give me a challenge.  Same with quad.  FFA is trivial enough for me at this point.  I don't want to use quad and make it even easier.  I want to continue to improve.  I feel using quad is counter-intuitive to this.  I don't "like" losing, but winning against a tough opponent that is just playing really good is more rewarding than winning because I was the only one that ran quad, etc.

Btw, my favorite FFA experiences in this game have been on the Mage Warehouse DM8 server.  There was no BFG there, no power shield, no red armor, and rarely a mega health (and of course no quad on dm8).  The only armor was YA and shards, weapon stay on, etc.  That's where the best FFA players played regularly.  If you won there you were playing well.  I miss that.
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