Quote from: VaeVictis on June 19, 2010, 12:26:52 PMi said ffa players get some skill because they bitch about legit parts of the game because they are unable to play with them or against them :/ it isnt that hard to play ffa against things like campers or quad players... just learn how to instead of bitching about it, and after that you might even get some laughs while playing when you finally cap that camper with a jump shot rail to the face... As a "bitching" FFA player, I'm perfectly "capable" of playing with BFG and/or Quad damage. It comes down to my idea of fun. I like the non-stop action of FFA. I like the simplicity of knowing where all the weapons are on a map, and knowing it will be available (although perhaps camped) when I get there. I like being able to wildly charge into the action, without a well thought out game plan beforehand, and just start blowing shit up. I don't want to have to be overly crafty attempting to disguise my whereabouts on a map so my opponent doesn't know where I am. Am I capable of altering all those things? Of course... it's not like I was born with some sort of mental deficiency that denied me these abilities, but I choose not to develop them because they don't strike me as overly entertaining. 1v1 is a lot like a chess match in many ways. I never did care much for chess.I also like a challenge. TDM is quite challenging for me, in ways I don't get challenged in FFA. My preferred mod is FFA. My problem with camping is a somewhat selfish complaint. The more players that use camping as their preferred play style, the less players there will be that will be developing varied skills that will give me a challenge. Same with quad. FFA is trivial enough for me at this point. I don't want to use quad and make it even easier. I want to continue to improve. I feel using quad is counter-intuitive to this. I don't "like" losing, but winning against a tough opponent that is just playing really good is more rewarding than winning because I was the only one that ran quad, etc.Btw, my favorite FFA experiences in this game have been on the Mage Warehouse DM8 server. There was no BFG there, no power shield, no red armor, and rarely a mega health (and of course no quad on dm8). The only armor was YA and shards, weapon stay on, etc. That's where the best FFA players played regularly. If you won there you were playing well. I miss that.
i said ffa players get some skill because they bitch about legit parts of the game because they are unable to play with them or against them :/ it isnt that hard to play ffa against things like campers or quad players... just learn how to instead of bitching about it, and after that you might even get some laughs while playing when you finally cap that camper with a jump shot rail to the face...
self handicapping for the sake of fun is perfectly fine... you are just creating a challenge for yourself which is great
Quote from: VaeVictis on June 19, 2010, 12:59:57 PMself handicapping for the sake of fun is perfectly fine... you are just creating a challenge for yourself which is greatThe goal is not to self-handicap. The goal is to seek an even playing field that does not contain, what I consider, overpowered offensive power-ups. In this game, your killing/scoring potential is MUCH higher by having 4x/Quad damage versus, say, 400 health/armor. I don't feel like getting frags in this game is difficult to the point where a quad power-up is needed. I think the game is still loads of fun, and quite challenging (given the right players) without quad. BFG is more of a nuisance. I find the BFG annoying when I'm in a rail duel, or having a good fight with another skilled player, and before one of us dies, someone waltzes in and takes us both out with the BFG. Or those that attack you with like FOUR BFG shots. I think the BFG would be a more tolerable weapon if it perhaps lowered the wielders health to 100 with zero armor while equipped, or perhaps only allowed you to have, at maximum, one shot with it until you respawn.Yes, these things are "part of THE game". A complaint here would be invalid if the good folks at id had made a perfect, or perfectly balanced game. Of course, they did not. DM flags are also "part of the game" so you can cater it to your preferences.Not to mention... wasn't Quad changed to Triple damage in Q3? And the BFG was significantly altered? I think both of those items were gimped, were they not?Again, my favorite experiences were on the DM8 Mage server, no self-handicapping required.
Nicotine has never been addictive to me, whatsoever, no matter how many years I've smoked or how many I smoke a day.
Yup and you just need to learn how to keep your deaths to a minimum, preferably under 30 when you're playing someone like your hero naym on Rage who's on a raping spree. Good luck with that. See sounds just as stupid, because there are some things you can't arm yourself against. But thanks for all your serious input though, I'm sure it will help make us all better players who won't bitch about bfg's and quad anymore.
Quote from: Punk_FAS on June 19, 2010, 01:24:54 PMQuote from: VaeVictis on June 19, 2010, 12:59:57 PMself handicapping for the sake of fun is perfectly fine... you are just creating a challenge for yourself which is greatThe goal is not to self-handicap. The goal is to seek an even playing field that does not contain, what I consider, overpowered offensive power-ups. In this game, your killing/scoring potential is MUCH higher by having 4x/Quad damage versus, say, 400 health/armor. I don't feel like getting frags in this game is difficult to the point where a quad power-up is needed. I think the game is still loads of fun, and quite challenging (given the right players) without quad. BFG is more of a nuisance. I find the BFG annoying when I'm in a rail duel, or having a good fight with another skilled player, and before one of us dies, someone waltzes in and takes us both out with the BFG. Or those that attack you with like FOUR BFG shots. I think the BFG would be a more tolerable weapon if it perhaps lowered the wielders health to 100 with zero armor while equipped, or perhaps only allowed you to have, at maximum, one shot with it until you respawn.Yes, these things are "part of THE game". A complaint here would be invalid if the good folks at id had made a perfect, or perfectly balanced game. Of course, they did not. DM flags are also "part of the game" so you can cater it to your preferences.Not to mention... wasn't Quad changed to Triple damage in Q3? And the BFG was significantly altered? I think both of those items were gimped, were they not?Again, my favorite experiences were on the DM8 Mage server, no self-handicapping required.I dont care what you say, The BFG will ALWAYS be the most AWESOME weapon in FPS history
Quote from: MCS_FaderJok0 on June 19, 2010, 03:25:58 PMQuote from: Punk_FAS on June 19, 2010, 01:24:54 PMQuote from: VaeVictis on June 19, 2010, 12:59:57 PMself handicapping for the sake of fun is perfectly fine... you are just creating a challenge for yourself which is greatThe goal is not to self-handicap. The goal is to seek an even playing field that does not contain, what I consider, overpowered offensive power-ups. In this game, your killing/scoring potential is MUCH higher by having 4x/Quad damage versus, say, 400 health/armor. I don't feel like getting frags in this game is difficult to the point where a quad power-up is needed. I think the game is still loads of fun, and quite challenging (given the right players) without quad. BFG is more of a nuisance. I find the BFG annoying when I'm in a rail duel, or having a good fight with another skilled player, and before one of us dies, someone waltzes in and takes us both out with the BFG. Or those that attack you with like FOUR BFG shots. I think the BFG would be a more tolerable weapon if it perhaps lowered the wielders health to 100 with zero armor while equipped, or perhaps only allowed you to have, at maximum, one shot with it until you respawn.Yes, these things are "part of THE game". A complaint here would be invalid if the good folks at id had made a perfect, or perfectly balanced game. Of course, they did not. DM flags are also "part of the game" so you can cater it to your preferences.Not to mention... wasn't Quad changed to Triple damage in Q3? And the BFG was significantly altered? I think both of those items were gimped, were they not?Again, my favorite experiences were on the DM8 Mage server, no self-handicapping required.I dont care what you say, The BFG will ALWAYS be the most AWESOME weapon in FPS history its also the most useless and easy to dodge, railgun beats the shit outa bfg on the epic scale
The BFG is very hard to avoid if the BFG-wielder is at all competent with its use, and if there is nothing in the immediate vicinity to hide behind. Couple that with the surprise of that BFG wielder having 2, 3, or 4! shots with the BFG, and enough armor to take a rail/rocket or two, and you're pretty much screwed.I think the BFG does like 1000 damage max or something? I guess that's if it makes a direct hit on you? I know I saw the figures listed somewhere on the web at some point in time.