Author Topic: DM Server suggestion  (Read 36052 times)

Offline Slayer :D

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Re: DM Server suggestion
« Reply #45 on: June 02, 2010, 09:34:01 AM »
Somebody may have been aliasing you then because I thought the guy had 30-35 ping.
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Offline Frank Burnside

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Re: DM Server suggestion
« Reply #46 on: June 02, 2010, 12:20:06 PM »
Ok, I think I need to clarify something here after a few angry approaches i've had in game. I like Tastyspleen, this community and will definately keep on playing on the DM1 server.

All I'm suggesting here is a few slight modifications with a new DM server. If nobody is interested in a DM server without powerups and BFG then thats cool too.

Peace.  :smiley_aanr:
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Offline peewee_RotA

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Re: DM Server suggestion
« Reply #47 on: June 02, 2010, 12:39:41 PM »
Ok, I think I need to clarify something here after a few angry approaches i've had in game. I like Tastyspleen, this community and will definately keep on playing on the DM1 server.

All I'm suggesting here is a few slight modifications with a new DM server. If nobody is interested in a DM server without powerups and BFG then thats cool too.

Peace.  :smiley_aanr:
I honestly believe that you are genuine in this, so I'll try to help convince people to back off.

(Honestly I thought that I was the only one that was putting up a fight.  :evilgrin:)
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Offline Angeldust-CRU

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Re: DM Server suggestion
« Reply #48 on: June 04, 2010, 05:31:28 PM »
ah.....Frank Burnside.....whats this ruling with grenades, eh?........tsk tsk.....Art of War, dude...every war theres a sniper...just like every game theres a camper...it increases the fun level or the frustrating / annoyance level..just a matter of how you see it....just leave the game alone

heres one for ya:-  Danger! Explosives!...You Hurt? Painful?...You Have Just Been Barbequed!...Pardon Me...cause i'm a certifed camper!  :P

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l0ckp1ck

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Re: DM Server suggestion
« Reply #49 on: June 04, 2010, 06:18:47 PM »
ah.....Frank Burnside.....whats this ruling with grenades, eh?........tsk tsk.....Art of War, dude...every war theres a sniper...just like every game theres a camper...it increases the fun level or the frustrating / annoyance level..just a matter of how you see it....just leave the game alone

heres one for ya:-  Danger! Explosives!...You Hurt? Painful?...You Have Just Been Barbequed!...Pardon Me...cause i'm a certifed camper!  :P




yes i have always enjoyed removing you and your butt buddies from your tent :P
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Offline Punk_FAS

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Re: DM Server suggestion
« Reply #50 on: June 04, 2010, 07:52:09 PM »
Once again, for those just skimming over the various posts, or missing the point anyway.... He (Frank Burnside) is suggesting there be another DM server entirely with these rules.  No one would be required to play on this server, much the same way you don't have to play on Vanilla, Mutant, TDM, DM, etc.  If this sort of rule set doesn't interest you, carry on, and you won't have to even know such a server exists if it were to come to fruition.
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Offline VaeVictis

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Re: DM Server suggestion
« Reply #51 on: June 04, 2010, 09:53:32 PM »
Once again, for those just skimming over the various posts, or missing the point anyway.... He (Frank Burnside) is suggesting there be another DM server entirely with these rules.  No one would be required to play on this server, much the same way you don't have to play on Vanilla, Mutant, TDM, DM, etc.  If this sort of rule set doesn't interest you, carry on, and you won't have to even know such a server exists if it were to come to fruition.

it might thin out the DM server players though, which is not a good thing, if people have highly split opinions on it, its best to not do it and just keep letting players play on DM, small groups means there is more chance of people leaving, and as i have said before thats the last thing we want with quake2
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Offline Frank Burnside

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Re: DM Server suggestion
« Reply #52 on: June 05, 2010, 04:14:00 AM »
it might thin out the DM server players though, which is not a good thing, if people have highly split opinions on it, its best to not do it and just keep letting players play on DM, small groups means there is more chance of people leaving, and as i have said before thats the last thing we want with quake2

I can understand this but the DM server is full most of the day. I usually see 10 - 16 people on whenever I refresh the list. Also the powerups are disabled half the time anyway so someone must have raised this issue before.  8)

The only thing extra really I've listed differently (except grenade ammo) is BFG removal and I'm suggesting all this for another server anyway. You could then keep DM1 with powerups permanently on then.  ;)

I actually saw a player (Les Ped?) yesterday with a bind which was something like "12 years of Quake 2 - No Quad, No BFG, No Invul, No Camping, No Spawn Kills"

So there are definately players who like me go on the server with the same view.
« Last Edit: June 05, 2010, 04:16:47 AM by Frank Burnside »
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Offline Punk_FAS

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Re: DM Server suggestion
« Reply #53 on: June 05, 2010, 08:31:14 AM »
it might thin out the DM server players though

and it might not.  I'm more inclined to believe that the majority of the players will continue to go to the regular DM server, but there will be occasions when the DM2 server has some heavy action as well.  Quadz's attention is attainable on a fairly regular basis, so if things take a turn for the worse on the regular DM server, as a result of this alternate-rules server, he would be able to fix things (by eliminating the new server) in short order.  As Frank mentioned, the DM server doesn't appear to hurt for players at really any time of the day.  I think the worst case scenario is that the DM2 server is more of a flop and stays empty the majority of the time.

Also the powerups are disabled half the time anyway so someone must have raised this issue before.

I was definitely one of those who raised the issue =)  The quad being on for a rotation, off the next was a compromise.  Having my druthers, it would have been off completely, but there were a number of people who preferred otherwise.  There's a thread on here somewhere where the discussion took place.  It's been a few years ago now I think.

I actually saw a player (Les Ped?) yesterday with a bind which was something like "12 years of Quake 2 - No Quad, No BFG, No Invul, No Camping, No Spawn Kills"

Led Pez I think?  He's in my clan.  It's just an alias =)
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Offline Angeldust-CRU

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Re: DM Server suggestion
« Reply #54 on: June 05, 2010, 08:55:14 AM »

Led Pez I think?聽 He's in my clan.聽 It's just an alias =)

Led Pez?.....gotta love him..hes much quieter now these days..mellowing?  8)
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Offline Angeldust-CRU

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Re: DM Server suggestion
« Reply #55 on: June 05, 2010, 08:59:44 AM »

yes i have always enjoyed removing you and your butt buddies from your tent :P

see..Burnside...everybody loves a camper....or...er...removing the tent  ;D...let the fun begins
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Offline magical pig

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Re: DM Server suggestion
« Reply #56 on: June 05, 2010, 10:46:09 AM »
Quote
"12 years of Quake 2 - No Quad, No BFG, No Invul, No Camping, No Spawn Kills"

well - i guess my motto is

10 years of Q2 - No Quad, PS or Invuln, All BFG, Camp and as many Spawn Kills as I can get!   :righteous:
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Offline Dafremen>FAS>

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Where the bullshit ends...the game begins.
« Reply #57 on: June 11, 2010, 09:27:35 AM »
Hey folx. Led Pez here..Quake2 philosopher and preacher.

As usual, this will be a long-winded podium sprayer..so if yer not into that sort of thing, you might skip it. It's been a few years since I let loose the whole spiel..it might not have been long enough..then again it might be overdue.

About..Gawd..11 years ago..we started >FAS> with the idea that it's the skillz that matter, not the score. Although we've had and still have some very competitive members, in the end, it's not how many dollars(ie. fragz) you have that determines the kind of life you lived(ie. game you played)..it's how you got those dollars/fragz.

Now admittedly, I'm the radical fanatic of the group. I'm the weirdo who believes that the pursuit of points has destroyed healthy competition. Every (let's be diplomatic about this) "gray area" (not sure it has the same punch as "cheap piece-of-sh*t" but it'll do) tactic for getting faster/easier points out there finds its roots in the fact that we hold the scoreboard up as some kind of holy altar.

Bots, wall hacks, spawn campers/killers, chronic quad users, etc. All of these are used in an attempt to gain the coveted #1 position, or at the very least  to alleviate feelings that one sucks ass at this game by stuffing the scoreboard with meaningless fragz.

But are there many of us who have been playing for over a decade who can't tell the difference between a player who has better moves than us...better aim than us...better map knowledge than us..and someone who is using "gray area" tactics to achieve the illusion that they do have those skillz?

And how many of us that have played 10s if not 100s of thousands of games really remember the "winners" farther back than a few maps?

Not me, that's for sure. I'll tell you what I remember. I remember the crazy f*cker that  pulled off some damned-near-impossible jump, turned a 180 and railed my ass midair. I remember that guy. I remember almost every single one of them. And to be honest (without hopping on anyone's d-ck) I respect them as players, if not as people. The fraghounds (ie. those that would do anything for a point?) Them not so much..if at all. They're a dime-a-dozen

But what the f*ck do you do about players like that? (Here's the response to angel's suggestion that I'm "mellowing.") Truth be told, you'll never get rid of them.

We live in a society that likes to quantify things..success and pecking order being two of those. It's members of this same society that play our game. And so they'll always be there...reducing the game down to a contest of points. Seeing the game as little more than 3D Space Invaders. Never really understanding that in this game..we have a chance to be supermen for a few moments each day. We can jump higher, move faster and take more damage than we'll ever be able to in real life. We are free in here...we can fly in here. And that's priceless..it can't be quantified and never should be.

A quick story:

There was a guy many years back named T-Bird. He was in the now defunct (I believe) clan [EMR]. He asked me about improving his game...about this course I've been teaching on and off for many years called Quake2 Kung Fu. In particular he was curious about the config. I started to explain it to him by explaining what the finger positions are. He responded by telling me that he didn't have any fingers. I thought he was pulling my leg. But he swore he wasn't...and he wasn't. T-Bird has no hands. He was born with arms only..up to the forearm. He has no legs. Just stumps that end at his thighs.

He played by resting his forearm on the mouse and rolling it left or right to push the two buttons. His other forearm rested on the arrows keys. That was his way of interfacing with this world...our community. And he was really, really good considering the challenges that he faced. But that wasn't all...and this is the point of the story. To T-Bird..this game was his chance to walk again. To run again. To jump again. This game, and games like it..had given him back his freedom to some extent..and you could tell by his attitude that every single day..he was just f---ing grateful to be able to PLAY this game..let alone win a map.


We're all very lucky to have this game..a place to escape to. And we're very lucky to have each other to play against. Unfortunately, we're almost universally oblivious to the fact that each of us is dependent on the other players in this game to really have a game at all.

And so, many try to DOMINATE by using whatever "gray area" oh f-ck it...whatever CHEAP ASS tactics they can find. And we talk each other down. And sometimes its in fun, and sometimes it's little more than a dog playing alpha by trying to hump someone else's self esteem.

I don't know how many players we've lost to the bullshit. I know we've lost a lot of veteran players to it. It just gets old and frustrating and people move on.

I don't know how much possible new blood we've lost to the same bullshit. Noobs that could have infused new life and a few more years into our game. I have no idea. But I know it's a lot of them. Get quad-super-shotgunned enough and that'll happen. And I don't know how many noobs have BECOME powerup addicts as a result of the piss poor example set by players that COULD manage without the powerups...but that are chasing after that FPH/Frags Highscore. The players that are chasing after DOMINATION and recognition.

So it would be great to have a server where the bullshit isn't allowed. Gator and the folx of tastyspleen were kind enough to set up a server for us at "goto BTFFFA" that has the powerups disabled. Time voting is there so that noobs can train one map if they want to. Map voting is there instead of mymap so that they can move on to another map if they'd like to train or play a different map without waiting the clock out. The only modification on it that might be objectionable to some of you is that spawns start with armor to deter spawn camping and to give noobs a chance to actually get a few steps in before they get fragged.

If folx would like to help me get this server going..that'd be great. I'm willing to accept some adjustments to the settings and I'm willing to put in some hours right now while I'm semi-retired from the rat race. But you gotta let me know. I'm not sure if Punk would be willing to help keep it manned. Not sure if anyone else would be willing to put in the sort of time it takes to get a server going to the point that it populates itself...but if there are players out there looking for a server without the bullshit..this might be a good place to start:

74.54.186.236:27910 Fragz Ain't Skillz FFA


Anyhow that's my 2 cents worth stretched out to a buck fifty. We all kick ass.

daf



Still no cheap fragz for 11 years+
>Fragz Ain't Skillz>
« Last Edit: June 11, 2010, 09:42:40 AM by Dafremen>FAS> »
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When you play cheaply..you inspire others to do so..and the quality of the game declines.

Fragz Ain't Skillz
 74.54.186.236 "goto BTFFFA" Everything u need to work on improving your game.

Offline Punk_FAS

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Re: Where the bullshit ends...the game begins.
« Reply #58 on: June 11, 2010, 11:41:56 AM »
Quote from: Dafremen>FAS> on June 11, 2010, 09:27:35 AM
Quote from: Dafremen>FAS> on June 11, 2010, 09:27:35 AM
Hey folx. Led Pez here..Quake2 philosopher and preacher.

:smiley_abfr:

:notworthy:

Greatly appreciate your efforts to make this a fun game for all Daf.
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Offline VaeVictis

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Re: Where the bullshit ends...the game begins.
« Reply #59 on: June 11, 2010, 12:53:26 PM »
Quote from: Dafremen>FAS> on June 11, 2010, 09:27:35 AM
Quote from: Dafremen>FAS> on June 11, 2010, 09:27:35 AM
Hey folx. Led Pez here..Quake2 philosopher and preacher.

As usual, this will be a long-winded podium sprayer..so if yer not into that sort of thing, you might skip it. It's been a few years since I let loose the whole spiel..it might not have been long enough..then again it might be overdue.

About..Gawd..11 years ago..we started >FAS> with the idea that it's the skillz that matter, not the score. Although we've had and still have some very competitive members, in the end, it's not how many dollars(ie. fragz) you have that determines the kind of life you lived(ie. game you played)..it's how you got those dollars/fragz.

Now admittedly, I'm the radical fanatic of the group. I'm the weirdo who believes that the pursuit of points has destroyed healthy competition. Every (let's be diplomatic about this) "gray area" (not sure it has the same punch as "cheap piece-of-sh*t" but it'll do) tactic for getting faster/easier points out there finds its roots in the fact that we hold the scoreboard up as some kind of holy altar.

Bots, wall hacks, spawn campers/killers, chronic quad users, etc. All of these are used in an attempt to gain the coveted #1 position, or at the very least  to alleviate feelings that one sucks ass at this game by stuffing the scoreboard with meaningless fragz.

But are there many of us who have been playing for over a decade who can't tell the difference between a player who has better moves than us...better aim than us...better map knowledge than us..and someone who is using "gray area" tactics to achieve the illusion that they do have those skillz?

And how many of us that have played 10s if not 100s of thousands of games really remember the "winners" farther back than a few maps?

Not me, that's for sure. I'll tell you what I remember. I remember the crazy f*cker that  pulled off some damned-near-impossible jump, turned a 180 and railed my ass midair. I remember that guy. I remember almost every single one of them. And to be honest (without hopping on anyone's d-ck) I respect them as players, if not as people. The fraghounds (ie. those that would do anything for a point?) Them not so much..if at all. They're a dime-a-dozen

But what the f*ck do you do about players like that? (Here's the response to angel's suggestion that I'm "mellowing.") Truth be told, you'll never get rid of them.

We live in a society that likes to quantify things..success and pecking order being two of those. It's members of this same society that play our game. And so they'll always be there...reducing the game down to a contest of points. Seeing the game as little more than 3D Space Invaders. Never really understanding that in this game..we have a chance to be supermen for a few moments each day. We can jump higher, move faster and take more damage than we'll ever be able to in real life. We are free in here...we can fly in here. And that's priceless..it can't be quantified and never should be.

A quick story:

There was a guy many years back named T-Bird. He was in the now defunct (I believe) clan [EMR]. He asked me about improving his game...about this course I've been teaching on and off for many years called Quake2 Kung Fu. In particular he was curious about the config. I started to explain it to him by explaining what the finger positions are. He responded by telling me that he didn't have any fingers. I thought he was pulling my leg. But he swore he wasn't...and he wasn't. T-Bird has no hands. He was born with arms only..up to the forearm. He has no legs. Just stumps that end at his thighs.

He played by resting his forearm on the mouse and rolling it left or right to push the two buttons. His other forearm rested on the arrows keys. That was his way of interfacing with this world...our community. And he was really, really good considering the challenges that he faced. But that wasn't all...and this is the point of the story. To T-Bird..this game was his chance to walk again. To run again. To jump again. This game, and games like it..had given him back his freedom to some extent..and you could tell by his attitude that every single day..he was just f---ing grateful to be able to PLAY this game..let alone win a map.


We're all very lucky to have this game..a place to escape to. And we're very lucky to have each other to play against. Unfortunately, we're almost universally oblivious to the fact that each of us is dependent on the other players in this game to really have a game at all.

And so, many try to DOMINATE by using whatever "gray area" oh f-ck it...whatever CHEAP ASS tactics they can find. And we talk each other down. And sometimes its in fun, and sometimes it's little more than a dog playing alpha by trying to hump someone else's self esteem.

I don't know how many players we've lost to the bullshit. I know we've lost a lot of veteran players to it. It just gets old and frustrating and people move on.

I don't know how much possible new blood we've lost to the same bullshit. Noobs that could have infused new life and a few more years into our game. I have no idea. But I know it's a lot of them. Get quad-super-shotgunned enough and that'll happen. And I don't know how many noobs have BECOME powerup addicts as a result of the piss poor example set by players that COULD manage without the powerups...but that are chasing after that FPH/Frags Highscore. The players that are chasing after DOMINATION and recognition.

So it would be great to have a server where the bullshit isn't allowed. Gator and the folx of tastyspleen were kind enough to set up a server for us at "goto BTFFFA" that has the powerups disabled. Time voting is there so that noobs can train one map if they want to. Map voting is there instead of mymap so that they can move on to another map if they'd like to train or play a different map without waiting the clock out. The only modification on it that might be objectionable to some of you is that spawns start with armor to deter spawn camping and to give noobs a chance to actually get a few steps in before they get fragged.

If folx would like to help me get this server going..that'd be great. I'm willing to accept some adjustments to the settings and I'm willing to put in some hours right now while I'm semi-retired from the rat race. But you gotta let me know. I'm not sure if Punk would be willing to help keep it manned. Not sure if anyone else would be willing to put in the sort of time it takes to get a server going to the point that it populates itself...but if there are players out there looking for a server without the bullshit..this might be a good place to start:

74.54.186.236:27910 Fragz Ain't Skillz FFA


Anyhow that's my 2 cents worth stretched out to a buck fifty. We all kick ass.

daf



Still no cheap fragz for 11 years+
>Fragz Ain't Skillz>


lol.... frags not skills huh...?

at the end of the day, the scoreboard is all that matters :)

if you are skilled, its not hard to out frag people using cheap tactics, i can hop on just about any ffa server, and plow through noobs using their nade spamming rocket spamming bfg loving tactics :)

play how you want to play, but people who use cheap tactics are just easy targets

this thread just looks like some ones waving a flag for everyone who sucks to complain here about how the guy sitting still spamming nades got a higher fph -.-
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