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Sticky: Current Railz Map Rotation
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Topic: Sticky: Current Railz Map Rotation (Read 180910 times)
|iR|Focalor
Irrepressibly Profuse Member
Posts: 15769
Help Destroy America: VOTE DEMOCRAT
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #105 on:
November 23, 2010, 11:20:14 AM »
You just aren't happy unless you're the pork chop at the Ramadan party.
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[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
!
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #106 on:
November 23, 2010, 01:16:56 PM »
Stadium haters just can't aim long distance
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
fdrjk
Brobdingnagian Member
Posts: 4996
gotta be above it
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #107 on:
November 23, 2010, 01:20:41 PM »
Show off.
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #108 on:
November 23, 2010, 01:22:23 PM »
buncha hatters
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VaeVictis
i was -1 because you fucking suck
Brobdingnagian Member
Posts: 4498
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #109 on:
November 23, 2010, 01:49:35 PM »
Quote from: [BTF] Reflex on November 23, 2010, 01:16:56 PM
Stadium haters just can't aim long distance
its not a bad map lol some days i do pretty bad on it, most days i rape it
pretty easy map to get high fph on if you are in a long ranged mood
i def dont have a problem with stadium...
on vendm4 i love the map honestly... but the textures with my gamma setting and my bright skins >_< shit hurts my eyes every time lol
a few maps that i dont like on the rotation but it doesnt matter TOO much to me... its just instagib lol
two i really hate to see on the railz rotation are q2rdm2 and ztn2dm3 :/ i absolutely love the maps, but they just fail in instagib... what makes the maps amazing in duel is completely lost once you throw a shit ton of people on them and remove all the items.... maybe im just a hard judge because they are my favorite duel maps
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #110 on:
November 23, 2010, 02:43:10 PM »
both rage and chastity are easily controlled by a decent player in ffa railz who knows some angles and how to use elevation to their advantage. As a result, they tend towards the newbier players resorting to nade spamming till everyone who cares to rail either specs, leaves or puts them down asap to get to the next map.
I like the rail practice they provide, since I'll play both in itdm whenever I can, but I agree that they aren't superior ffa maps.
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|iR|Focalor
Irrepressibly Profuse Member
Posts: 15769
Help Destroy America: VOTE DEMOCRAT
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #111 on:
November 23, 2010, 06:26:28 PM »
Zethersra1...
GET THAT SHIT OUTTA HERE!
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l0ckp1ck
Guest
Re: Sticky: Current Railz Map Rotation
«
Reply #112 on:
November 23, 2010, 06:51:24 PM »
agreed, and also jabs that big grey monstrosity
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l0ckp1ck
Guest
Re: Sticky: Current Railz Map Rotation
«
Reply #113 on:
November 23, 2010, 06:58:44 PM »
so lets recap the majority of people want these maps removed
Zethersra1
geikedm5
stadium
zackwos
other maps being debated over
ven_dm4
jabs
and also the possability of nades being removed and spawn invuln
«
Last Edit: November 23, 2010, 07:02:32 PM by |iR|Alpha
»
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your daddy
Newbie
Posts: 39
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #114 on:
November 23, 2010, 07:41:20 PM »
i think..
geikedm5 i agree
zethera1 just because fucker wont let me connect
stadium only should be changed for another open arena type of map
zackwos i disagree, it's a fun map
jabs is a pretty unique type of map, i would rather have that Q3 tltf removed
ven_dm4 it also unique versatile and fun map, would be a shame if it was removed
Logged
Damn! you fukn BFG junkies!!!
l0ckp1ck
Guest
Re: Sticky: Current Railz Map Rotation
«
Reply #115 on:
November 23, 2010, 07:49:32 PM »
ok well we keep jabs if they finally get rid of tltf. its a server killer, everyone leaves when it comes on, same thing with geikdm5. as for zackwos i suppose we can keep but we remove ven dm4, in exchange your daddy gets towers added to the rotation, then we need just 4 more mpas to replace the ones that get taken out
«
Last Edit: November 23, 2010, 07:55:32 PM by |iR|Alpha
»
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your daddy
Newbie
Posts: 39
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #116 on:
November 23, 2010, 08:02:34 PM »
lol we are not the one who get to decide, lets hear what other railerz have to say
Logged
Damn! you fukn BFG junkies!!!
l0ckp1ck
Guest
Re: Sticky: Current Railz Map Rotation
«
Reply #117 on:
November 23, 2010, 08:22:43 PM »
well the maps i have suggested are the maps most complained about by the players. we can do a poll for each map but not all players visit the forums
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console
Brobdingnagian Member
Posts: 4518
"Man, this is the way to travel," said my attorney
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #118 on:
November 23, 2010, 08:34:10 PM »
Here's a poll covering the maps currently under discussion...
http://tastyspleen.net/quake/forums/index.php?topic=15050.0
If i missed any, let me know...
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VaeVictis
i was -1 because you fucking suck
Brobdingnagian Member
Posts: 4498
Rated:
Re: Sticky: Current Railz Map Rotation
«
Reply #119 on:
November 23, 2010, 08:54:20 PM »
i still say railz is railz XD most of the maps play like shit if you wanna pick at finer details...
maps i think are good, others think suck, maps i think suck, others think are good... its just how shit goes lol its not like there is really bad maps and good maps with railz... its just ffa
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Sticky: Current Railz Map Rotation
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