Author Topic: Sticky: Current Railz Map Rotation  (Read 164852 times)

Offline Sgt. Dick

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Re: Sticky: Current Railz Map Rotation
« Reply #150 on: July 12, 2011, 04:58:34 PM »
He was easily raged.  :ohlord:
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Offline |iR|Focalor

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Re: Sticky: Current Railz Map Rotation
« Reply #151 on: July 12, 2011, 08:12:55 PM »
and people wonder why i carry a piece.

Yeah, a glass piece... for smoking rock, no doubt. :D
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Offline fdrjk

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Re: Sticky: Current Railz Map Rotation
« Reply #152 on: February 16, 2012, 04:12:38 AM »
At least you're not like livefornow in which you'll get out of jail, get high on smoking crack and delete all your posts; and THEN expect people to listen to you. ;)

And yeah, I agree. Maybe you and booya don't like tltf because you both have above 90 ping? :D
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Offline fdrjk

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Re: Sticky: Current Railz Map Rotation
« Reply #153 on: February 16, 2012, 11:50:11 AM »
I agree.
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Offline Sgt. Dick

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Re: Sticky: Current Railz Map Rotation
« Reply #154 on: February 16, 2012, 05:23:30 PM »
I have always liked tltf, air shots are fun.

I really like it if I hit someone flying through the air while I am flying also  :bananaw00t:
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Offline Booya

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Re: Sticky: Current Railz Map Rotation
« Reply #155 on: February 17, 2012, 03:48:19 PM »
   I have developed a few differenet stratagies for tltf, its grown on me, but it was def one of the most undesired maps for me for a long time. I love air shots aswell. I wonder, for myself anyways, if its just playing the same old maps everyday cpl times a day for way to long now :) thats really at the bottom of this.  I realize voting in new maps is what needs to be done in game. Personally, i dont know map names very well.  paradquadwalldmr2 ..its like the scientific name for them lol, I had to load up tltf to even know what were talkn about. ztndm2 is rage right? why cant it just be rage {anyways}

 The server i "grew up on" , maps were voted on by catagory; realbig, big, med, small, real small, rene maps, pwr maps, ect ect each with a rotation.  I ve meant to learn about q2 servers for along time now but alas i suppose i just want to play, for i am ignorant to what it takes to accomplish something like this. Im not sure how the railz server runs period so..

   As to the map rotation. would it be trippy if one day we popped in and every map was different. I realize alot can play into how well a map is designed for railz. IDK. Most maps like on mutant are totaly good for railz and theres a shit load of maps......... Did i even make a point here? I was afk,I had to run off kids cuttn down my trees again. little bastards...

   And as for MY ping, when i first started i couldnt even connect anywhere, i finally got in with 156 ping. As the years went on i got "upgrades" pc and isp wise, never anything great, dropped my ping to 126...120...115...110...98...and now 93-94... so faderjok ) I may get you yet. :} If i havnt allready, aliases are like map names... :lolsign:

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Offline fdrjk

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Re: Sticky: Current Railz Map Rotation
« Reply #156 on: February 17, 2012, 03:58:32 PM »
 :lolsign: Booya.

I've seen you aim with that 90 ping, you're pretty good. You may not need to get what you've already got. ;)
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Offline Sgt. Dick

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Re: Sticky: Current Railz Map Rotation
« Reply #157 on: February 17, 2012, 07:09:17 PM »
I understand that people don't like seeing the same maps alot. 
I think it would be good to just add some additional maps to the rotation, that way each maps shows up less often.
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Offline fdrjk

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Re: Sticky: Current Railz Map Rotation
« Reply #158 on: February 17, 2012, 07:38:23 PM »
Keep nades.
Also, make the blast radius 5 times larger, AND make them 10x bigger.

 :evilgrin:
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Offline Sgt. Dick

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Re: Sticky: Current Railz Map Rotation
« Reply #159 on: February 18, 2012, 05:08:06 AM »
I'm fine with nades.  Someone who is good with them can be annoying but you have a lot of time to rail them before they hit you.
multi-level maps are the ones where nade spam is the most annoying, but you have to adjust and go up and get the nader.
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Offline Booya

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Re: Sticky: Current Railz Map Rotation
« Reply #160 on: February 21, 2012, 07:31:40 AM »
Yup. Nade dodge = more booya. I like watching nades buzz cut my ceaser  :afro:   :bomb:  :lol:  :righteous:
« Last Edit: February 21, 2012, 07:33:42 AM by Booya »
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Offline astral

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Re: Sticky: Current Railz Map Rotation
« Reply #161 on: February 21, 2012, 02:40:25 PM »
I agree the rotation needs maps added...and some removed.
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Offline |iR|[Happy]

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Re: Sticky: Current Railz Map Rotation
« Reply #162 on: March 29, 2012, 12:48:25 AM »
Question is how much has it changed in the last 7 or 8 years? I have seen very few new maps.....just sayin.
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Offline -=[AZ]=-

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Re: Sticky: Current Railz Map Rotation
« Reply #163 on: June 04, 2012, 09:54:08 PM »
I agree the rotation needs maps added...and some removed.


I can't stand the current map rotation at railz. I have literally stopped playing there because of the boring, old and repetative maps.  I'd appreciate it if all maps were removed and replaced with new ones. I think everyone can agree with this.
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Offline Acer

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Re: Sticky: Current Railz Map Rotation
« Reply #164 on: June 05, 2012, 08:37:34 AM »
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