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Messages - QwazyWabbit

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16
Railwarz / TMG Version 0.2.61 Release
« on: May 18, 2023, 01:17:45 PM »
Release for server admins Railwarz for Linux and Windows.
Zip file contains game dll for x86/x64 Windows and Ubuntu Linux 22.04 LTS.
This version fixes the 'modop' command.

Git repo is at https://github.com/QwazyWabbitWOS/tmg and https://bitbucket.org/jwaggoner/tmg/src/master/

17
Bot Drop / Re: Lets kick things off
« on: April 10, 2023, 11:24:07 AM »
For what it's worth, q2pro r1504~924ff39 Dec  3 2014 Win32 x86 is the version distributed in the Quake 2 Starter at http://q2s.tastyspleen.net/. It's up to the user to customize it for use.

Speaking of the starter package, can someone update it to the latest q2pro release? Or at least put up a new starter kit that includes the current q2pro? I have to send people to the starter page, then to the https://skuller.net/q2pro/nightly/ page to get a better version.


If deploying a new q2pro version, I would suggest setting gl_waterwarp to 0, (from its default of 1) its the only change I have made to my client from the q2starter version over the years. Otherwise you get some weird warping under water, I don't recall changing any other settings to make it feel "vanilla".

I can't find gl_waterwarp or gl_water* anywhere in the q2pro client in the starter pack. I also don't find it in the latest q2pro either. I looked into the source and I don't find any trace of gl_water... or cl_water...

Was it in an earlier version or a different client perhaps?

Aha. Found it. It's in the latest build but it's not in the client 1504 that was included in the starter package.

18
Quake / Re: Hackusations on dm server
« on: April 10, 2023, 10:27:35 AM »
i've tried to set up anticheat, but it must not work, because anytime i join a tastyspleen server, it says i do not have it installed.

oh well, i tried. no idea what i'm doing wrong. it was frustrating, but clearly not a big deal since it isn't enforced and most players don't have it.

The anticheat.dll is simply placed in your quake2 root directory next to the game client executable.
It's a 32-bit DLL so it only works with 32-bit r1q2.exe clients. It doesn't work with q2pro, q2rtx or kmquake2 or any of the other clients, afaik.
The r1q2 client can't be built from source. It must be r1ch's original distribution. The last version of that was b8012.
Self-built clients don't have the secret sauce needed to use the anticheat module, for obvious reasons.

thanks! this is helpful. i'll look into this and verify i'm running things in 32-bit and the right clients, etc. i appreciate it

You're welcome. Let me know how it goes for you. I hang out here and on Discord.
FWIW, most servers don't force anticheat and r1ch never recommended that they should.
The if the anticheat is enabled on a server it will always report anticheat status but no significant action is taken.
Forced anticheat requires all clients use r1q2 and Linux users are left out in the cold, along with clients like q2pro, q2rtx, etc.
Openness and trust go hand in hand. Automated cheat detection takes a lot of work and secure, trustworthy executables that don't exist in the Q2 community.


QW

19
Bot Drop / Re: Lets kick things off
« on: April 09, 2023, 04:33:33 PM »
For what it's worth, q2pro r1504~924ff39 Dec  3 2014 Win32 x86 is the version distributed in the Quake 2 Starter at http://q2s.tastyspleen.net/. It's up to the user to customize it for use.

Speaking of the starter package, can someone update it to the latest q2pro release? Or at least put up a new starter kit that includes the current q2pro? I have to send people to the starter page, then to the https://skuller.net/q2pro/nightly/ page to get a better version.


20
Quake / Re: Hackusations on dm server
« on: April 08, 2023, 08:51:24 AM »
i've tried to set up anticheat, but it must not work, because anytime i join a tastyspleen server, it says i do not have it installed.

oh well, i tried. no idea what i'm doing wrong. it was frustrating, but clearly not a big deal since it isn't enforced and most players don't have it.

The anticheat.dll is simply placed in your quake2 root directory next to the game client executable.
It's a 32-bit DLL so it only works with 32-bit r1q2.exe clients. It doesn't work with q2pro, q2rtx or kmquake2 or any of the other clients, afaik.
The r1q2 client can't be built from source. It must be r1ch's original distribution. The last version of that was b8012.
Self-built clients don't have the secret sauce needed to use the anticheat module, for obvious reasons.



21
Railwarz / TMG Version 0.2.60 Release
« on: December 24, 2022, 09:37:10 AM »
Release for server admins Railwarz for Linux and Windows.
Zip file contains game dll for x86/x64 Windows and Ubuntu Linux 20.04 LTS.

Git repo is at https://github.com/QwazyWabbitWOS/tmg and https://bitbucket.org/jwaggoner/tmg/src/master/


22
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 07:50:10 AM »
I cannot say the infostring is a requirement. The wallfly doesn't actually look for it as far as I know. I used it to see if you had q2admin installed but if you have all its functionality built-in to q2dos then ignore it. Wallfly is being tweaked and claire may have it reconnected to your server soon.

23
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 07:15:17 AM »
I should have been more specific, sorry for the misunderstanding. q2admin or it's functionality is a requirement for Wallfly to function. Not just the server string. The server string is merely the indication that q2admin as a cascade dll is present and functioning.

Here's the last version for quadz' fork of it, with some maintenance by me.
https://github.com/tastyspleen/q2admin-tsmod

Here is my fork of it with further maintenance.
https://github.com/QwazyWabbitWOS/q2admin-tsmod

Use as you see fit.

QW

P.S. Wallfy maintenance is in progress. Expect reactivation in a day or two.

24
tastyspleen.net / Re: Mara-Coop IP Moved -- WallFly Update?
« on: October 31, 2022, 06:36:28 AM »
Mara,
I don't see a version string in the server status block indicating q2admin is running on that server. Q2admin is a requirement.


QW

25
Trouble Shooting / Re: Login controls not working at top right
« on: September 13, 2022, 08:13:04 PM »
Confirmed. I logged in with the top right and after it expired I got the long form and opted for the stay logged in checkbox.

26
dm / Re: 888 needs to be muted
« on: August 15, 2022, 02:39:00 AM »
I was thinking R1Q2 had a command to block messagemode2/private messages. Any TDM'ers reading this confirm/deny this?

AFAIK, there is no blocking specific to a direct message. Direct messages are a feature of q2admin and it exists mainly so WallFly can send you the server list when you use the goto command.

I suppose WallFly could be setup to enable direct messages only when he needs to and close the door behind him to prevent this kind of abuse.
This could be investigated.

R1q2 has the ignore command. (ignore <text>) It looks at the chat text and discards it completely if it matches the text. It's a 'greedy' match so incoming "sicko" will match if "sick" was the ignored text. The list is output if no text follows the ignore command. The unignore <text> command removes the matched item from the list.

Q2pro has 'ignoretext' and 'ignorenick' and they operate in the same way as above and ignorenick discards messages matching the nick or any variant.

It all comes down to how easily one can be distracted by tactics like taunts and direct messages. If one is easily upset and impared when someone sends you a message repeatedly, then he wins.

Hi Qwazy,

I wanted you to know that ignorenick does not stop direct messages.
You will notice in the condump there are no public messages from Pasta. 
This is because ignorenick is being applied to him.

I am not upset by it.  I rather choose not to see it.

That's why I said there's no blocking a direct message.

Beav's suggestion of con_notifylines 0 will work with q2pro/q2rtx but I don't see the equivalent in r1q2.
The nice part of that setting is you get the sound of the message, if you have message sounds enabled, but you don't need to see it in console unless you pull it down.


27
dm / Re: 888 needs to be muted
« on: August 14, 2022, 09:21:22 AM »
I was thinking R1Q2 had a command to block messagemode2/private messages. Any TDM'ers reading this confirm/deny this?

AFAIK, there is no blocking specific to a direct message. Direct messages are a feature of q2admin and it exists mainly so WallFly can send you the server list when you use the goto command.

I suppose WallFly could be setup to enable direct messages only when he needs to and close the door behind him to prevent this kind of abuse.
This could be investigated.

R1q2 has the ignore command. (ignore <text>) It looks at the chat text and discards it completely if it matches the text. It's a 'greedy' match so incoming "sicko" will match if "sick" was the ignored text. The list is output if no text follows the ignore command. The unignore <text> command removes the matched item from the list.

Q2pro has 'ignoretext' and 'ignorenick' and they operate in the same way as above and ignorenick discards messages matching the nick or any variant.

It all comes down to how easily one can be distracted by tactics like taunts and direct messages. If one is easily upset and impared when someone sends you a message repeatedly, then he wins.

28
Quake / Re: How to use zoom without getting kicked from server?
« on: May 02, 2022, 11:00:57 AM »
I forgot to mention it doesnt matter if it's a DM server or COOP server also it doesnt matter what version of Ts mod you get kicked for zooming in/out, id be running 3.24 and nothing else like HCI guy.

It doesn't matter which version of q2admin-tsmod-2 is running because you are exceeding the very low threshold in the older 1.17.44 version and the much better 1.17.46 - 1.17.48 versions on non-Tastyspleen servers. It has nothing to do with the game mod or the engine core, it has everything to do with Q2admin.

29
Quake / Re: How to use zoom without getting kicked from server?
« on: May 02, 2022, 10:58:21 AM »
You must be spamming zooms pretty hard then because the threshold in the new version is 40 times per 60 second window. When you do a zoom cluster you must stop and wait for that window to expire before you do another cluster. It's hard-coded that way and it's not configurable. I suppose I could use cvars to allow admins to control them but this is ancient code and has been in place for 12 or 15 years already and the new version is actually more tolerant than the older 1.17.44 version.

You don't list the servers with Q2Admin that you tried so I don't have any actionable information here.

I don't know where r1q2 enters into this because the kick is issued from Q2Admin, the DLL that's used to support WallFly among other things on TS servers and independent servers that use WallFly and goto. The nature of the server engine is irrelvant.

Disparaging r1ch is not productive and he had nothing to do with the Q2Admin code section that is kicking you for spamming.

I have not tested q2dos and the server you listed doesn't use Q2Admin so, since Q2Admin is issuing the kick, it's obvious that a server that doesn't incorporate Q2Admin won't kick you.

It's unfortunate that your spamming style of play is not tolerated on the Tastyspleen servers. I guess you're either going to have to change your style or just not play on TS servers. I'm sure you will be missed.

QW

30
Quake / Re: How to use zoom without getting kicked from server?
« on: April 30, 2022, 09:07:28 AM »
It's a known bug in q2admin-tsmod2. Zooming changes the clientinfo "fov" value string. Q2admin incorrectly counts the rate of infostring changes. I fixed this in my version 1.17.46 and later but it didn't make it into the spatulasnout repository for incorporation into the TS system. Changing it there will take rebuilding the q2admin for the server and dropping it into the proper places. The one binary is used by all servers hosted by the system so it will take down all servers at once to replace. It's something I haven't had the guts to do yet. I want to test the process before I commit all of tastyspleen to it.

You can test whether this bug is the true culprit by trying your zooms on a server that's using 1.17.46 or higher q2admin-tsmod2. You have to hit them much harder to get kicked.

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