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Messages - Admin

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1
Trouble Shooting / Re: Lock Ups
« on: March 29, 2020, 12:01:03 PM »
I'm unfamiliar with game10.ropnet.ru - I take it you're playing on a Q2 server in Russia?

In any case, your traceroute shows 0% packetloss to the destination, which is what matters. (The "no response from host" in the middle of the route is a red herring.)

What does your netgraph look like in game?


2
Trouble Shooting / Re: Inconsistent Lag
« on: March 20, 2020, 06:56:07 PM »
Hmm,

Code: [Select]
Tracing route to tastyspleen.net [23.227.170.222]
over a maximum of 30 hops:

  1    <1 ms    <1 ms    <1 ms  192.168.1.1
  2    80 ms    22 ms    83 ms  <ME>
  3   113 ms    31 ms    19 ms  100.127.73.182
  4   181 ms    25 ms    40 ms  100.120.100.10
  5   232 ms    36 ms    33 ms  68.1.4.252
 17    84 ms    60 ms    47 ms  tastyspleen.net [23.227.170.222]

Frankly not what I was anticipating.

If one can't get a good/reliable ping within one's own cable plant, then nothing after it can (necessarily) be expected to make sense.

In other words, if your local cable router "<ME>" is showing extreme variance, then everything following it is potentially suspect, especially if the final hop (17) shows similar variance.


I was hoping to see an anomaly in the latter hop (or two) of your route. But if the anomaly begins at hop (2) then… it may be something closer to home.

I guess we could try traceroutes to other Q2 servers where you have good/stable ping, to compare?

:exqueezeme:


3
dm / Re: User Abuse Towards Others
« on: March 02, 2020, 01:33:18 PM »
I remember razor had a few jump bots and movement bots he was working on, and isnt it funny while this is going on, his old butt buddies show up like flies hanging around a pile of shit to watch all the drama unfold.

At the very same time and day all this started happening the stooges turn up out of nowhere  what a massive coinkydink  :busted:



All else aside, Razor would need a complete personality transplant to talk like this new mystery person.



the only guy i remember having a bot like that was true.douchbag  :lol:
he created a script for each spawn location from dm1 so the bot would always be running on its own without falling somewhere in the water, etc.
he used to connect that bot to a server and it would spend all day doing the same route on dm1 collecting armor shards and health sticks! lol

Might be the closest fit so far in terms of style and VPN use.

I kinda hope it's not him, as it seemed like maybe he'd moved on from these sorts of shenanigans. But who knows.



4
dm / Re: User Abuse Towards Others
« on: March 01, 2020, 11:52:42 AM »
Quote from: b0b&#123;KEA} on March 01, 2020, 06:07:56 AM
Quote from: b0b{KEA} on March 01, 2020, 06:07:56 AM
This abuse has hit new levels.  I wish something could be done.  Most of today, there have been at least 3 of these chat bots on.

There were indeed 3 when I checked the server after seeing these posts here.

What I'm currently doing is banning IPs as I become aware of them. (But obviously that leaves gaps of many hours when I'm asleep or otherwise away from the computer.)

Since I don't have an automated solution yet, I'm looking into setting up "lrcon", but I'm not really happy with the options so far (the command syntax is somewhat abstruse, which may limit who can use them effectively.)


Quote from: b0b&#123;KEA} on March 01, 2020, 06:07:56 AM
Quote from: b0b{KEA} on March 01, 2020, 06:07:56 AM
And the one guy (Panj^.....) chooses the campgrounds map every 5 minutes.

The server is configured to not play the same map more than once every 30 minutes, but nonetheless the point is taken.

For now, I've changed it so that "mymap" is removed, and a single random custom map will be played in between each dm1-dm8 rotation.



5
dm / Re: User Abuse Towards Others
« on: February 23, 2020, 10:42:59 AM »
I myself use a VPN on the internet, it would be a hassle to have to disconnect it only to reconnect it.

You deliberately use a VPN to play Quake? Doesn't that tend to drastically increase your ping?


6
dm / Re: User Abuse Towards Others
« on: February 22, 2020, 01:26:07 PM »
Why not a whole mute or ban? Seems to me like he's done enough and wasted enough of your time to warrant a bucket of STFU and GTFO being dumped over his head.

Reasons relating to VPN use. (If banning were straightforward I'd indeed agree we've crossed that threshold.)

I'm contemplating some approaches to auto-detecting VPN connections, but even if they prove effective they'll need to be coded.

It may be that 'deputizing' some folks with lrcon (as you and Panjoo were mentioning in the shoutbox the other day) might be the best defense in the near term.


7
dm / Re: User Abuse Towards Others
« on: February 22, 2020, 09:27:22 AM »
It's the would-be name spoofer again, still using VPN to connect (most recently on *.pool.ovpn.com and *.elisa-laajakaista.fi)


A half-mute has been added that will cover recent subnets.


8
Quake / Re: Adding WallFly to a Q2 Server
« on: November 29, 2019, 08:45:08 AM »
Do you accept only messages here or could you provide your discord name if possible? please

(Sent discord name via direct message.)

9
Quake / Re: Adding WallFly to a Q2 Server
« on: November 28, 2019, 10:06:47 PM »
Hi, how to remove Wallfly from the server? For example we would like to get rid off wallfly on servers in europe as we dont use it at all.

Easy: The server owner should contact me with a removal request, supplying the same information they provided when they requested WallFly be added to the server.

That is, send me a private message with the server's IP/port/rcon so I can verify they are the owner. (This is the same information they would have provided when adding WallFly originally.)

(Of course, if they are in a hurry, they can also just ban WallFly's IP. But I would appreciate being contacted with the details above, so I can remove the node on this end as well.)



10
Quake / Adding WallFly to a Q2 Server
« on: February 14, 2019, 02:44:49 PM »
WallFly is our Q2 server bot (somewhat similar to an IRC bot.) It allows players to hop between participating servers (via the GOTO command) as well as to broadcast invites requesting other players join the server where they are playing.

If you'd like to add WallFly, your server will need to run the q2admin mod. (In particular, the "say_person" command must be enabled. This is done within the q2admin.txt config file: say_person_enable "Yes")

The q2admin version we use on our own servers is here: http://tastyspleen.net/~quake2/q2admin/

WallFly will also need to know:
  • A short "GOTO" name for your server. (E.g. "RAD-RAILS")
  • A short description of your server. (E.g. "RAD Clan InstaGib - Canada")
  • Your server's IP address and port. (IP should be static.)
  • Your server's rcon password. (Kept strictly confidential, obviously.)

These details may be sent via private message to this forum Admin account.


11
Bot Drop / Re: Someone spoofing and being a general twat
« on: January 18, 2019, 05:56:15 PM »
.:SLuGz:.{KEA}

Seems to be legit.

Ontario, Canada. For the past year, has used only that alias and nothing else.

Plays exclusively railgun servers (ra2-railz, mbrwz, irtdm, txrwz, railz, txrwz)



12
Bot Drop / Re: Someone spoofing and being a general twat
« on: January 17, 2019, 09:49:19 AM »
Some suck ass newb was using the name |iR|Joe again on DM earlier. When Fatknitty showed up, they started using [BTF] tags too.

Hm, it's that ThaB0$${KEA} guy again. (New subnet.)

(I see the |iR|joe usage, but am not finding any recent [BTF] spoofing in the database.)

13
Bot Drop / Re: Someone spoofing and being a general twat
« on: January 16, 2019, 01:30:26 PM »
Not sure if it's the real "skjol"

Indeed appears to be. (*.bredband.comhem.se)


14
Trouble Shooting / Re: Server Lag and Lockups
« on: January 07, 2019, 10:19:18 AM »
Can we acknowledge something is going on with the server yet or what???

Only if you wish to promote a narrative that is disconnected from reality. :nana:

Which is to say: It's not the server.

The problem is with the route packets are taking to reach the server, which is why the connection can be fine for some players and bad for others.

It's usually been perfect for me, but I've experienced bad packetloss on a couple evenings so far.

As to what, in practical terms, might be done to address this issue: I'm not sure.

(I could envision a modded Q2 server that gathers statistics about which player IPs are experiencing packetloss, and dumping that data out so it could be plotted and graphed over time-of-day, and if a pattern emerged, present the data to the hosting company.)

:raincloud:


15
tastyspleen.net / Re: tastyspleen TO-DO list
« on: December 23, 2018, 05:37:43 PM »
NOTHING highlighted for the 25th.

Hm. The software seems to have very few built-in holidays on the calendar.

It allowed adding more via the admin pages, though.


:smiley_acbg:

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