Author Topic: Achievements?  (Read 13579 times)

Offline VaeVictis

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Achievements?
« on: July 01, 2010, 01:58:14 AM »
Well... i was playin portal to get some achievements... and i was playing half life the past few days getting achievements as i played through them all... and while looking through achievement lists i had an idea....

Why not add achievements to tastyspleen servers lol wallfly might be able to keep track of something like that...

would add an edge of fun for people when they are bored :P

only problems i can think of is how to keep track of them for specific players :/ maybe something more centered to the forums, where they are creditted towards your forum account by submitting a demo to a thread for it, thats the easiest way i can think of.... more complex ways could involve wallfly and having like a verification password for your screen name in game but... i dont think that would be easy to set up or manage and might be too much stress on poor wallfly :P

if ya think about it, could be really fun :) could have achievements like win a railz game with only hand grenades, or nade clown some one XD win an ffa game without picking up any armor, land 100 midair rockets lol... just fun shit like that :)

the quakelive system is a really cool idea and i had fun trying to get some of them... the only real problem with it is that its such a small list and they are mostly generic things like get so many frags, play for so many hours... :/

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Offline [BTF] Reflex

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Re: Achievements?
« Reply #1 on: July 01, 2010, 05:28:02 AM »
Interesting..


Something like 'blaster kill on a person with quad' kind of thing to mirror the similar one on qlive.

Would have to be forum or mod based.  I dont think it's even in the scope of what wallfly could possibly do.
He could probably track double or triple, or quadrails though.  (I had a quadrail, demo on tasty so I get first crack at that :) )

I was disappointed with how few there were to achieve in qlive as well.
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Offline V!RaL

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Re: Achievements?
« Reply #2 on: July 01, 2010, 10:15:24 AM »
q2admin can keep track of your names, Needing passwords to log in. Wallfly doesn't keep track of the entities, So no, the really only way I could see it handing out achievements is by,, Example; I rail 3 people with one rail, It picks up my name 3 times, And says hey awesome here you go! (achievement unlocked.) Although, It could be set up a different way not using wallfly, It's probably too hard on him as it is. I've noticed they got the stats up though. For whatever weapons how many kills, also how long you've been playing. How many frags you've got, and your fph for tourney servers. Maybe awards for having high fph, playing so long, and frags would be trivial to set up.. But you'd have to get some brain power to put together some other means of giving out other awards. I could suggest something such as running serverrecord all the time and having it stream to something that will keep track of all entities. (No, This will not work without steven hawkings, Just an idea for someone to go off of). Although having an awards system would be rather .. dulling to me, I've been thinking alot about the q2 community, and having newer appealing systems (such as this) Would attract alot more players. Also maybe have a newbie server set up if this can be put in place, And not let anyone connect that is above average standards? So if people do flock they don't have to get raped out of the community and get to have fun anytime they want, or if they want a challenge then they can go play with the vets. Also thinking about, Maybe.. If you don't wanna use any resources for this quadz, we can set up a server on our vps.. Have a server set aside, When you connect it tells you to type "start" to begin training,  with only a map we get someone to make in the map choices, With a gladiator bot, That runs a script, With preset controls that someone makes up, Having sound overrides with text -> voice communication, Telling you what to do, Having a map set up to teach basic double jumping (strafe jumping would be a no no for starters so that'd be best left for jump), Basic tdm strat, The idea of 1vs1, Teaching you about timing of items, etc.. and you just basically follow the bot around and it gives you pointers, Maybe set cheats +1 and change all the commands but god mode, change the command for it to some random shit, And give the bot godmode so someone doesn't kill it and ruin it for other people, Or put in a "reset" command like "start" which it'll have the bot run kill, Then +attack to respawn, Then the movement commands to move to where the bot should be to start training. Or maybe 'start' can spawn a bot, run what he's supposed to, then at the end issue "quit" so if someone joins after another person already started, they can make their own bot to follow along. Also, Make a "Create your own pak" Program, with a bunch of preset options like textures, skins, HUD options, etc.. That you just run, and select whatever you'd like in your pak, Then click "create" and it compiles it for you. Have sounds with a "test" button. Yeah, We're looking at a lot of work here.. But in the end it would all pay off, Having something like that would be very welcoming to newcomers, but in the end I'm positive it would rejuvenate the q2 community, And we'd have TONNES of new faces.. I'd be more then happy to put together a team to work on it.
« Last Edit: July 01, 2010, 10:18:54 AM by V!RaL »
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Offline winstonw

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Re: Achievements?
« Reply #3 on: July 01, 2010, 11:06:45 AM »
I know in quake2world, a fork of quake2 there is support to log player stats to a mysql db, maybe there could be a little code reuse :-)

Doing the same thing that qlive did as far as web browser integration is not going to be useful in this case. Its much simpler to just launch the client like quake2servers.net (or whatever the dns entry is) with the quake2:// registered proto thingy. On the side, lets not limit ourselves by requiring specific client software (lets make it work with any r1q2 protocol compatible client), lets get the people whom want to play qlive, but cannot on this.

I want an award for getting 1,000 sg kills!!!!

Be back in 4 days... The fking fish need to be fished.
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Offline [BTF] Reflex

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Re: Achievements?
« Reply #4 on: July 01, 2010, 11:33:33 AM »
There already is a "q2live" project,  dunno what happened to it,  but the guy put in alot of work and ran into legal problems I think.

Lemme find the link.

Bah,  404's   

All gone,  but was a neat looking browser based q2.


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Offline V!RaL

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Re: Achievements?
« Reply #5 on: July 01, 2010, 11:34:57 AM »
Yes. And this might be looking a bit farther down the road here.. But maybe add features to r1q2 such as profile viewer, Removing the need to go online to check for people that surfing isn't convenient for them, Then everyone benefits from it. Also I think it'd be neat and clean that way. Also I think it'd be cool to have it all built right into the client. have stars after you get so many awards, 1 star, 2 stars, 3 etc.. or something of the like. Yes, This can be done all at once if everyone's on board, Or it can be thought out and slowly brought into motion, Like talk about robots or hover cars in the future. It'd be a nice path to bring q2 down, It would completely change everything.. Making all your efforts to keep ts running quadz, And R1CH's efforts, All that much more worth while. Yes, I know it IS a lot of work, But I do know some very smart and helpful people, such as Winston, q2 needs a lift much like this, To bring life back to the USA scene 'cos dammit I'm sick of mornings without 1vs1's! I'd be more then happy to help out as much as possible, And when it's all done, I could stalk the servers recording the cream of the crop for tdm, ffa, jump, rails, ctf, etc.. (Ctf is dead for now, but we could get some players together for some footage) and make a video, starting off with one mod, showing inspiring game play, then fade out into the next mod, Rinse repeat. So there's a flavor for everyone to love, Then promote it. Make the pak creator and slip it in with the kicker that jehar put together, and promote that, put the link on facebook, make a group for it (facebook eww I know but it works!) youtube, Google, Wherever you can stick it!
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Offline V!RaL

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Re: Achievements?
« Reply #6 on: July 01, 2010, 11:38:43 AM »
There already is a "q2live" project,  dunno what happened to it,  but the guy put in alot of work and ran into legal problems I think.

Lemme find the link.

Bah,  404's   

All gone,  but was a neat looking browser based q2.




Not talking about a browser based q2.. Talking about making changes to q2 as we know it, yeah a browser based would be kewl, But why bother when we have a solid way on now, unlagged for the most part, smoothly running features, etc. Just talking about adding features to our already running q2 community, Bringing it up to date and attractive to the new school gamers that will go out of their way to get a game that looks pretty, and won't be lucky enough to experience the truely unique gameplay that quake2 can bring.
« Last Edit: July 01, 2010, 11:59:57 AM by [BTF] Reflex »
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Offline |iR|Sk1llSh0t

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Re: Achievements?
« Reply #7 on: July 01, 2010, 11:48:42 AM »
I agree with adding a component (similiar to anticheat) to r1q2 that reports stats and monitors players actions in game. You could have a central server you could login to to view people's stat's, register an account, add friends, in game server viewer to see who all is playing in the registered servers. Of course, i'm dreaming atm and would take massive amounts of coding. I like the idea of having an in game stats/awards viewer that could be loaded via the new r1q2 component. Like Viral said, you don't necessarily need to go online to view profile, etc. Outside of a new client component or rewriting server code, it just seems like you're limited as to what info you can track. Anyway, that's my 2 cents.

Not sure that it would be necessary of even feasible to go to the web with the game. That's just coming from someone who plays at work and runs quake 2 off a thumbdrive. q-live, i gotta install something on the PC to play so it is an inconvience :). If this idea really does catch on and someone tries implementing it, i'd be a happy camper!

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Offline [BTF] Reflex

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Re: Achievements?
« Reply #8 on: July 01, 2010, 12:03:30 PM »
There already is a "q2live" project,  dunno what happened to it,  but the guy put in alot of work and ran into legal problems I think.

Lemme find the link.

Bah,  404's   

All gone,  but was a neat looking browser based q2.




Not talking about a browser based q2.. Talking about making changes to q2 as we know it, yeah a browser based would be kewl, But why bother when we have a solid way on now, unlagged for the most part, smoothly running features, etc. Just talking about adding features to our already running q2 community, Bringing it up to date and attractive to the new school gamers that will go out of their way to get a game that looks pretty, and won't be lucky enough to experience the truely unique gameplay that quake2 can bring.



I know vital,  I brought it up because of...

Doing the same thing that qlive did as far as web browser integration is not going to be useful in this case.


I agree just running the game on a regular client works fine.
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Offline V!RaL

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Re: Achievements?
« Reply #9 on: July 01, 2010, 12:04:47 PM »
Ah, Sorry. <3 Reflex
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Offline VaeVictis

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Re: Achievements?
« Reply #10 on: July 01, 2010, 01:45:05 PM »
One big thing i was thinking of that would make things complicated is identical aliases :/ if your keeping track of shit like ip's then some people are too dynamic to keep any progress, if your keeping track of aliases then some people can just alias as you and just blow through all the achievements and ruin your fun... or as in my case, i know there is a euro player who plays as 404 occasionally (only know this after looking at a stats page for q2)

The idea of a client addon is a really good one, and you could add things in like a !achievements chat command similar to the versions one where everyone will kick back stats of how well they have done on getting them all :)

If all else fails, the simple road could still work, just make a forum section for achievements and have people post demos of doing them, and then some one just looks over the demo and says ALRIGHT heres your achievement, and it could be added to your forum profile lol
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Offline V!RaL

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Re: Achievements?
« Reply #11 on: July 01, 2010, 01:53:49 PM »
One big thing i was thinking of that would make things complicated is identical aliases :/ if your keeping track of shit like ip's then some people are too dynamic to keep any progress, if your keeping track of aliases then some people can just alias as you and just blow through all the achievements and ruin your fun... or as in my case, i know there is a euro player who plays as 404 occasionally (only know this after looking at a stats page for q2)

The idea of a client addon is a really good one, and you could add things in like a !achievements chat command similar to the versions one where everyone will kick back stats of how well they have done on getting them all :)

If all else fails, the simple road could still work, just make a forum section for achievements and have people post demos of doing them, and then some one just looks over the demo and says ALRIGHT heres your achievement, and it could be added to your forum profile lol

Well, The identical aliases wouldn't be an issue. Like I suggested set up something like q2 admin how they reserve your user for a password you set. It would be trivial to set up something similar.
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Offline adz1La

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Re: Achievements?
« Reply #12 on: July 01, 2010, 02:01:52 PM »
i like how you two are getting along on such a gay issue as this... :evilking:
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Offline V!RaL

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Re: Achievements?
« Reply #13 on: July 01, 2010, 02:04:50 PM »
I like how my dick hangs out of my boxer shorts when I stretch.
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Offline Sgt. Dick

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Re: Achievements?
« Reply #14 on: July 01, 2010, 03:24:04 PM »
Vae said your dick can't hang out of a pair of speedos  :nana:
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    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
aka IOU

 

El Box de Shoutamente

Last 10 Shouts:

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

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