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Messages - QwazyWabbit

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1111
Quake / Re: Anticheat for linux
« on: January 19, 2008, 05:14:28 PM »
Dang. I was looking forward to a nice flame war and religious debate and he agrees with me in the first round.

I am just going to have to go back to lurk mode and buy a tee shirt.

1112
Quake / Re: Anticheat for linux
« on: January 19, 2008, 12:15:23 PM »
Quote from: X'tyfe on January 19, 2008, 07:22:43 AM
Quote from: X'tyfe on January 19, 2008, 07:22:43 AM
i would like to point out that CHEATS AND HACKS DO NOT EXIST FOR LINUX
that is all :)

Patently false assertion.
Model spikes and hacks will work with Linux just as well as in a Windows client. These are what AC was intended to detect.
Brightskins work in Linux as well as Windows. They are not OS dependent.
Gloom depends on certain client variables remaining in specified limits. These can be tweaked in Linux as easily as in Windows. There is no method to verify the variables are within those limits except for a mechanism like AC.
Anyone with bot sources can build an aimbot for the Linux clients.
Anyone with Linux skills is more likely to have access to cheat sources and be skilled enough to use them, perhaps more skilled than some Windows users who just load the stuff and need to be spoon fed the tools.

Using a Linux client does not automatically confer "Purity of Code".

QW

1113
tastyspleen.net / Re: Creation of a tastyspleen LoX server?
« on: January 05, 2008, 12:05:25 AM »
Don't know what these CVAR's do QwazyWabbit

1114
tastyspleen.net / Re: Creation of a tastyspleen LoX server?
« on: January 03, 2008, 11:09:53 PM »
Events overtook me this new year. LOX 1.12.14 is available on http://www.windowmeister.com/lox for Linux and Windows. Apologies for the messed up Linux version of the 1.12.13 distro. Accessory to the 1.12.14 release is a model for the improved flashlight. Download http://windowmeister.com/lox/flight.zip and install this model to your models/ folder as ./models/flight/

Version 1.12.13 is stable in Windows but lacks a few tweaks. The Linux .so was defective due to an oversight on my part.

See http://www.clanwos.org/forums/viewtopic.php?p=42220&sid=326be5cfd4cb3ffa58e8d4cafcef6459#42220 for more details.

 :oops:

QW

1115
tastyspleen.net / Re: Creation of a tastyspleen LoX server?
« on: January 03, 2008, 03:11:29 PM »
RailWolf
Hi!
Thanks, it's good to be here.

X7:
Tried copy-pasting the filters, some icons worked, some didn't.
It looks like I don't have some of them or need to define correct paths.

1116
tastyspleen.net / Re: Creation of a tastyspleen LoX server?
« on: January 02, 2008, 07:17:02 PM »
Adding this to ASE's filters.txt file will create a LOX folder under the Quake2 game that catches all the lox servers listed.
I inserted it between AQ2 and RA2 but I don't remember why. In alphabetical order it should have been following the Lithium folder. This seems to catch all the lox servers, even the ones like tastyspleens LOX where they used the uppercase.

Code: [Select]
Quake 2\Action Quake 2
Mutex: Q2GAME
Icon: $BASE\Action\actq2.ico
1 if game ~== "action" keep
2 remove

Quake 2\LOX
Mutex: Q2GAME
1 if game ~== "lox" keep
2 remove

Quake 2\Rocket Arena 2
Mutex: Q2GAME
1 if game ~== "arena" keep
2 remove


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