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Messages - lavaboy

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Quake / Re: Disabling HTTP Downloads with aprq2
« on: April 03, 2016, 01:49:46 PM »
Could you post console logs from your Q2 client when the HTTP problem occurs?

Maybe it's something we can fix.

(console text can be saved to disk with the condump command)
If it happens again i will do that. Thanks. :)

Quake / Re: Disabling HTTP Downloads with aprq2
« on: April 03, 2016, 02:17:44 AM »
Code: [Select]
cl_http_downloads 0
When in doubt, `cmdlist` and `cvarlist` are your friend. There's also tab-completion at the console for commands and console variables.
Duh, thats a new one on me.  :dohdohdoh:
Thanks and I love your work :)

Quake / Disabling HTTP Downloads with aprq2
« on: April 01, 2016, 06:48:56 PM »
Im using jdolans aprq2 quake2 on linux and this evening when trying to connect to i got 404's trying to do http map downloads.
Using another quake2 client the map downloaded ok. Anyway to disable http downloads ?
Nothing about it appeared in the readme.

FFA Demos / Re: One of my best matches ever! (The Frag Pipe)
« on: March 31, 2016, 09:46:11 PM »
Nice :) i just watched it trying to pick up some pointers, you play alot calmer and more calculated than i do, i think ill try to emulate that.

Quake / quetoo - Thank you Mr. Dolan :)
« on: March 31, 2016, 07:58:45 PM »
My post on where i thought it would get a receptive audience.
Quetoo 64 bit quake2 source and binary
I dont know how many q2 linux executables are out there, i have tried 3:
1. q2pro, which didnt work at all, wouldnt detect the keyboard

2. yamagi quake, which is in my opinion the best single player and best ui wise and supports hi res texture paks

3. quetoo which provides support for the yamagi hi res texture pak and imo provides the smoothest multiplayer experience.

quetoo compiles easily on slackware 64 -current.
My frag rate nearly doubled using this one and the network play is extremely smooth.
If you are going to try it, your multiplayer player models need to be in your ~/.quake2/baseq2/players directory or quetoo wont be able to find them.
Some cons, the weapons leave trails that are somewhat obtrusive and that i havent figured out how to turn off yet, also cl_maxfps doesnt seem to be working, i have it set to 100 and its consistently at 199-200.
otoh with the other pluses, the above are somewhat trivial and you get nice stencil buffer blood splashes on the floors and walls as an extra :)

and if you are looking for servers go to my q2 alias is "lavaboy" if you see me say hello

quetoo is nice work and appreciated ty :)

Quake / Re: APRQ2: Where To Download?
« on: March 30, 2016, 05:29:22 PM »
Your avatar and the term "slackware" reminds me of my high school days, haha! I used to be into the SubGenius stuff back then. Had countless blank tapes that I filled up recording episodes of the Hour of Slack off the Georgia Tech radio station, as well as the local show Bob's Slacktime Funhouse run by Rev Swoozie the Floozie and Rev Dr Nolan Voyd. I'm sure I still have a few in junk boxes in a closet around here. I know I still have my copy of the Book of the SubGenius. It's on a bookshelf with all my old guitar magazines and guitar tab books. Pulled it out a couple years back to have something to read while taking a shit. Good god, what a collection of poignant pointless weirdness. :D Me and a few friends actually made it up to New York back in Summer 1997 for the X-Day drill. Had a fucking BLAST! Really wanted to go THE X-Day campout the next year in 98 but couldn't find anyone to go with. And then after high school, I just kinda got so wrapped up in other shit that I forgot all about the Church of the SubGenius. Pretty crazy to see that it's still going strong after all these years. Ivan Stang looks like a fucking old fart now, haha!

I always thought the sub genius stuff was fun but I didnt even connect the fact that i used bob as an avatar and am running slackware :) Totally sub conscious  :D, i think.

Quake / Re: APRQ2: Where To Download?
« on: March 30, 2016, 03:19:16 PM »
You can download my precompiled version of Quake2 for Linux, which is based on AprQ2, here:


Since the linux binary seemed to be linked to libs i didnt have I compiled the source on slackware64  -current and it compiled fine and i installed it by copying to quake2/baseq2 and the quake2 executable to the q2 basedir. Runs great ty :)

Q2 Training Camp / Re: Players needing\wanting Training, sign up here
« on: December 05, 2014, 04:49:48 PM »
Oh man, do i suck  :bigcry: :)
Thing is when i play vanilla deathmatch i remember where all the weapons and armor etc are, i just get killed before i get to them. Back in the day,  when q2 first came out i was a terror, now im just lunch.
Anybody know of a how to or demo or want to meet me on a server?

Quake / Re: Any problems with using a linux client for multiplayer?
« on: December 05, 2014, 04:45:48 PM »
May i ask if you do have it installed natively or are u running it through wine? IMO wine is shit for gaming, so its best to install q2pro natively for best results. If you don't know how to do it i could find my instruction jdolan gave me and help you install it natively if you like on irc

I thought about wine but decided to try the yamagi quake client. It seems to work fine, nice and snappy on the input, which i have heard is not the case with wine.
The yamagi is the only 64 bit quake2 linux client out there afaik.

Quake / Re: Any problems with using a linux client for multiplayer?
« on: December 05, 2014, 03:28:53 PM »
No there shouldnt be any issues unless somoene suspects you are cheating in some way and produces a demo to admin. That message about not using anticheat is automatic for anyone who joins a server who is not using it. Sort of like an encouragment to do so but its not required, unless of course you are forced anticheat for suspected fowl play

Ok, thanks. The linux client works at my monitor resolution 1920x1080 :)

Quake / Re: Any problems with using a linux client for multiplayer?
« on: December 05, 2014, 03:16:48 PM »
i normally use linux and use a linux quake2 client when connecting to a server. Im aware that anticheat wont work on it. My question was is there going to be a problem with me playing on servers with a linux client when anticheat wont work.

Quake / Any problems with using a linux client for multiplayer?
« on: December 05, 2014, 01:29:06 PM »
I have seen messages about "anticheat not being used for lavaboy" and i gather its about the client im using.

/dev/random / Re: Quake 2 nostalgia
« on: December 05, 2014, 04:20:29 AM »
|iR|Focalor looking up subgenius and finding your avatar i ran into this It looks like they are actually torturing that poor thing before eating it alive  :ubershock:

/dev/random / Re: Quake 2 nostalgia
« on: December 05, 2014, 04:02:49 AM »
Speaking of nostalgia, your avatar takes me back. Used to be pretty into the Church of the SubGenius in my teens back before the ORIGINAL X-Day happened in 1998. I'm from the Atlanta area, and used to listen to the national radio show, Hour of Slack, as well as the local SubGenius show, Bob's Slacktime Funhouse, both of them on the WREK Georgia Tech radio station. Local show used to be hosted by this lovely foul mouthed lady, Rev Susie the Floozie. :D

<span data-s9e-mediaembed="youtube" style="display:inline-block;width:100%;max-width:640px"><span style="display:block;overflow:hidden;position:relative;padding-bottom:56.25%"><iframe allowfullscreen="" scrolling="no" style="background:url( 50% 50% / cover;border:0;height:100%;left:0;position:absolute;width:100%" src=""></iframe></span></span><br /><a href="" target="_blank" class="new_win"></a>

Great Stuff and especially appropriate for the holidays :) Its a pity more people dont think that way.
I have always liked their message too, its a nice touch of realism in a surreal reality.

/dev/random / Quake 2 nostalgia
« on: December 04, 2014, 07:38:33 PM »
I started playing again, for the first time in about 10 years, this week. Im almost ashamed to say it, but it felt a little like coming home.
The slapstick ultra violence really tickles my funny bone :)

BTW im 59, anybody remember lavaboy? I seemed to recognize some of the player names i have been seeing. If it jogs your memory i used to have "NEENER NEENER NEENER!" bound to a key that i would try to hit after ever frag if there was time. It used to drive people crazy :)
I used to be a passable player but i die alot these days :)

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