The menu and the menu sounds are pretty cool. In-game I think the custom sounds fit well except for the spoken 'entering arena' wav as a respawn sound. That's a sound I normally hear quite often you know...By the way do you happen to know who made those hi-poly models? Those are very well done but the skins look a bit too pale for my taste. Anyway this pak will go on my yearly q2 backup cd:)
Me and ReaListiC are about to begin work on a clan EoM pak, I'm not sure if it will be available to everyone or just to EoM members, we haven't really discussed that yet.
?? RealistiC had asked me to do blue-themed .png skins for the stock -low poly- weapons for a BluePak, which is a lotta work so I hope I'm not wasting my time. For simple low resolution skins I think they look rather decent already so I could always just release them myself as a small seperate pak of course if RealistiC has other plans. Or are you talking about a completely different pak that you two might be doing? ---You probably have enough custom sounds already but here's a small zip with some sounds I've collected/edited long time ago, nothing spectacular but I kinda like my 'shard' sound and the 'noammo' sound (taken from a pinball game and mixed with the stock wav). Feel free to use or edit them:)
Some of the weapon skins don't look right on the models. Black lines show up near some edges on the model, making it look rather ugly. It's not your fault Focalor or the author's it's the stubborn Q2 engine with its old texture misshaping tricks again.