Author Topic: Can all these engines be used on Tastyspleen(quake 2) servers?  (Read 16115 times)

Offline The Happy Friar

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #15 on: August 29, 2008, 06:42:05 AM »
repack to zip and rename to q2xp3.pkx

worked, thanks!
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Offline barnes

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #16 on: August 29, 2008, 10:04:21 AM »
nice :yessign:
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Offline Chocobo Joe

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #17 on: August 29, 2008, 05:52:53 PM »
Wait :ubershock: What high res pack are you talking about Friar?
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Offline The Happy Friar

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #18 on: August 29, 2008, 06:01:43 PM »
http://www-personal.umich.edu/~jimw/q2/

looks sweet.  but q2xp won't play my homer model sounds properly.  :(  uses default male sounds instead of the homer ones.

still want to figure out how to use 1440x900 16:10 wide screen.  :)
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Offline Chocobo Joe

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #19 on: August 30, 2008, 05:46:13 AM »
1st: when you begin a game, and a map name is displayed on your console type snd_restart to restart the sound that should fix it
2nd: to add a custom resolution, you have to fill out the r_customheight and r_customwidth commands, then set the r_mode or gl_mode (haven't tried it yet) to -1
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Offline barnes

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #20 on: August 30, 2008, 10:59:48 PM »
1st: when you begin a game, and a map name is displayed on your console type snd_restart to restart the sound that should fix it
2nd: to add a custom resolution, you have to fill out the r_customheight and r_customwidth commands, then set the r_mode or gl_mode (haven't tried it yet) to -1
1-yes
2- r_mode = 9 or select "custom resolution" in video menu  :grinelectric:
http://quake2xp.quakedev.com/features.php  :shifteyes:
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Offline The Happy Friar

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #21 on: August 31, 2008, 05:22:59 AM »
I noticed if I use the snd_restart it fixes my sounds, but I think for ALL players it plays my sounds on my end.  I was definitely hearing homer (I use the homer model) when I wasn't jumping/falling/shooting/etc.   plus sometimes when the other player fired it did firing FX from my end.  IE bullet shells flying out of my rail gun, but I'm not even pulling the trigger.

for me, when I hit "custom" for resolution it did "r_mode 10".  no clue why.  :?

Thanks for the link of the c-var's though.   greatly appreciated.  :D
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Offline barnes

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #22 on: August 31, 2008, 06:13:08 AM »
I noticed if I use the snd_restart it fixes my sounds, but I think for ALL players it plays my sounds on my end.  I was definitely hearing homer (I use the homer model) when I wasn't jumping/falling/shooting/etc.   plus sometimes when the other player fired it did firing FX from my end.  IE bullet shells flying out of my rail gun, but I'm not even pulling the trigger.

for me, when I hit "custom" for resolution it did "r_mode 10".  no clue why.  :?

Thanks for the link of the c-var's though.   greatly appreciated.  :D
not r_mode 10  :peace:
r_mode 9  :lol:

"plus sometimes when the other player fired it did firing FX from my end.  IE bullet shells flying out of my rail gun, but I'm not even pulling the trigger."
yes i know this  :oops:
q2xp based orient on single player and i cant free time for fix multiplayers bugs  :frustration:
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Offline barnes

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #23 on: August 31, 2008, 07:17:45 AM »
fixed  :bigshades:
« Last Edit: August 31, 2008, 07:34:33 AM by barnes »
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Offline The Happy Friar

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #24 on: August 31, 2008, 09:51:45 AM »
not r_mode 10  :peace:
r_mode 9  :lol:

I didn't set rt_mode 10, the game did when I chose "custom" for resolution.   :ubershock:

Thanks for the MP fix.  It was more interesting then annoying.  :)
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Offline Just_Jim

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Re: Can all these engines be used on Tastyspleen(quake 2) servers?
« Reply #25 on: September 10, 2008, 12:31:32 PM »
Updated Quake 2 texture pack -

http://www-personal.umich.edu/~jimw/q2/index.htm

September 10, 2008 - textures_09-2008.zip (302 MB)
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