Author Topic: Map making  (Read 3809 times)

cory59

  • Guest
Map making
« on: December 14, 2006, 09:24:20 PM »
How do i make maps in quake? 
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Jay Dolan

  • Swanky Member
  • *****
  • Posts: 644
    • View Profile
    • Quetoo.org
  • Rated:
Re: Map making
« Reply #1 on: December 15, 2006, 05:14:45 AM »
The editor of choice: http://qeradiant.com
Tutorials: http://www.gamedesign.net/node/11

Level editing eats ridiculous amounts of time.  Be prepared to spend entire weekends indoors in your underwear if you want to produce anything halfway decent.

Offline ReCycled

  • Carpal Tunnel Member
  • ******
  • Posts: 1690
    • View Profile
  • Rated:
Re: Map making
« Reply #2 on: December 15, 2006, 06:02:28 AM »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
β€œIt is hard to make predictions, especially about the future.” – Yogi Berra

Offline X'tyfe

  • Phenomenally Prodigious Member
  • **
  • Posts: 3587
  • Yep
    • View Profile
  • Rated:
Re: Map making
« Reply #3 on: December 15, 2006, 06:39:31 AM »
i could never get passed building the box part  :evilgrin:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Whirlingdervish

  • Super ShortBus Extravaganza
  • Illimitable Sesquipedalian Member
  • *
  • Posts: 6384
    • View Profile
    • The Dervish Depository
  • Rated:
Re: Map making
« Reply #4 on: December 15, 2006, 08:38:36 AM »
I've found everything I ever put together in my editor, was at the very least, a learning experience.
I've got a couple maps on the back burner right now because of various problems with their layout that I never would have known existed until I tried my best to make something work and failed.
It's frustrating sometimes but I enjoy the challenge and I look forward to the day that my maps will be up to my standards of a "decent" map.

you should check out Rust: Game Design for more info on quake 2 mapping, they have a section entirely devoted to it including a forum. http://www.gamedesign.net/node/11

also, the Quake 2 Cafe is a forum based around mapping for q2. http://leray.proboards34.com/index.cgi

you should be able to get quality answers to some of your questions there if you phrase them coherently and you spend some time in the tutorials at Rust learning the correct terminology.




  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline fdrjk

  • Brobdingnagian Member
  • ***
  • Posts: 4996
  • gotta be above it
    • View Profile
  • Rated:
Re: Map making
« Reply #5 on: July 29, 2011, 10:31:04 AM »
just asking if anyone knows how to edit maps very good.  if it wouldn't take very long to edit map rtctf1v2.bsp. need the pipes at the top of the red and blue inner hallways removed , lower the ceiling a bit in the red and blue water rooms with the pillars, close and level the fan crevice in the middle water rooms. any suitable volunteer willing to take up this small task PM me. would be appreciated.


You know, that epic necro bump sort of needed it's own thread.
« Last Edit: July 29, 2011, 10:56:24 AM by MCS_FaderJok0 »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Zeppelin

  • Carpal Tunnel Member
  • ******
  • Posts: 1129
  • aka Cajmere
    • View Profile
  • Rated:
Re: Map making
« Reply #6 on: July 29, 2011, 10:37:22 AM »
You know, that epic necro bump sort of needed it's own thread.

 :lolsign:

 :exqueezeme:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline |iR|Focalor

  • Irrepressibly Profuse Member
  • *
  • Posts: 15770
  • Help Destroy America: VOTE DEMOCRAT
    • View Profile
    • Focalor's Horrible Website: We Rape You Til The Room Stinks
  • Rated:
Re: Map making
« Reply #7 on: July 30, 2011, 06:10:29 AM »
just asking if anyone knows how to edit dodgebots very good.  if it wouldn't take very long to edit dodgebot rtctf1v2.exe. need the dodgebots at the top of the red and blue inner dodgebots removed , dodgebot the ceiling a bit in the red and blue dodgebot rooms with the dodgebots, close and level the dodgebot crevice in the middle dodgebot rooms. any suitable dodgebot willing to make me take it up this small ass PM me. would be appreciated.

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

El Box de Shoutamente

Last 10 Shouts:

 

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.
 

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM
 

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 26, 2024, 02:55:52 AM

Login with username, password and session length