//WEAPON BINDSbind 3 ssgbind 5 cgbind 6 glbind 7 rlbind 8 hbbind 9 rgbind 0 "use bfg10k"bind s "use grenades"//MODIFIERSset modifier2 "0"set modifier1 "0"alias +set_z "set modifier1 1" alias -set_z "set modifier1 0; bind 7 rl; bind 9 rg; bind 3 ssg; bind 5 cg; bind 6 gl; bind 0 bfg; bind 8 hb"bind z "+set_z"alias +set_x "set modifier1 2"alias -set_x "set modifier1 0"bind x "+set_x"//WEAPON-DROPbind - "drop cells; wave 1; say_team [DROPPED POWER CELLS] at $loc_here"bind = "drop power shield; say_team [DROPPED POWER SHIELD] at $loc_here"alias rl "rl_$modifier1"alias "rl_0" "use rocket launcher"alias "rl_1" "drop rocket launcher; drop rockets; wave 1; say_team [DROP] $loc_here [ROCKET LAUNCHER]; bind 7 drop rockets"alias "rl_2" "drop rockets; wave 1; say_team [DROPPED ROCKETS] at $loc_here"alias rg "rg_$modifier1"alias "rg_0" "use railgun"alias "rg_1" "drop railgun; drop slugs; wave 1; say_team [DROPPED RAILGUN] at $loc_here; bind 9 drop slugs"alias "rg_2" "drop slugs; wave 1; say_team [DROPPED SLUGS] at $loc_here"alias ssg "ssg_$modifier1"alias "ssg_0" "use blaster; use shotgun; use super shotgun"alias "ssg_1" "drop super shotgun; drop shotgun; drop shells; wave 1; say_team [DROPPED SUPPER SHOTGUN] at$loc_here; bind 3 drop shells"alias "ssg_2" "drop shells; wave 1; say_team [DROPPED SHELLS] at $loc_here"alias cg "cg_$modifier1"alias "cg_0" "use machinegun; use chaingun"alias "cg_1" "drop chaingun; drop machinegun; drop bullets; wave 1; say_team [DROPPED CHAIN/MACHINEGUN] at $loc_here; bind 5 drop bullets"alias "cg_2" "drop bullets; wave 1; say_team [DROPPED BULLETS] at $loc_here"alias gl "gl_$modifier1"alias "gl_0" "use grenade launcher"alias "gl_1" "drop grenade launcher; drop grenades; wave 1; drop grenades; say_team [DROPPED GRENADE LAUNCHER] at $loc_here; bind 6 drop grenades"alias "gl_2" "drop grenades; wave 1; drop grenades; say_team [DROPPED GRENADES] at $loc_here"alias hb "hb_$modifier1"alias "hb_0" "use hyperblaster"alias "hb_1" "drop hyperblaster; drop bfg10k; drop cells; wave 1; say_team [DROPPED HB/BFG] at $loc_here; bind 8 drop cells"alias "hb_2" "drop cells; wave 1; say_team [DROPPED POWER CELLS] at $loc_here"
well see why can't I just go: bind / drop rocket launcher; drop rockets ? I doesnt wanna work for me...just drops rocket launcher but no ammo.