Author Topic: Per-map FPH stats  (Read 7712 times)

Offline quadz

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Per-map FPH stats
« on: March 08, 2015, 06:48:37 PM »
Finally wrote a parser to pull FPH stats from FFA server logs:

http://tastyspleen.net/quake/stats/frags-fph/


Currently these go back to 2008 (quirks in the logfile format prior to then require alternate parsing.)


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Offline |iR|Focalor

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Re: Per-map FPH stats
« Reply #1 on: March 08, 2015, 08:52:48 PM »
HAHA! :D It's like looking at high school year book photos and seeing how uncool you were.

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--map------------------player-----------fph--minutes--frags--date--------------
  cool1                [EoM]Focalor     453     3.97     30  2008-10-01 15:34
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Offline |iR|Focalor

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Re: Per-map FPH stats
« Reply #2 on: March 08, 2015, 08:57:04 PM »
PS. Dunno if you care to "sanitize" things to such a degree, but I'm pretty sure this person got busted for flagrant cheating and was probably doing so when this game was played.

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jaj2dm1              X.A.N.A          158    11.42     30  2012-03-05 15:09
  jaj2dm1              X.A.N.A          153    11.78     30  2012-03-08 15:23
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Offline quadz

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Re: Per-map FPH stats
« Reply #3 on: March 09, 2015, 02:23:46 AM »
PS. Dunno if you care to "sanitize" things to such a degree, but I'm pretty sure this person got busted for flagrant cheating and was probably doing so when this game was played.

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jaj2dm1              X.A.N.A          158    11.42     30  2012-03-05 15:09
  jaj2dm1              X.A.N.A          153    11.78     30  2012-03-08 15:23

I'd forgotten the details until searching, but that one was Fader goofing around with a customized client version string:

http://forum.tastyspleen.net/quake/index.php?topic=11072.515


But in general, if some known cheater did get into the FPH stats, I'd be up for adding some code to scrub a list of banned names from the stats.


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"He knew all the tricks, dramatic irony, metaphor, bathos, puns, parody, litotes and... satire. He was vicious."

Offline bluemeanies

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Re: Per-map FPH stats
« Reply #4 on: March 09, 2015, 01:16:17 PM »
Alright, now filter q2dm1 - q2dm8 without quad ;P

Nice to see though. Thanks as always for this kind of stuff.
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Offline quadz

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Re: Per-map FPH stats
« Reply #5 on: March 09, 2015, 01:52:38 PM »
Alright, now filter q2dm1 - q2dm8 without quad ;P

Unfortunately there's not enough info in the logs to figure that out for dm2 - dm6.

But dm7 and dm8 don't have a quad option, and the quad-free dm1 version shows up in the stats as q2dm1-unmodified.

So you can get quadless stats for those three maps, at any rate.

:)


Edit: Actually the info might be in the server logs after all, due to the rcon command from wallfly to change dmflags before the map. Hmmmmmmmm.
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Offline haunted

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Re: Per-map FPH stats
« Reply #6 on: March 09, 2015, 08:32:06 PM »
Ahh ok that makes sense. I expected to see my name on the q2dm1 list, but I've barely ever played the map with quad.. Nor do I go for it when I did.
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Offline bluemeanies

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Re: Per-map FPH stats
« Reply #7 on: March 09, 2015, 09:20:04 PM »
Unfortunately there's not enough info in the logs to figure that out for dm2 - dm6.

But dm7 and dm8 don't have a quad option, and the quad-free dm1 version shows up in the stats as q2dm1-unmodified.

So you can get quadless stats for those three maps, at any rate.

:)

Thanks for the info on those maps. I made q2dm7 as d00med. Pretty sure that was me as I used a couple of variations using 00 back then and I remember using that one. Sad that I didn't get on q2dm8 as that's one of my favorites haha.
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Offline bluemeanies

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Re: Per-map FPH stats
« Reply #8 on: March 09, 2015, 09:24:54 PM »
the quad-free dm1 version shows up in the stats as q2dm1-unmodified.

The q2dm1-unmodified has higher fph than the q2dm1 for some reason. Unless I'm missing something there. All the q2dm1 stats seem to be from 2008, but that may be accurate since q2dm1 heavy players were more prominent then from the dueling scene. Interesting.
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Offline quadz

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Re: Per-map FPH stats
« Reply #9 on: March 09, 2015, 09:57:58 PM »
The q2dm1-unmodified has higher fph than the q2dm1 for some reason.

The plain q2dm1 dates back before q2dm1-arenaquad and q2dm1-unmodified were introduced as separate overrides.

It's hard to gauge what exactly was going on with plain 'q2dm1' in 2008 as I think various experiments were tried for awhile.

So I'd just focus on stats for q2dm1-arenaquad vs. q2dm1-unmodified.

It's the only way to be sure.


:dohdohdoh:

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Offline bluemeanies

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Re: Per-map FPH stats
« Reply #10 on: March 10, 2015, 09:45:04 AM »
So I'd just focus on stats for q2dm1-arenaquad vs. q2dm1-unmodified.

I mentally skipped over q2dm1-arenaquad when reading the list and didn't realize that was the quad one haha.
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Offline bluemeanies

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Re: Per-map FPH stats
« Reply #11 on: March 10, 2015, 10:00:25 AM »
Thought I might have had the highest railz fph for a minute...but nope:

gym                  00              1737     1.38     40  2008-08-21 20:46

carena               MajorPain       2020     1.19     40  2009-03-08 13:54

intimon              astral          1875     1.31     41  2010-05-02 16:36

levels               Player          1796     1.37     41  2008-08-27 16:36

I wish I had a demo of that one. I don't remember what the map "gym" even looks like. Might have to fire it up just to refresh my memory.

I'll just go ahead and take credit for any "Player" aliases that show up in this list :p



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Offline Whirlingdervish

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Re: Per-map FPH stats
« Reply #12 on: March 10, 2015, 12:33:28 PM »
Gym is the map Panjoo made with the fancy little popup silhouettes in the middle that sink into the floor when you shoot em.
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Offline Alpha

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Re: Per-map FPH stats
« Reply #13 on: March 10, 2015, 02:40:53 PM »
My record didnt make it  :evilgrin:
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Offline bluemeanies

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Re: Per-map FPH stats
« Reply #14 on: March 10, 2015, 04:32:10 PM »
Gym is the map Panjoo made with the fancy little popup silhouettes in the middle that sink into the floor when you shoot em.

Ah. Thanks for the info. Must have been a lot of players for that map round. railz was pretty busy back then.
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