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Offline Alpha

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« on: September 09, 2013, 11:38:08 AM »
Remove
« Last Edit: April 12, 2017, 11:51:45 PM by Alpha »
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Offline [BTF] Reflex

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Re: All stock fluro look
« Reply #1 on: September 09, 2013, 12:32:18 PM »
Looks ok other than the players.. 

Players might look better in contrast with colored lights turned off.
But that's not stock :)
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again

Offline [BTF] Reflex

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Re: All stock fluro look
« Reply #2 on: September 09, 2013, 03:40:35 PM »
You might try intensity regular..  And get the items bright the way I do, see how it looks.

After everything is set for the map turn gl_modulate up to 100 without a vid_restart.  Makes the items bright without the washed out look.

Down side is the next map will be screwed up.  I have it all cfg'd and a button bound to run it,  probably an easier way but I haven't looked into it.
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again

Offline [BTF] Reflex

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Re: All stock fluro look
« Reply #3 on: September 09, 2013, 05:52:16 PM »
Option 2 thank you,

That will fix a major handicap in FFA.

I've had to decide if I want to start the map looking good or wait
Till I die or get on a lift to run my cfg.

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