Author Topic: walking alias help  (Read 6382 times)

Offline random

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walking alias help
« on: June 12, 2013, 03:49:43 AM »
need some help with my walking alias, its not mine i found it a while back somewhere online cant recall where...but basically the problem is that when its enabled, it will only walk on +forward, +back, and not strafe left / right

any ideas?


Code: [Select]
// Walk Alias //

alias walkon "set storefwd $cl_forwardspeed;set cl_forwardspeed 100;bind space walkoff;echo Stealth Mode"
alias walkoff "set cl_forwardspeed $storefwd;bind space walkon;echo Normal Mode"

bind space "walkon"
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Offline haunted

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Re: walking alias help
« Reply #1 on: June 12, 2013, 08:03:20 AM »
That alias is poorly done, yes, but it's a pointless one to even have even if you were to fix it.

just

bind key +speed

and you'll have 0 issues.
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Offline random

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Re: walking alias help
« Reply #2 on: June 12, 2013, 09:42:47 AM »
+speed does not work for some odd reason  :?
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Offline Kyper

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Re: walking alias help
« Reply #3 on: June 12, 2013, 12:20:19 PM »
+speed isn't a toggle command, you hold it down so you start walking

If you want to toggle it, you can change the cl_run variable, something like

alias walkon "cl_run 0; bind space walkoff; echo Walking speed"
alias walkoff "cl_run 1; bind space walkon; echo Running speed"

bind space walkon

I believe that you'll still make a noise if you strafe+forward/back or if you turn your mouse too fast, +speed or cl_run 0 otherwise. Maybe you have to mess around with cl_forwardspeed/cl_sidespeed/etc or just avoid those movements altogether?

Offline haunted

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Re: walking alias help
« Reply #4 on: June 12, 2013, 12:49:31 PM »
Uhh.. yeah, you want it to be toggled.
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Offline ex

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Re: walking alias help
« Reply #5 on: June 12, 2013, 02:24:12 PM »
Yeah, +speed was added in later releases of Q2, I think.  My ISO doesn't have it either.

I have keys to switch cl_run on and off, while my +forward key remains the same.  Seems to work fine for me.
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Offline BIG DICK RICK

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Re: walking alias help
« Reply #6 on: June 12, 2013, 04:34:54 PM »
the fuck do you need a walk bind for, for ra2 pub games?  so you can be like your bf's 2d/cb and be a pub star?  rofl.  walking or not, imma still shit on you so you should be tweaking your cfg/practicing so you can a round or two for a change vs wanting a useless bind. 

PS.  go fuck yourself random  :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg: :smiley_ablg:

 :heart:
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Offline random

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Re: walking alias help
« Reply #7 on: June 12, 2013, 06:09:55 PM »
+speed isn't a toggle command, you hold it down so you start walking

If you want to toggle it, you can change the cl_run variable, something like

alias walkon "cl_run 0; bind space walkoff; echo Walking speed"
alias walkoff "cl_run 1; bind space walkon; echo Running speed"

bind space walkon

I believe that you'll still make a noise if you strafe+forward/back or if you turn your mouse too fast, +speed or cl_run 0 otherwise. Maybe you have to mess around with cl_forwardspeed/cl_sidespeed/etc or just avoid those movements altogether?

i would actually prefer it not to be toggle; cl_run dosent work for me either, i think im going to have to do the cl_sidespeed thing and figure it out somehow...

here is my cfg am i missing something that could be causing cl_run / +speed to not work ?

Code: [Select]
unbindall

// Walk Alias //

alias walkon "set storefwd $cl_forwardspeed;set cl_forwardspeed 100;bind space walkoff;echo Stealth Mode"
alias walkoff "set cl_forwardspeed $storefwd;bind space walkon;echo Normal Mode"


// Movement //

bind e "+forward"
bind d "+back"
bind s "+moveleft"
bind f "+moveright"
bind space "walkon"
bind shift "+movedown"
bind mouse1 "+moveup"
bind mouse2 "+attack"


// Weapons //

bind w "use rocket launcher"
bind r "use railgun"
bind a "use Super Shotgun"
bind q "use machinegun;use chaingun"
bind v "use grenade launcher"
bind z "use HyperBlaster;use bfg10k;"
bind g "use grenades"


// Actions //

bind F1 "cmd help"
bind F12 "screenshot"
bind TAB "inven"
bind [ "invprev"
bind ] "invnext"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind x "score"
bind t "exec drop.cfg"


// Chat //

bind y "messagemode"
bind k "messagemode2"
bind c "say_team ENEMY SPOTTED AT [ˆˆ$$loc_thereˆˆ]"
bind mouse3 "say_team IM AT [ˆˆ$$loc_hereˆˆ]"

// Networks //

set adr7 ""
set adr6 ""
set adr5 "67.228.69.114:27931"
set adr4 "67.228.69.114:27930"
set adr3 "67.228.69.114:27940"
set adr2 "67.228.69.114:27915"
set adr1 "67.228.69.114:27916"
set adr0 "69.9.168.4:27940"


// Downloads //

set allow_download "1"
set allow_download_players "0"
set allow_download_models "0"
set allow_download_sounds "0"
set allow_download_maps "1"


// Video Settings

set gl_driver "opengl32.dll"
set intensity "3"
set in_initjoy "0"
set sw_stipplealpha "0"
set cl_pitchspeed "200"
set cl_yawspeed "8000"
set cl_forwardspeed "8000"
set cl_sidespeed "8000"
set cl_upspeed "8000"
set cl_drawfps "1"               
set cl_cmdcomplete "2"           
set cl_defermodels "0"           
set cl_beginmapcmd ""
set cl_endmapcmd ""
set cl_predict "1"
set cl_stereo_separation "0.4"
set cl_lights "0"
set cl_blend "0"
set cl_particles "1"
set cl_blend "0"
set gl_swapinterval "1"
set gl_3dlabs_broken "1"
set gl_swapinterval 0
set gl_picmip 1
set gl_modulate "1"
set gl_shadows "0"
set gl_finish "0"
set gl_ext_pointparameters "1"
set gl_ext_palettedtexture "1"
set gl_particle_min_size "2"
set gl_particle_max_size "40"
set gl_particle_size "40"
set gl_particle_att_a "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_c "0.01"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_texturealphamode "default"
set gl_texturesolidmode "default"
set gl_vertex_arrays "0"
set gl_ext_multitexture "1"
set gl_ext_compiled_vertex_array "1"
set gl_ext_pointparameters 0
set gl_ext_texture_filter_anisotropic "1"
set gl_ext_max_anisotropy "16"
set gl_ext_texture_non_power_of_two "1"
set gl_ext_multisample "1"
set gl_ext_samples "8"
set gl_coloredlightmaps "0.1"
set gl_dynamic "0"
set gl_flashblend "1"
set gl_polyblend "1"
set gl_playermip "2"
set gl_triplebuffer "1"
set gl_ztrick "1"
set bob_pitch "0"
set bob_roll "0"
set bob_up "0"
set run_pitch "0"
set run_roll "0"
set vid_ref "gl"
set vid_xpos "63"
set vid_ypos "151"
set vid_gamma "0.500000"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set m_pitch "0.022"
set m_filter "1"
set m_yaw "0.018000"
set scr_conspeed "5000"


//r1q2 settings

set cl_async "1"
set cl_smoothsteps "2"
set cl_cmdcomplete "0"
set cl_coloredlightmaps "0.4"
set cl_railtrail "30"
set cl_autorecord "0"


// Sound Settings

set s_volume "0.7"
set s_khz "44"
set s_mixahead "0.2"
set s_primary "0"
set s_loadas8bit "1"
set s_ambient "0"
set s_initsound "1"
set cd_nocd "1"


// Global Settings

set hostname "noname"
set name "random"
set crosshair "3"
set sensitivity "4"
set hand "2"
set cl_gun "1"
// set cl_run "1"
set crosshair "4"
set rate "50000"
set msg "1"
set fov "90"
set r_maxfps "800"
set cl_maxfps "120"
set gl_mode 6
set fs_cache "7"
set lookstrafe "0"
set lookspring "0"
set cl_protocol "35"
set m_directinput "1"
set m_fixaccel "1"
set in_dinputkeyboard "1"
set freelook "1"
set gender "female"
set cl_vwep "1"
set in_joystick "0"
set g_select_empty "0"
set sw_waterwarp "0"
set sw_drawflat "1"
set in_mouse "1"
set vid_flip_on_switch "1"
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Offline random

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Re: walking alias help
« Reply #8 on: June 13, 2013, 08:52:35 AM »
never mind, I fixed it...

Code: [Select]
// Walk Alias //

alias +walkon "set storefwd $cl_forwardspeed;set cl_forwardspeed 150;set storeside $cl_sidespeed;set cl_sidespeed 150"
alias -walkon "set cl_forwardspeed $storefwd;set cl_sidespeed $storeside"

bind space "+walkon"

i believe the true default foward/sidespeed value's is 200, but if you hold the forward and sidestep buttons it will still make regular running noise, even after i removed my config and used the quake 2 generated one with the +speed. 150 works for now.
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Offline ex

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Re: walking alias help
« Reply #9 on: June 13, 2013, 12:35:27 PM »
Random, not sure if it would help but I notice you have your movement keys the same as mine.  EDSF

What I do is bind cl_run 0 to Z and cl_run 1 to V, that way I don't have to hit another key to walk and I can switch it on/off at will.  Seems to work better than having do straight up do another key for it, and the left-right function walks too.  Maybe try?
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Offline random

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Re: walking alias help
« Reply #10 on: June 13, 2013, 02:40:51 PM »
z is Hyper/bfg and v is GL for me, i made it a toggle and it works just like the regular default +speed alias, just a lower forward/sidespeed, you should try the alias i put in the code and just replace it with whatever key you want pressing 2 keys just seems like a headache
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Offline haunted

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Re: walking alias help
« Reply #11 on: June 13, 2013, 07:02:08 PM »
I've been using my pinky for walk/run with left shift since forever, that has been the default toggle for such things since doom 1.

(ex, something in your config is stopping that toggle from working properly, not the iso)
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Offline adz1La

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Re: walking alias help
« Reply #12 on: June 13, 2013, 07:03:54 PM »
I don't really want to say a whole lot here..but really dude..a walking alias?
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Offline M1SERY

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Re: walking alias help
« Reply #13 on: June 14, 2013, 09:16:02 AM »
 Just toggle it , hit the key and you walk , hit the key again and you run. Game over , no headaches needed
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Offline fdrjk

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Re: walking alias help
« Reply #14 on: June 14, 2013, 09:52:53 AM »
i thought there was already a command for that?
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Yotematoi

July 24, 2024, 01:31:20 PM
Ayer me mato 5 veces para robarme en la vida real hará lo mismo? [img]<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fzoloyoze.torito%2Fposts%2Fpfbid0wXU2VgS7atesBcSoMz5BWMJCJajeZFVT6GzSU6TtpJGddN9kLTvWNgcZaskkbKFQl&amp;show_text=true&amp;width=500
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Yotematoi

July 24, 2024, 01:25:59 PM
hi ya está la basura de Martin, se cambió el nombre es un ladron estupido, asi llegó a 10000[img]<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fzoloyoze.torito%2Fposts%2Fpfbid03hZrkDUBJPZKCuFgy5hRUy831ekKJYVRzC7ajXaKQbJ6xcPgKftLukUDfovFyEq3l&amp;show_text
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Yotematoi

July 24, 2024, 01:25:59 PM
hi ya está la basura de Martin, se cambió el nombre es un ladron estupido, asi llegó a 10000[img]<iframe src="https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Fzoloyoze.torito%2Fposts%2Fpfbid03hZrkDUBJPZKCuFgy5hRUy831ekKJYVRzC7ajXaKQbJ6xcPgKftLukUDfovFyEq3l&amp;show_text
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July 05, 2024, 05:20:36 AM

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