Author Topic: best alternate q2.exe  (Read 5737 times)

Offline The Dreaming Dragon

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best alternate q2.exe
« on: March 09, 2006, 12:48:03 PM »
I know there are compatable executables that could make Quake2 look less like a symphony of browns.So what  is the best and where cans I gets it,Preciousss?
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Offline [BTF]Gator

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Re: best alternate q2.exe
« Reply #1 on: March 09, 2006, 01:36:22 PM »
i prefer aprq2.  It looks better then stock when set up right.  i'll send you my config if you wish. 

It isnt very mod friendly.  i cant even use it at all for ra2. :/

Here is the dl link:
http://apprime.0wns.org/q2/

The BEST looking client i have ever laid eyes on is Echon EGL.  i use an older version.  i use 1.7.  It doesnt give great FPS though.  was fine for play more or less though.
http://www.echon.org/index.php?m=200410
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Offline [BTF] Reflex

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Re: best alternate q2.exe
« Reply #2 on: March 09, 2006, 07:25:52 PM »
EGL indeed has some neat features,  the gore is intense. BLOOD EVERYWHERE!!  nice lookin rails too.
smoke trails, bullet holes...    might just have been my rig at the time,  but too much going on for net play.

might have to have another look at it though.

If yer looking for a neat apearance,  I like the way you can turn off the colored lights in q2a, r_coloredlights 0
(I think) you get the same colors as you would in software mode.  Deff a nice change.
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Re: best alternate q2.exe
« Reply #3 on: March 10, 2006, 12:27:09 PM »
Yeah, EGL definately 'updates' quake2's visuals, the water looks more realistic, better lighting effects, nice gory blood spray, Smoke trails from nades and rockets definately look alot better.  Rail trail is a bit better, but I could of done without it, and would of had a sweeter version of the original rail trail. Also the bullet holes are niice, they also help you to see what went on in certain areas, along with helping you know what potential weapons are waiting around corners, and campers also, the bullet holes tell a story of their own! New high quality sounds and textures also. All in all, I'd recommend it to anyone with a high-end PC.
« Last Edit: March 10, 2006, 12:51:37 PM by plastik »
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Offline [BTF]ZeTHeR

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Re: best alternate q2.exe
« Reply #4 on: March 10, 2006, 12:46:35 PM »
Am I the only one that like colored lights?
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Offline naymlis

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Re: best alternate q2.exe
« Reply #5 on: March 10, 2006, 02:05:27 PM »
colored lights are fine.. except on edge.. who in their right mind will like that bright orange color all around the map? :x
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Offline The Dreaming Dragon

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Re: best alternate q2.exe
« Reply #6 on: March 11, 2006, 07:37:05 AM »
Thanks for the link to EGL! That IS exactly what I was looking for.

Now to find some high def skins to make the monsters look better...
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Re: best alternate q2.exe
« Reply #7 on: March 11, 2006, 09:30:51 AM »
I still use nocheat since it supports .loc files and has cl_coloredlightmaps to fix the yellow color on dm1.

Here's q2max.  I have never tried it, but my brother had it on his computer for a little while.  It looked pretty cool.

http://quake2max.planetquake.gamespy.com/
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Offline RRBM [NL]

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Re: best alternate q2.exe
« Reply #8 on: March 25, 2006, 02:53:14 AM »
i prefer aprq2.  It looks better then stock when set up right.  i'll send you my config if you wish. 

It isnt very mod friendly.  i cant even use it at all for ra2. :/

Here is the dl link:
http://apprime.0wns.org/q2/

The BEST looking client i have ever laid eyes on is Echon EGL.  i use an older version.  i use 1.7.  It doesnt give great FPS though.  was fine for play more or less though.
http://www.echon.org/index.php?m=200410


Im interested in your Aprq2 config too. Can you post your config in this thread or send it to me ?
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Offline [BTF]adam

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Re: best alternate q2.exe
« Reply #9 on: March 25, 2006, 03:41:54 AM »
I use aprq2 too, so im going to be a whore, and post mine! haha.

// generated by AprQ2, do not modify
bind TAB "inven"
bind ENTER "hook; unhook"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind * "drop shells; drop shotgun; drop super shotgun; say_team [DROPPED SSG/SG/SHELLS]"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "weapnext"
bind / "nextwep"
bind 0 "use BFG10K"
bind 1 "+launch"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use machinegun"
bind 5 "use Chaingun"
bind 6 "flashlight"
bind 7 "use Rocket Launcher"
bind 8 "say_team [NEED WEAPONS @ $loc_here$]"
bind 9 "say_team [LOCATION?]"
bind = "sizeup"
bind [ "invprev"
bind \ "invuse"
bind ] "invnext"
bind ` "toggleconsole"
bind a "|)"
bind b "name Ad^m"
bind c "name [BTF]Ad^m"
bind d "Get me a drink. NO. Get me a drink, NOW. Err ok, what would you like?"
bind e "use environment suit"
bind f "Nice one!"
bind g "GRAPE JUICE, PIPING HOT"
bind h "wave 0"
bind i "winampnext"
bind j "wave 1"
bind k "kill"
bind l "wave 3"
bind m "messagemode2"
bind n "timerefresh"
bind o "winampplay"
bind p "say_team [AFFIRMATIVE]"
bind q "use quad damage"
bind r "use Rocket Launcher"
bind s "lOl"
bind t "messagemode"
bind u "winampstop"
bind v "use BFG10K"
bind w "+forward"
bind x "fov 100"
bind y "Why not join us in #BTF"
bind z "fov 50"
bind ~ "toggleconsole"
bind BACKSPACE "unhook"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "use super shotgun"
bind SHIFT "drop slugs; drop railgun; say_team [DROP: SLUGZ/RAIL AT $loc_here$"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "+ontab"
bind F6 "+slo-mo"
bind F7 "pause"
bind F8 "+ff"
bind F9 "cmd help"
bind F10 "quit"
bind F12 "screenshot"
bind INS "say_team [Ad^m @ $loc_here$ - %H - %W]"
bind DEL "use hyperblaster"
bind PGDN "use grenade launcher"
bind PGUP "say_team [NEGATIVE]"
bind HOME "say_team [ENEMY @ $loc_there]"
bind END "use shotgun; use machinegun"
bind KP_HOME "drop grenades"
bind KP_END "drop rockets; drop rocket launcher; say_team [DROP: RL/ROX AT $loc_here$"
bind KP_INS "+movedown"
bind KP_DEL "+mj"
bind KP_SLASH "drop machinegun; drop bullets; drop chaingun; drop bullets; say_team [DROP: CG/MG/BULLETS]"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "use railgun"
bind MWHEELDOWN "use chaingun"
bind MWHEELUP "use rocket launcher"
bind PAUSE "+mj"
set g_select_empty "0"
set gender "female"
set avi_sound "1"
set avi_codecmenu "0"
set gl_shelleffect "1"
set gl_coloredlightmaps "1"
set gl_gammapics "1"
set gl_decals_time "30"
set gl_decals "0"
set gl_particle "0"
set gl_waterwaves "0"
set gl_screenshot_quality "85"
set gl_scale "1"
set gl_celshading_width "3"
set gl_celshading "0"
set gl_ext_texture_compression "0"
set gl_sgis_mipmap "0"
set gl_stainmaps "0"
set gl_fontshadow "0"
set gl_replacepcx "0"
set gl_replacewal "0"
set skydistance "2300"
set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_compiled_vertex_array "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_palettedtexture "0"
set gl_ext_swapinterval "1"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
set gl_driver "opengl32"
set gl_finish "0"
set gl_skymip "0"
set gl_picmip "1.2"
set gl_round_down "0"
set gl_shadows "0"
set gl_mode "6"
set gl_bitdepth "0"
set gl_modulate "2"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_particle_min_size "2"
set cl_protocol "35"
set s_forcesoft "0"
set s_swapstereo "0"
set r_customheight "600"
set r_customwidth "800"
set vid_displayfrequency "0"
set m_xpfix "1"
set cl_vwep "1"
set gender_auto "1"
set fov "100"
set rate "25000"
set cl_mychatcolor "0"
set cl_textcolors "0"
set cl_highlightnames "0"
set cl_highlightcolor "0"
set cl_highlight "0"
set cl_hudalpha "1"
set cl_timestamps "0"
set freelook "1"
set cl_stereo_separation "0.4"
set adr8 "tastyspleen.net:27990"
set adr7 "east.tastyspleen.net:27940"
set adr6 "east.tastyspleen.net:27930"
set adr5 "tastyspleen.net:27931"
set adr4 "tastyspleen.net:27918"
set adr3 "tastyspleen.net:27911"
set adr2 "tastyspleen.net:27912"
set adr1 "tastyspleen.net:27910"
set adr0 "tastyspleen.net:27930"
set cl_chathudlines "4"
set cl_chathud "0"
set cl_fps "2"
set cl_maptime "0"
set cl_clock "2"
set ch_blue "1"
set ch_green "1"
set ch_red "1"
set ch_scale "1"
set ch_pulse "0.100000"
set ch_alpha "1"
set scr_conheight "0.5"
set cl_winamp_dir "C:/Program Files/Winamp"
set cl_winampmessages "1"
set s_primary "0"
set s_mixahead ".14"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.7"
set vid_gamma "0.700000"
set vid_ypos "0"
set vid_xpos "0"
set con_alpha "0.6"
set con_scrlines "3"
set con_notifyfade "1"
set con_notifylines "7"
set sv_reconnect_limit "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "0"
set allow_download "1"
set hostname "noname"
set gl_ext_texture_filter_anisotropic "0"
set gl_ext_max_anisotropy "2"
set msg "0"
set cl_highlightmode "0"
set skin "female/athena"
set name "[BTF]Ad^m"
set lookstrafe "0"
set lookspring "0"
set m_pitch "0.022"
set hand "2"
set cl_run "1"
set crosshair "2"
set sensitivity "8.500000"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set fs_allpakloading "1"
set loc_dir "C:/Quake2/locs"
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Offline X'tyfe

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Re: best alternate q2.exe
« Reply #10 on: March 25, 2006, 07:55:44 AM »
why on earth wouldnt you use the current version gator? :)  which can be found at a new website http://egl.quakedev.com/
the newest version is supposed to be out this weekend

egl is my client of choice, it supports alot of r1q2 features. so its a great alternative
the new weapon effects to kinda get in the way more then the vanilla ones, but iv used them so much. that i cant the old ones anymore heh
egl really is packed with alot more features the alot of the other clients around

r1q2 just didnt cut it for me, the developer doesnt seem to be very interested in furthering it
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cyberneticimplant

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Re: best alternate q2.exe
« Reply #11 on: March 25, 2006, 07:56:57 PM »
EGL looks cool. Does it impact the frame rate?
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Offline X'tyfe

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Re: best alternate q2.exe
« Reply #12 on: March 26, 2006, 06:17:53 AM »
i would think so, but probably not all that much :) my system has been pretty much overkill for quake2 since iv been using it heh
heck i even run AAx8 and AFx16 with it LOL now that slows it down, but not so much that im lagging all the time
« Last Edit: March 26, 2006, 07:31:15 AM by [BTF]Xtife »
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Offline RRBM [NL]

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Re: best alternate q2.exe
« Reply #13 on: March 26, 2006, 06:55:01 AM »
@[BTF]Ad^m : Thanks for posting your config.
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Offline [BTF]adam

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Re: best alternate q2.exe
« Reply #14 on: March 26, 2006, 09:59:09 AM »
no problem.
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