I'm sure I'll be checking this out, sounds cool. And as far as no self-damage, I'm not too keen on that, it'll become a rocket jumping bonanza, and then it's just get close to somebody, aim at the ground, RJ, repeat, win.
Any other votes for self damage off?
healthprotect: <0/1/2>; // 0 = hurt everyone | 1 = don't hurt self or team | 2 = hurt self, but not team (default = 1)armorprotect: <0/1/2>; // 0 = hurt everyone | 1 = don't hurt self or team | 2 = hurt self, but not team (default = 2)