More types of spawn monsters. I seem to remember the doberman being an unimplimented option but the fiend would be hilarious. Does the Virus spawn give credit to the person who made it when it gets a frag?I said it before, but the passive Action Quake jumpkick would rock. It seems perfectly suited to this type of crazy action because you can send someone flying across even huge maps with a good boot.The sticking fire is really well-implimented in WODX, but it would be cool if it had thawing properties on frozen stuff...I feel like a chump when I'm frozen and on fire. You could make different types of damage interact, like making the lightning gun shrapnal-explode frozen players! Lightning gun should also have stun to make it more lightningy and worthy of sharing the BFG slot.
Zombie idea sounds cool!
Quote from: thehighesttree on May 07, 2012, 08:56:04 AMZombie idea sounds cool!One of my mods has code for zombies that wander around, attack other people, and spawn new zombies when they kill someone.http://zeliepa.com/dna/files/quakechi1_2.zipFeel free to hack it out and use it.
I would like to see some old Q1 maps like th BTC clan used to run... really cool stuff.ack][/color]
There's a mappack with all Doom 1 Knee Deep in the Dead levels HERE that could be pretty fun if someone can remix them to have spawnpoints. Sometimes the ceiling height can be too low in doorways but it's pretty uncommon.Zombie idea sounds cool!
VaeVictis:i find it funny that you even consider grammar a sign of intelligence, that itself is a very uneducated claim