OpenFFA is a simple free-for-all deathmatch mod for Quake 2, an open source replacement for ‘RegularDM’ mode of OSP Tourney. Currently in development, it features familiar scoreboard and HUD, voting system, configurable map rotation support, high scores logging, ‘proper’ in-eyes chasecam support. Besides that, OpenFFA fixes some gameplay bugs and annoyances original Quake 2 game library has.
Quake2 Battleground was written with a single purpose in mind: clan matches.The mod is server-side only, and the server will enforce team skins, keep trackof team scores, and announce the winner at the end of a match. And multi-round matches are fully automated. Just tell the server what maps will be played, andit will do the rest! Of course, if you don't run matches, or there are nonegoing on, you can swith to deathmatch mode from within the mod and still have access to many of its optional enhancements.Switch between match mode and standard id deathmatch. If the mode is set to "match", the level will be restarted, players will be presented with the join menu, and players will not be able to touch weapons until a match is begun. If it is set to "dm", the teamplay features of this mod will be disabled. If it is set to "individual", the server will be switched to a mode similar to match mode, but without teams (i.e. a match-like FFA mode). If called with no arguments, the current battlemode will be printed.// use "individual" in place of "dm" to start in individual match modesv mode dm // or vote mode dm (in game)// Valid "dm" values are// 0 (weapons do not stay when picked up)// 1 (weapons stay)sv dm 0