Author Topic: Making NOISE in Quake2 (wav presets)  (Read 7741 times)

Offline TheBeastWithin

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Making NOISE in Quake2 (wav presets)
« on: October 12, 2010, 06:08:05 PM »
Plain and simple..
My brother and I used to play with ten wav file presets we could invoke with a keystroke during play.  We would both have the files in our Q2 directeries  (ie: Schwarzenegger saying, "I'll be Baack")  OR "Run Forest Run!"  type of stuff.

Can anyone comment on where I find the proceedure on how to do this?  Cnfg file alter, wave file placement in folder.. etc???

THANKS
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Offline VaeVictis

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Re: Making NOISE in Quake2 (wav presets)
« Reply #1 on: October 12, 2010, 06:13:27 PM »
put the sound file anywhere in your /quake2/baseq2 directory i believe...

then

bind key "play sound.wav"

example:

bind space "play fuckyou.wav"

but its essentially useless, no one will hear it but you
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Offline fdrjk

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Re: Making NOISE in Quake2 (wav presets)
« Reply #2 on: October 12, 2010, 06:48:22 PM »
I dunno about useless. I use it to play music :D
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Offline Zeppelin

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Re: Making NOISE in Quake2 (wav presets)
« Reply #3 on: October 12, 2010, 06:50:48 PM »
i put sounds in baseq2/sounds.

and in config:

bind x "play armor.wav"
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Offline peewee_RotA

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Re: Making NOISE in Quake2 (wav presets)
« Reply #4 on: October 12, 2010, 07:29:54 PM »
This feature was expanded in mods like Digital Paint and Action to allow the files to be heard by other users. It really is just a command to play CD tracks that was expanded to .wavs for presumably debug reasons.

It can be used for plenty of custom config needs. Things like playing the brain eye adjust sound for a sniper bind or starting item timer sound effects in TDM.

I'm surprised that Vae didn't know this. Master dueler.. SHAH!  :razzberry:
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Offline TheBeastWithin

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Re: Making NOISE in Quake2 (wav presets)
« Reply #5 on: October 12, 2010, 07:53:09 PM »
Yes, Yes..
As you say.. All people playing have to have the files, but when one guy plays them everyone hears them.
SO to clarify:
the wav files need to be put in baseq2/sounds folder?
I want to remake the F stops.. so I bind F1 "play (filename).wav"?

Anyone comment on this?  Correct?
Thanks
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Offline VaeVictis

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Re: Making NOISE in Quake2 (wav presets)
« Reply #6 on: October 12, 2010, 08:24:52 PM »
This feature was expanded in mods like Digital Paint and Action to allow the files to be heard by other users. It really is just a command to play CD tracks that was expanded to .wavs for presumably debug reasons.

It can be used for plenty of custom config needs. Things like playing the brain eye adjust sound for a sniper bind or starting item timer sound effects in TDM.

I'm surprised that Vae didn't know this. Master dueler.. SHAH!  :razzberry:

im well aware, im surprised you didnt know the tdm servers all have the play sound disabled through anticheat to disallow item timers... hence still leaving the command useless
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Offline TheBeastWithin

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Re: Making NOISE in Quake2 (wav presets)
« Reply #7 on: October 12, 2010, 10:53:19 PM »
what if anticheat is disabled?

If I'm not using anticheat, .. well.. it's not working anyway.... shoot...
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Offline Zeppelin

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Re: Making NOISE in Quake2 (wav presets)
« Reply #8 on: October 12, 2010, 11:00:58 PM »
Yes, Yes..
As you say.. All people playing have to have the files, but when one guy plays them everyone hears them.
SO to clarify:
the wav files need to be put in baseq2/sounds folder?
I want to remake the F stops.. so I bind F1 "play (filename).wav"?

Anyone comment on this?  Correct?
Thanks

correct! for me works!

baseq2/sounds/armor.wav


in your cfg add the line:
bind F1 "play armor.wav"

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Offline UUD-40

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Re: Making NOISE in Quake2 (wav presets)
« Reply #9 on: October 12, 2010, 11:45:57 PM »
what if anticheat is disabled?

If I'm not using anticheat, .. well.. it's not working anyway.... shoot...

I think its disabled by q2admin (play)... a server side setting.
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Offline Zeppelin

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Re: Making NOISE in Quake2 (wav presets)
« Reply #10 on: October 13, 2010, 11:22:51 AM »
uh?
play .wav allways worked for me in TS!
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Offline [BTF] Reflex

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Re: Making NOISE in Quake2 (wav presets)
« Reply #11 on: October 13, 2010, 11:35:37 AM »
Some tdm servers it still works

at dfil they work but ts-tournament10 they don't


and, for regular servers if you play a sound,  only you hear it.   

Some tasty admins would stuff all or some players a sound for certain events.
The best being arnold's "Stop whining"

There is a list of the sounds somewhere,  http://tastyspleen.net/~quake2/baseq2/sound/xquake/ 
Some are pretty funny.
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Offline peewee_RotA

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Re: Making NOISE in Quake2 (wav presets)
« Reply #12 on: October 13, 2010, 05:20:11 PM »
This feature was expanded in mods like Digital Paint and Action to allow the files to be heard by other users. It really is just a command to play CD tracks that was expanded to .wavs for presumably debug reasons.

It can be used for plenty of custom config needs. Things like playing the brain eye adjust sound for a sniper bind or starting item timer sound effects in TDM.

I'm surprised that Vae didn't know this. Master dueler.. SHAH!  :razzberry:

im well aware, im surprised you didnt know the tdm servers all have the play sound disabled through anticheat to disallow item timers... hence still leaving the command useless

Actually I'm unfamiliar with TDM server setups. I'm drawing my experience from Capture the Flag. The ORIGINAL competitive team game for quake 2.
 :busted:
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Offline VaeVictis

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Re: Making NOISE in Quake2 (wav presets)
« Reply #13 on: October 13, 2010, 10:59:23 PM »
what if anticheat is disabled?

If I'm not using anticheat, .. well.. it's not working anyway.... shoot...

I think its disabled by q2admin (play)... a server side setting.

its an anticheat setting not q2admin, people who dont run anticheat arent effected by it :/ more reason to get everyone on a level playing field by having everyone run anticheat...

Some tdm servers it still works

at dfil they work but ts-tournament10 they don't

i wasnt aware about the df servers allowing item timers... ill have to tell haunted, item timers are supposed to be disallowed in all nadl matches on all nadl config servers, and i believe that includes all the df servers

tdm is more fun and skillfull without item timers anyway...
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Offline [BTF] Reflex

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Re: Making NOISE in Quake2 (wav presets)
« Reply #14 on: October 14, 2010, 05:36:08 AM »
t4-noalias and tourney3 still have them as well,  but I would like at least one server to use my noob timer on :)
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