Author Topic: Quake 3 still worth it?  (Read 3506 times)

Offline [BTF]adam

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Quake 3 still worth it?
« on: December 27, 2009, 12:13:32 PM »
Had a hankering for some q3 the past few days, but I know quake live is out now, and I had a few games is a lot of fun, should I just continue with QL or is q3 still worth playing?
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Offline [BTF] Reflex

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Re: Quake 3 still worth it?
« Reply #1 on: December 27, 2009, 02:19:49 PM »
I dunno,  I went from q1 to q3,  played for a month and went back to q1.

Quake live also played for a bit then I got sucked into mapping,  but it's basically Q3.
tons of people to play too.

I vote you just stick with Quake live,  nobody reached the 250,000 frag count yet,  could be you  :D
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Offline [BTF]adam

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Re: Quake 3 still worth it?
« Reply #2 on: December 27, 2009, 03:41:02 PM »
I guess I will do, it's actually getting more fun the more I play. but it's just a distraction from my one true heartthrob. q2! and speaking of which, we haven't played in too long :P
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Offline peewee_RotA

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Re: Quake 3 still worth it?
« Reply #3 on: December 27, 2009, 04:54:11 PM »
I am not an avid fan of the q3 netcode or gameplay (therefore i suck at it). I will defend quake3 because id tech 3 is the biggest thing to happen to FPS since tech 1. I love quake 2, but there were a limited number of titles based on the engine. Tech 3 has a billion games based on it, with at least one coming out just last year.

So the major difference between q3 and QL is that q3 is mod-able. So if you're going for the same gameplay then stick with QL. But if you ever plan on making your own mod sometime in the future, the Q3 engine is a great place to start. Getting used to it now will just make modding things easier in the future. Well at least that is the fuzzy logic I use to justify the need to keep q3 in mind even though QL has all but replaced it. Basically QL came out as an upgrade of q3 rather than a new game in and of itself. Take that however you want it to mean.

After Q4's lame clone of Q3 deathmatch, taking shots at QL is a wasted insult. It's like calling Danny Devito short when Mickey Rooney is in the same room.



EDIT: According to claims on gossip sites Mickey Rooney is 5'1" and Danny Devito is 5'0". Who knew?  :lolsign:
« Last Edit: December 27, 2009, 05:13:37 PM by peewee_RotA »
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Offline magical pig

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Re: Quake 3 still worth it?
« Reply #4 on: December 30, 2009, 05:18:36 PM »
quake live still under dev for mac.

 :LAME:
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Offline [BTF]adam

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Re: Quake 3 still worth it?
« Reply #5 on: December 30, 2009, 05:53:18 PM »
bow to windows and embrace it as you would your long lost father.
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Offline magical pig

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Re: Quake 3 still worth it?
« Reply #6 on: January 10, 2010, 04:30:59 PM »
bow to windows and embrace it as you would your long lost father.

over my cold rotting corpse.
 :bananaw00t:
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Offline The Dreaming Dragon

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Re: Quake 3 still worth it?
« Reply #7 on: January 10, 2010, 07:01:09 PM »
I joined Quake Live last week,and since I also tried theQW:Enemy Territory demo it installed Punkbuster and the conflict has made me get booted out of every game I try playing. I am not sure how many Quake 3 servers are still out there now that Live has streamlined it all,but there may be a few...good luck.
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Offline The Happy Friar

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Re: Quake 3 still worth it?
« Reply #8 on: January 11, 2010, 05:08:29 AM »
if I want MP I'll either do Q2 or ETQW.  Both a lot of fun to play.  Q3A... while the mods were awesome & so are the graphics (still!), the game itself takes itself TO seriously.
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Offline asirus

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Re: Quake 3 still worth it?
« Reply #9 on: January 11, 2010, 12:27:14 PM »
the baseq3 game is crap. so if you have qlive don't change. if you want something closer to q2 movement you gotta try q3 + cpma (cpma took over OSP as popular gameplay mod) and try CPM mode. Double jumps, aircontrol, bunnyhopping etc.... if you did want to try make sure you have q3 + 1.32c patch + latest version of CPMA +maps....  cpma + maps are located at www.promode.org.... any other questions just im me.
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