Author Topic: Adding new map to Q2 Server  (Read 3805 times)

Offline Area51official

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Adding new map to Q2 Server
« on: April 26, 2009, 11:25:43 PM »
Are you guys open to adding new maps to the server? I got this cool one I just found if so. Otherwise, smell ya later.
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Offline [BTF] Reflex

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Re: Adding new map to Q2 Server
« Reply #1 on: April 27, 2009, 06:34:43 AM »
Kewl new or old maps are always welcome.

See the link below for upload instructions.

http://tastyspleen.net/quake/forums/index.php?topic=5077.msg55697#msg55697

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Offline peewee_RotA

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Re: Adding new map to Q2 Server
« Reply #2 on: April 27, 2009, 06:52:18 AM »
Are you guys open to adding new maps to the server? I got this cool one I just found if so. Otherwise, smell ya later.

If it is a map that you found and not made yourself, then chances are that it's already available on the mutant server via mymap.

If it is a new one, please follow the instructions on the above thread to upload it so that the Quadz can add it in, but also post the filename or a link to it here. I'd be happy to add it to the list of maps to review on the tastycast!
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Offline Area51official

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Re: Adding new map to Q2 Server
« Reply #3 on: April 27, 2009, 06:42:00 PM »
Here's the direct link to it on file planet: http://www.fileplanet.com/hosteddl.aspx?/planetquake/fms/files/quake2/1291/smb1.zip

Here's a link to see what this is: http://planetquake.gamespy.com/View.php?view=Quake2.Detail&id=1291

It's themed as the original NES Super Mario. Thought it funny. Would love to see this in the mymap rotation.
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Offline peewee_RotA

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Re: Adding new map to Q2 Server
« Reply #4 on: April 27, 2009, 07:51:21 PM »
Actually the creator posted that a while ago:
http://tastyspleen.net/quake/forums/index.php?topic=8282.0

But it is a very cool find. If I remember correctly it is only playable as a gloom map (no items, only 1 spawn, and too many inaccessible areas)

Is there a TS gloom server?
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Offline Area51official

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Re: Adding new map to Q2 Server
« Reply #5 on: April 27, 2009, 09:12:13 PM »
Ouch tested it out it is pretty weak in normal DM mode. I don't know much about Gloom. You'd think the creator would make it normal DM too. None of the spawns or teloports work, and with only the blaster... ~yawn~ Love sliding down the flagpole, lol.. I wish the pipes worked...
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Offline console

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Re: Adding new map to Q2 Server
« Reply #6 on: April 27, 2009, 11:46:51 PM »
None of the spawns or teloports work, and with only the blaster...

Anyone so inclined is welcome to make a .override file for it.

For those not familiar with overrides, they are a server-side file which can modify, add, or replace the entity spawns in a map.  Thus you can add or remove spawn points, teleporters, weapons, ammo, health, armor, powerups, ...

The great thing about .overrides, since the .bsp file is not modified and they are purely server-side files, no download is required on behalf of the players.

Here is the link where you paste the spawn list to create the .override file:

http://r-1.ch/r1q2gen.php

If anyone is interested, we can start an Override HOW-TO thread...


Regards,

:afro:

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Offline peewee_RotA

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Re: Adding new map to Q2 Server
« Reply #7 on: April 28, 2009, 03:20:39 AM »
If anyone is interested, we can start an Override HOW-TO thread...

That would be awesome. I think that there are lots of people interested, but too embarrassed to ask. Well I may be the only one too embarrassed to ask.. but still, a good idea!
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Offline Th0m@s29

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Re: Adding new map to Q2 Server
« Reply #8 on: October 03, 2009, 01:43:34 PM »
The server could always use more maps.
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