WallFly might work if he is an observerYou need to see the observer passoword for observer to work.to be an observer type on console -> observer Mypasswhat's the server observer_password for The Happy Friar's D-Day 4.1 ??
no HTTP downloading
OK, I am an idiot, I admit it...I still can't figure out how to add/goto a server in D-Day?
Quote from: X7[Q2C] on December 06, 2009, 04:41:41 AMWallFly might work if he is an observerYou need to see the observer passoword for observer to work.to be an observer type on console -> observer Mypasswhat's the server observer_password for The Happy Friar's D-Day 4.1 ??password's disabled. I commented it out in the server.cfg file, but I re-enabled it with the password "wallfly". Can't figure out how to have wallfly log in as observer either.
It's possible I can add the needed command(s) to wallfly's config for your server.
note, wallfly doesn't work still.
nope, doesn't work for me. Goto & invite say "invalid command".
there's not many special binds.
// GENERALbind r "reload" // Once your ammo runs out you need to reloadbind mouse2 "use weapon" // T R U E - S I G H T // When used, scopes and binoculars will go into zoom mode, and // guns will bring raise up for a realistic experience of // actually "looking down the sites" of a gun.// STANCEbind c "stance" // switch between stand/prone/crawl// AUTO-PICKUPbind q "autopickup" // Toggle to pickup items (Default OFF)// WEAPON SELECTIONbind 1 "use melee" // Knife and fistsbind 2 "use weapon2" // Secondary weaponbind 3 "use weapon1" // Primary weaponbind 4 "use grenades" // Grenades (you can only carry 2 of each type)bind 5 "use special" // Binoculars (officer), Morphine (medic)bind 6 "use pickup" // This bind is to switch to any weapon you picked up off the ground.bind 7 "use pickup"bind 8 "use pickup"bind 9 "use pickup"bind 0 "use pickup"bind e "weapnext"// DROP WEAPON (drops your gun and its ammo)bind BACKSPACE "drop weapon"// DROP GUN (drops only your gun)bind x "drop gun"// DROP AMMO (drops only ammo)bind z "drop ammo"// ARTYbind v "arty" //Call for artillary with binoculars (officer class only)// MENUSbind b "dday_menu_main" // Bring up the D-Day Main menubind n "dday_menu_team" // Bring up the D-Day Team Choose menubind m "dday_menu_class" // Bring up the D-Day Class Choose menu// PLAYER IDbind / "id" // Toggle player ID's (you can only see your own teams)//Shouldersbind F10 "i1"alias i1 "say_team Get on my shoulders!; shout shoulders1; bind F10 i2"alias i2 "say_team Get on my shoulders!; shout shoulders2; bind F10 i1"
i think technically, Day of Defeat is D-Day in HL1/2 engine.