Author Topic: Jump Mod Offline?  (Read 2991 times)

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Jump Mod Offline?
« on: June 22, 2009, 02:51:16 PM »
This is mainly pointed at Console, but others might know. Is there anyway to play the jumpmod offline? (without using the servers). I know about typing "game jump" into console. And everything works well except for a couple things. In order to add maps I have to type each individual map name into the file "maplist.ini". And my scores are not being saved. But the demos are being saved and work fine. SOme help would be nice and a file download of the TastySpleen server's maplist.ini file would be helpful.  :help:

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: Jump Mod Offline?
« Reply #1 on: June 23, 2009, 05:39:41 PM »
Hi,

I don't have an answer for why your scores are not being saved. :exqueezeme:

But, here is the maplist: http://tastyspleen.net/~quake2/jumpmaps/maplist.ini


Regards,

:afro:

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Re: Jump Mod Offline?
« Reply #2 on: June 28, 2009, 01:56:13 PM »
So there is no folder set aside in the jumpmod directory that handles scores? I know there are files for the demos, is there anything like the demo files that handles the scores/times for each level?

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: Jump Mod Offline?
« Reply #3 on: June 28, 2009, 02:40:55 PM »
Quote from: Nephi{MOD} on June 28, 2009, 01:56:13 PM
Quote from: Nephi{MOD} on June 28, 2009, 01:56:13 PM
So there is no folder set aside in the jumpmod directory that handles scores?

On our server, it uses the port number as a subdirectory.

I.e., the scores are stored in:

  jump/27940/...


Regards,

:afro:

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Re: Jump Mod Offline?
« Reply #4 on: July 01, 2009, 05:46:54 PM »
I checked the port folder in the "jump" directory and it was filled with these files with the extension ".t" I think that is the potential scores. When I open them up they just say something like...

"Jumpmod 067

10besttimes 0
10times 0 2"

Do I have to select the correct port in the console maybe? Something that might be messing up the times is that when I try and access the player setup menu I am denied because it says, "No valid player models". When i look in baseq2\players\... there are all the necessary player models there. Or maybe they are just corrupted. I don't mean to burden people but could someone upload just the plain and basic player models because Q2 doesn't recognize mine. Another thought is that when i look in console, it says "could not override file manual.ini". That sounds like a necessary file and could possibly be the reason for the scores not being saved. Any input would help guys, thanks.

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Re: Jump Mod Offline?
« Reply #5 on: July 02, 2009, 05:18:53 PM »
I have actually come across some new insight about this whole "Times/Scores" issue. It seems the culprit was the port number. In console i have to set the port to the correct number (which is the number of the port folder :)) by typing in for example "port 27910". Also I figured out if I want my times to be saved after i achieved them, I cannot just switch maps with the "map forkjumping" command, I have to do the "mapvote forkjumping" command. So I hope this helps other people who like to use the jumpmod offline. Happy Jumping!

(By the Way, I would still like those player models files because I am tired of looking at pitch black demo replays).  O.o

Offline lithiumjack

  • Full Member
  • ***
  • Posts: 141
    • View Profile
  • Rated:
Re: Jump Mod Offline?
« Reply #6 on: July 08, 2009, 05:08:15 PM »
hi, default admin is "admin super user 15"
mvote to change maps :)
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

El Box de Shoutamente

Last 10 Shouts:

 

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.
 

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM
 

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 12, 2024, 11:13:16 PM

Login with username, password and session length