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Messages - claire

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1
Quake / Re: Why Q2Pro over R1Q2
« on: July 13, 2016, 05:47:29 AM »
[...] Side note, if anyone wants to try Q2Pro on OS X, please give this a whirl. It requires that you have pak0.pak and friends installed in ~/.quake2/baseq2.

http://quetoo.org/files/Q2Pro.dmg

Kapolsky will be very happy, he's been using the stock 3.21 client...

2
Quake / Re: Why Q2Pro over R1Q2
« on: July 07, 2016, 03:16:16 PM »
I don't think he was accusing you of anything with juxtaposing those quotes, claire [...]

My apologies, I had to fight with multiple people over stupid shit today at work, so I've been on the defensive all day.

3
Quake / Re: Why Q2Pro over R1Q2
« on: July 07, 2016, 10:16:43 AM »
I'm fairly certain the latency issue is just in presentation. As muerte said, try forcing protocol 35, you can do this by appending the protocol number to the end of the connection string in the console:

connect 198.7.63.227:27910 35
connect 198.7.63.227:27910 36

If you have a good quality connection your ping should appear lower (slightly) and much more stable using 35. I've noticed my ping "cycles" using 36 where it starts out low and appears higher and higher and then goes back down and repeats. I've never noticed any affect on my gameplay, so I'm assuming it's related to this.


- lack of anticheat support
- source is available for downloading and compiling own q2pro client 

meaning
- you can add whatever you want to adopt client to your wishes (c) claire
- with few lines of codes q2pro becoming after compiling 'legal' wallhack client (c)Revo

both EDL admins and server owners in EU last EDL season


Meaning what exactly? I've never done anything questionable at all, in this community or in running EDL/EDGE. In fact I've worked very hard at staying impartial with all the drama the euro players try to stir up.  As for revo, I can't really say. Although impartiality is not really his strong suit.

I've never added anything to my q2pro client. I compiled my own (because I can) because I wanted to play with the IPv6 connectivity recently added. Actually since r1ch released a newly approved version of q2p with anticheat support I've been using that.



4
tastyspleen.net / Re: severe lagging and packet loss
« on: June 03, 2016, 11:49:41 AM »
Haha, I'm just joking. That's from one of my servers in France. This however is really me right now:


5
tastyspleen.net / Re: severe lagging and packet loss
« on: June 03, 2016, 10:14:05 AM »
  :?

6
tastyspleen.net / Re: European' Mute (at least) PLEAASSSSEEEE
« on: June 03, 2016, 10:02:53 AM »
...and he's back already still abusing wallfly spamming


http://pastebin.com/SALn962c

7
Q2 Training Camp / Re: Who wants me to be their Q2 duel bitch
« on: May 19, 2016, 05:09:56 PM »
I'm always looking for someone.  Where are you located? What times are you usually playing?

8
tastyspleen.net / Re: European' Mute (at least) PLEAASSSSEEEE
« on: May 18, 2016, 04:59:38 PM »
...it's just like random acts of e-terrorism or something.

lol

15:52:17 wallfly: Ban added.
::)

 :rockon:

9
My NJ server is housed with Choopa.net. They're probably out of your budget directly, but I'll look around to see if someone in their datacenter has cheaper servers.

I'm assuming you're looking for a dedicated server? If a KVM VPS would work buyvm.net is VERY good (in Choopa) and rather affordable.

For DC, I have a KVM directly with Leaseweb and they're awesome. I find that most euro players ping the best to DC. Players in NL can usually get low 80s.

For me (being in Upstate NY) I ping better to NJ, but not much:


C:\Users\joe>ping dc.packetflinger.com

Pinging dc.packetflinger.com [198.7.63.227] with 32 bytes of data:
Reply from 198.7.63.227: bytes=32 time=32ms TTL=53
Reply from 198.7.63.227: bytes=32 time=33ms TTL=53
Reply from 198.7.63.227: bytes=32 time=31ms TTL=53
Reply from 198.7.63.227: bytes=32 time=32ms TTL=53

Ping statistics for 198.7.63.227:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 31ms, Maximum = 33ms, Average = 32ms

C:\Users\joe>ping nj.packetflinger.com

Pinging nj.packetflinger.com [2605:6400:10:366::2] with 32 bytes of data:
Reply from 2605:6400:10:366::2: time=26ms
Reply from 2605:6400:10:366::2: time=26ms
Reply from 2605:6400:10:366::2: time=26ms
Reply from 2605:6400:10:366::2: time=26ms

Ping statistics for 2605:6400:10:366::2:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 26ms, Maximum = 26ms, Average = 26ms

And they seem like they're only really about 8ms apart:
[root@nj ~]# ping dc.packetflinger.com
PING dc.packetflinger.com (198.7.63.227) 56(84) bytes of data.
64 bytes from 198.7.63.227: icmp_seq=1 ttl=54 time=8.10 ms
64 bytes from 198.7.63.227: icmp_seq=2 ttl=54 time=7.88 ms
64 bytes from 198.7.63.227: icmp_seq=3 ttl=53 time=8.19 ms
64 bytes from 198.7.63.227: icmp_seq=4 ttl=54 time=8.00 ms
64 bytes from 198.7.63.227: icmp_seq=5 ttl=53 time=7.97 ms


I'm sad that T4 is gone, Kapolsky and I must have played thousands of duels on that server over the past few years.  It will be fondly remembered.  :beer:

10
tastyspleen.net / European' Mute (at least) PLEAASSSSEEEE
« on: May 18, 2016, 11:45:15 AM »
European' (the player) is constantly talking shit about daughter's "sexual exploits." You all might not know, but she is only 6 years old. He is fully aware of this though. I've put up with this for well over a year now, I've had enough.

Today he joins DM, goes spectator, changes his name to mine and continues on like usual. Then he starts abusing wallfly by having it spam invites to all connected servers as me.

I think he should be muted. Talking shit is one thing, assuming another player's identity and then abusing wallfly and all your other servers (and mine as I have 15 servers connected with wallfly) is something else. What does it take to get this guy muted? Nothing he has to say contributes at all to this community.

Logs from today:
http://pastebin.com/Sm55KW1m (useful lines highlighted)

Any help?  :please:

11
Quake / Re: New Anticheat Release
« on: May 11, 2016, 12:34:19 PM »
I can confirm the q2pro build with AC locks up if you do connect/reconnect or use goto with wallfly. On my windows 7 Pro x64 laptop. I'll try on my desktop when I get home. The client is also listed as "???" in the aclist output.

12
General Ownage / Re: Diable
« on: May 11, 2016, 12:31:48 PM »
I just tried the AC compatible q2pro build and it locks up anytime you do connect/reconnect or use the goto command with wallfly....


13
General Ownage / Re: Diable
« on: May 11, 2016, 12:14:16 PM »
This is what I said:

http://forum.tastyspleen.net/quake/index.php?topic=22152.msg219528#msg219528

This was all before AC was updated. I just found out about 5 minutes ago that r1ch put a AC-compatible version of q2pro up, if it works I totally plan on using it with AC loaded. The only reason I don't currently use AC is because r1q2 used to randomly lock up on my laptop. Who knows why, but it just got too annoying. I switched to q2pro and found it to be VERY customizable and under active (somewhat) developement. No brainer.

I just saw a youtube video today at lunch that showed someone's POV playing at DigitalFrag's NL server with a wallhack and AC loaded:
https://www.youtube.com/watch?v=3tVB_poUto8

There is tons of proof out there that shows AC wasn't infallible. There is this video, razer had a bunch of proof-of-concepts out there, haunted tried and was successful as connecting with a WH and AC loaded and more. That might not be the case now, who knows, we'll just have to wait to see what happens.

I know I don't cheat. The people who matter also know I don't cheat. Fuck everyone else. I don't need to constantly prove I'm legit, 99% of the players who call me a cheater are imbeciles who just can't understand how I know to throw rockets at the upper rocket launcher when they just got the shards by the lift. I MUST be cheating to know they'll come out up there.

That's why I've said what I've said in the past about AC while at the same time not using it myself.

14
Quake / Re: New Anticheat Release
« on: May 03, 2016, 12:44:45 PM »
Thanks!

15
Quake / Re: About Server Protection
« on: March 11, 2016, 04:33:09 PM »
Hey 5himmy. I can understand your frustration, I run the Packetflinger servers and know first hand how hard preventing cheaters has gotten.

Unfortunately anticheat is not quite as useful as it once was. By forcing anticheat (ac=2) you're basically limiting your community to only using windows 7 and below. It doesn't work with windows 8 (afaik) and just having anticheat.dll in your q2 folder will cause a client crash on windows 10. And that also means no linux or mac clients either. Since you have a small community, maybe that doesn't matter though...

So you're basically limited to using q2admin for the old aimbots and banning obvious cheaters by hand.

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