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Messages - claire

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1
Community Events / Re: TS500 2024 Edition - Quakecon Special
« on: August 14, 2024, 07:52:39 AM »

2
tastyspleen.net / Re: TS500 2023
« on: August 11, 2023, 10:24:05 AM »
Stats:

Map1: http://tastyspleen.net/quake/stats/ts500/20230810-map1-campcity-stats.txt
Map2: http://tastyspleen.net/quake/stats/ts500/20230810-map2-predm1-stats.txt

Multi-View Demo:

http://tastyspleen.net/quake/stats/ts500/20230810-map1-campcity.mvd2

To watch the demo, you will need a q2pro client. Save the demo to your baseq2/demos folder and type "mvdplay <demoname>". Once playback has start, you can use [ and ] to cycle through all the player POVs. A demo for the second map didn't end up recording, but that one never finished due to low turnout.


3
art, music, etc. / Re: Canadian illegal immigration invasion song
« on: June 12, 2023, 11:12:20 AM »
Rush was a favorite in my youth (still is), but like many things I stopped seeking out their newer stuff...

4
art, music, etc. / Re: Canadian illegal immigration invasion song
« on: June 12, 2023, 10:44:43 AM »
I think officially it's 6/4 and 7/4 alternating with an 8/4 thrown in there, but I know some people dislike the whole alternating thing so they might say 13/4

5
art, music, etc. / Re: Canadian illegal immigration invasion song
« on: June 12, 2023, 10:32:40 AM »
It's just 2 measures of 4/4 at the beginning

6
Quake / Re: M. the big liar
« on: May 07, 2023, 07:51:23 AM »

Care to explain this then?

Not really.

You've proven that any "evidence" you post can't be trusted and is probably made up or faked to fit your needs.

Nothing in that pak is a cheat. Feel free to move on with life.

7
Quake / Re: M. the big liar
« on: May 07, 2023, 04:43:27 AM »
Again, just because the 5 files failed, doesn't mean they're cheats, it just means their hashes are not known to that particular server. There is no BFG beep. The 5 files are the footsteps (4) and the rail hum. You know this because it said it in the console when the checks failed. Apparently he gave you the pak already, so then you should also know they're not cheats.

Multiple admins have looked at this pak, there is nothing wrong with it. It's not our pak, so we're not going to be uploading it anywhere. Is it copyrighted? Does it contain M's own personal work? I don't know, I don't really care. We've all wasted enough time and energy on this pointless garbage.

Maybe you should focus on improving your own game instead of constantly accusing anyone who gets a frag on you as a cheat.

8
Quake / Re: M. the big liar
« on: May 06, 2023, 01:13:39 PM »
We're not uploading it, it's not ours to share. If you want it, ask M. for it.

9
Skins, Models and Maps / Re: map crash in r1q2
« on: March 13, 2023, 12:31:53 PM »
seems like using fewer lightmaps would solve your issue

10
DOWNLOAD MAPS HERE !! / Re: Ultimate Map Collection (UMC)
« on: February 01, 2023, 06:11:02 AM »
This is great, thanks!

I've also been "working" on some kind of map collection website. Mostly just an index of the existing 3000+ maps available on the TS servers with searchable metadata (particular items, weapon counts, etc) and an intermission location screenshot. Nothing as in-detail as yours. One of these days I'll get around to finishing that.

11
This is awesome, thanks!

12
Quake / Re: EDL #13 - Signups Now Open
« on: November 03, 2022, 06:27:26 AM »
what happened to the EDL? is it gone?

I'm working on it...

13
Clan Battle Demos / Re: 2022 TDM Draft
« on: January 22, 2022, 11:53:58 AM »
Everyone's POV:

14
Quake / Re: Weapons doing next to no damage
« on: October 30, 2021, 07:57:29 AM »
Weapon and damage calculations are handled 100% at the server, not by the clients, so this is not a cheating issue. This is an aim issue. You're just not hitting the players as hard as you think you are.

You saw a freshly spawned player take 2 BFG shots and finished by a rocket, well if that person firing the BFG has no idea what their doing, those shots might not do as much damage as you think. I personally watched the BFG energy ball fly by my face on dm4 and it barely did any damage to me at all. The real damage happens when the ball hits the ground or a wall.

I get taken out with 2 blasta shots while I can empty entire clips of ammo on a freshly spawned player and they somehow live

No. Blasters do 15 damage, so if you got hit with 2 blaster shots you health was reduced by 30 (assuming you have no armor), you either had 29 health or got hit with something else and didn't notice.

I have personally emptied 5 direct hit rockets and splash damage and players still survive. granted there is mega and or armor on most maps but something just doesnt seem right here.

Maps like dm8 have red armor, megahealth, power screens and shards everywhere. It's possible the guy had mega (200hp), red armor (200), that's 400 health points plus some shards and or power armor, he could easily survive your 4-5 rockets or even 4-5 rails. If the player was waiting for someone to join, they could be running around just collecting armor shards for 10 minutes and have 700+ armor by the time you try to frag him.

My point is there are no cheats involved here, it's just game mechanics, aim and understanding how health/armor stack. Also don't forget some weapons have a touch of randomness to the damage they inflict: shotgun and supershotgun spread patterns are different for every shot, rockets do a random amount of damage within a range (both hits and splash), etc.

Do you have demos of these strange happenings? I suggest you record your games (always possible something awesome happens and you will then have a record to show), so then you can share. That goes a lot further than "one time this guy shot me with something and it did more damage than I thought it should...'

15
coop / Re: The-pot
« on: October 18, 2021, 07:52:59 AM »
Hello,

anyone know what happened to the coop server the-pot.xyz?

Thx

The dude running it shut it down. I forget who it was, but he told me a few weeks ago

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