Generic4: using basic OpenGL features and 4 GPU's conveyersGeneric6: using basic OpenGL features and 6 GPU's conveyersnVidia4: using nVidia's register combiners and 4 GPU's conveyersATI4: using ATI's fragment shaders and 4 GPU's conveyersATI6: using ATI's fragment shaders and 6 GPU's conveyersARB4: using ARB vertex and fragment programs and 4 GPU's conveyersARB6: using ARB vertex and fragment programs and 6 GPU's conveyersSimple render path for old GPUs with 2 conveyers; no lighting and shadows.
Bers@Q2 have a lot of render paths (quote from my booth):QuoteI recomend to use ARB6 for best image quality. Nvidia 4 GPUs is the best
I recomend to use ARB6 for best image quality.Â