when I see this all I can think of is Quadz, Jehar, or jdolan getting their mitts on it and getting something going with it so we can have some cool FFAs using random maps at Quake-Con 08. This would definatly create some good LAN action at Q-Con.
CAN ANYONE TELL ME HOW TO GET PERMISSION TO ATTACH FILES TO A POST?
It's ever so cool to see (positive) responses to my little Ben. Not sure what you mean by "real time". Don't know if Q2 could be made to be played in a map while it's being created - but that would be way cool - Q2 meets Dark City!What was done in Doom3? A random generator? Haven't heard of it, but I only recently got a computer capable of running anything better than Q2, so I'm a little behind the times on the newer games (Yes I know Doom3 is no longer a new game )
Yea, i didnt understand what you meant either. And, is there a random map generator for doom 3 too?
Quote from: Yendor on July 07, 2008, 07:24:48 AMCAN ANYONE TELL ME HOW TO GET PERMISSION TO ATTACH FILES TO A POST?Hi,No special permissions should be needed... just click the triangle to the left of "Additional Options..." below... (when posting)Regards,
it always says "Maximum attachment size allowed: 0 KB, per post: 4". Ben2.exe is 200KB.
OK, That's like five people that have noted the starts-under-elevators problem. So, I loaded Microsoft Visual Studio once again, and cracked into that ancient code, and Tada! a new version. (1.1). Fixed the items-under-lifts problem (since a lift will destroy any item placed under it, except player starts). Also fixed a couple other annoying bugs, mainly in how the settings are saved (no one else noticed). Very slight improvements in item placement (in fact, y'all likely won't notice any improvements! )Item placement process is VERY VERY slow. I mean really lame-ass slow. I plan to improve this greatly over the next couple weeks.
i love the idea of a server that generates new maps for each new game of DM. Puts everyone on the same playing field, and changes the strategy a bit. I think it would take up alot of Server and client HD space quickly, but i would love to see it in action. i guess what would be needed is a script that would create a map, then add that map to next in line in the map list.But seeing this BEN makes me think of a public server that creates maps, loads maps, then downloads the maps to clients to be played in an ever changing random string.