Author Topic: OpenTDM test running on tourney2  (Read 5587 times)

Offline console

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OpenTDM test running on tourney2
« on: August 30, 2007, 12:29:32 AM »
GREETINGS AND SALUTATIONS!

R1CH has been working on a new open source TDM mod.  We have a test version running now on tourney2.  The more y'all try it out and give feedback regarding bugs or feature requests, the better it will get.

More info from R1CH:
Quote from: R1CH
tourney2 is now running a test version of R1CH's OpenTDM mod, an open source replacement for OSP and Battle. Basic match functionality should be working fine and almost everything is votable too. There are also a few new options such as faster weapon switching speed and Quake3 style teleporters (no 'freezing' effect). If you have any bug reports or suggestions, make sure you post them on R1CHs forum (no registration required!) at www.opentdm.net
 
For a list of commands, type 'commands' in the console - many of them are the same as OSP so you should feel right at home. A few important ones:
 
vote gamemode <tdm/itdm/1v1>
You can vote to change the game mode to instagib TDM or 1v1 duel.
 
settings
Show the current status of all the votable match settings.

Thanks R1CH !!


Regards,

:afro:


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Offline [BTF]Defiant!

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Re: OpenTDM test running on tourney2
« Reply #1 on: August 30, 2007, 07:24:53 AM »

Thanks guys!

"Open"TDM means that the code can be updated, whereas the code to OSP isn't available.  So even though everything may not be perfect yet, it can be fixed and improved to surpass OSP.

One little thing I noticed is that it isn't set to allow timelimit voting during a match.
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Offline haunted

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Re: OpenTDM test running on tourney2
« Reply #2 on: August 30, 2007, 08:00:47 AM »
Hmm, i tested out all the vote cmds and that one worked defiant..
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Offline DaHanG

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Re: OpenTDM test running on tourney2
« Reply #3 on: August 30, 2007, 12:03:15 PM »
nice new signature,  :lolsign:
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Offline R1CH

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Re: OpenTDM test running on tourney2
« Reply #4 on: August 31, 2007, 09:25:12 PM »
Now also tourney4. There is no escaping the bugs!

 :sorry:

Please post any feature suggestions / bug reports at www.opentdm.net - no registration required. Some "basic" things are still yet to make it in, eg a proper spectator / team scoreboard, stats, better / customizable hud, hitsounds and other popular features from the other TDM mods.
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Offline R1CH

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Re: OpenTDM test running on tourney2
« Reply #5 on: September 01, 2007, 09:20:39 PM »
A poll about in-eyes spectator mode! Oh my:
http://www.r1ch.net/forum/index.php?topic=1414.0
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Re: OpenTDM test running on tourney2
« Reply #6 on: March 06, 2008, 09:18:39 AM »
GREETINGS AND SALUTATIONS!

R1CH has been working on a new open source TDM mod.  We have a test version running now on tourney2.  The more y'all try it out and give feedback regarding bugs or feature requests, the better it will get.

More info from R1CH:
Quote from: R1CH
tourney2 is now running a test version of R1CH's OpenTDM mod, an open source replacement for OSP and Battle. Basic match functionality should be working fine and almost everything is votable too. There are also a few new options such as faster weapon switching speed and Quake3 style teleporters (no 'freezing' effect). If you have any bug reports or suggestions, make sure you post them on R1CHs forum (no registration required!) at www.opentdm.net
 
For a list of commands, type 'commands' in the console - many of them are the same as OSP so you should feel right at home. A few important ones:
 
vote gamemode <tdm/itdm/1v1>
You can vote to change the game mode to instagib TDM or 1v1 duel.
 
settings
Show the current status of all the votable match settings.

Thanks R1CH !!


Regards,

:afro:




Its OSP tourney there now.

Why did quadz put that shit back?

Opentdm is so much better.

 :???:
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Offline naymlis

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Re: OpenTDM test running on tourney2
« Reply #7 on: March 06, 2008, 02:31:42 PM »
because he switched it to another server, tourney4
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Re: OpenTDM test running on tourney2
« Reply #8 on: March 07, 2008, 04:10:45 AM »
because he switched it to another server, tourney4

But he had opentdm both on tourney2 and
tourney4 for a few months ago.

 :P
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Offline haunted

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Re: OpenTDM test running on tourney2
« Reply #9 on: March 07, 2008, 07:42:54 AM »
because he switched it to another server, tourney4
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Offline naymlis

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Re: OpenTDM test running on tourney2
« Reply #10 on: March 07, 2008, 09:12:16 AM »
many players have been complaining about some little things (cant invite ppl to teams during games) and some big things (hyperblaster stops you from moving when getting hit in air and on ground). I'm guessing thats one of the reasons its only on one server atm.. once r1ch fixes most of the bugs and adds missing features it will probably replace all the servers' mods, but don't take my word on it.
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Offline reaper

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Re: OpenTDM test running on tourney2
« Reply #11 on: March 07, 2008, 10:36:00 AM »
Quote from: naymlis
I'm guessing thats one of the reasons its only on one server atm.. once r1ch fixes most of the bugs and adds missing features it will probably replace all the servers' mods, but don't take my word on it.

way to make us believe your OpenTDM propoganda.

 :busted:
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Offline console

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Re: OpenTDM test running on tourney2
« Reply #12 on: March 07, 2008, 12:41:32 PM »
many players have been complaining about some little things (cant invite ppl to teams during games) and some big things (hyperblaster stops you from moving when getting hit in air and on ground). I'm guessing thats one of the reasons its only on one server atm.. once r1ch fixes most of the bugs and adds missing features it will probably replace all the servers' mods, but don't take my word on it.

This is essentially it, yes.  Initially removing OpenTDM from tourney2 was an unplanned consequence of migrating everything to the new server hardware in January.  But I ended up leaving it that way--partly out of laziness, and partly because of the number of gameplay issues that were being reported about OpenTDM, including the ones naymlis mentions above.

I need to follow through and gather up the various OpenTDM issues people have raised, and post them all in one place...


Regards,

quadz
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Offline reaper

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Re: OpenTDM test running on tourney2
« Reply #13 on: March 07, 2008, 02:21:07 PM »
i'm sure R1CH didn't anticipate that the slighest things would annoy the fuck out of us.

I always forget what the problem was, so I can't report it, but we should be more dilligent, and with R1CH's hard work, make it the best mod!
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Offline Kyper

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Re: OpenTDM test running on tourney2
« Reply #14 on: March 07, 2008, 07:39:58 PM »
Heh the hyperblaster glitch sounds pretty cool. Does it make the HB more effective/a better weapon if you use it for hindering movement?
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