Author Topic: C/C++ programmers.. need some help.  (Read 20672 times)

Offline reaper

  • Opulent Member
  • *
  • Posts: 2872
  • Nice night for a walk, eh? - Nice night for a walk
    • View Profile
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #30 on: March 27, 2007, 10:41:00 PM »
console! you didn't answer my question, or is that a difficult thing to do because you'd have to get into details : (((((
i would really like to know
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #31 on: March 27, 2007, 10:45:58 PM »
I don't believe I have to write a whole new format for xml. All I have to do is modify the popup menu so the drop down contains .txt along with .xml thats it.

Wrong, sorry... :(

Your assignment says: "You are required to develop simple format for TXT files to import and export messages."

That doesn't mean save an XML file with a .txt extension on the filename.  :(


Regards,

quadz



  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #32 on: March 27, 2007, 10:51:09 PM »
I don't believe I have to write a whole new format for xml. All I have to do is modify the popup menu so the drop down contains .txt along with .xml thats it.

Wrong, sorry... :(

Your assignment says: "You are required to develop simple format for TXT files to import and export messages."

That doesn't mean save an XML file with a .txt extension on the filename.  :(


Regards,

quadz





dammit..  :frustration:

well I doubt I'll get it.. we'll see, I still have until 1pm est tomorrow.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline reaper

  • Opulent Member
  • *
  • Posts: 2872
  • Nice night for a walk, eh? - Nice night for a walk
    • View Profile
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #33 on: March 27, 2007, 10:54:53 PM »
when nautica compiled the source, he originally got the error - i undefined - until he specified the compiler option you mentioned

Quote from: quadz
Well let's ignore the warnings for now.  That error above means the program was written using old-ass non-standard lamebrain scoping rules for variable scoping in for-loops.

You can add some command line flag to turn on that old crappy mode...

It's related to this, from cl /?

  /Zc:arg1[,arg2] C++ language conformance, where arguments can be:
      forScope - enforce Standard C++ for scoping rules
      wchar_t - wchar_t is the native type, not a typedef

...but it looks like maybe VC 2005 has finally defaulted to the standard, instead of the non-standard behavior.  So you will need to specify /Zc:something to turn on the old crappy behavior.

Quote from: reaper
it seems to me you said something like this:
« Last Edit: March 27, 2007, 10:56:38 PM by reaper »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #34 on: March 27, 2007, 10:55:56 PM »
console! you didn't answer my question, or is that a difficult thing to do because you'd have to get into details : (((((
i would really like to know

Oh... I didn't see your question.  I guess you modified your post to add it afterward...

hmm, what exactly is the compiler saying, i'm interested in this stuff, because eventually i'm going to start learning it.  it seems to me you said something like this:  in C you have to declare function prototypes, in C++ you don't, but the compiler is enforcing the old rules.  except we are talking about how variables are declared, and within loops, currently the compiler is asking the variables to be passed to, or declared within the function?

Well... it has to do with declaring variables inside a for-loop.

Using microsoft's crappy non-standard way (which used to be the default for their compilers) it worked like this:

int main ()
{
    for (int i = 99;  i > 0;  --i) {
      printf("%d bottles of beer on the wall!\n");
    }

    i = 123;   // old crappy rules: this is OK because 'i' was declared above in the for-loop

    return i;
}


But, with the standard for-loop scoping rules, any variables like 'i' declared within the for-loop, only exist within the scope of the for-loop.  So that "i = 123" above would be an error with the standard scoping rules, because 'i' would not be declared in that outer scope.

The standard rules are much nicer than microsoft's lameass sloppy ones.  Amazingly it's only taken MS like 15 years to finally catch up and make the standard rule the default.  ::)


Regards,

quadz

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #35 on: March 27, 2007, 11:03:24 PM »
quadz can I borrow your brain for a few hours?  :please: lol
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline reaper

  • Opulent Member
  • *
  • Posts: 2872
  • Nice night for a walk, eh? - Nice night for a walk
    • View Profile
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #36 on: March 27, 2007, 11:05:10 PM »
ah , okay cool thanks, good to know what the hell the is going on.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #37 on: March 27, 2007, 11:08:49 PM »
After I have successfully completed my assignment (yeah thats a joke lol)

I am to add this to the program.

Code: [Select]
The source code that you change or add (delete) in the project should conform to the following standard:
1. You should define somewhere in the source code you own macro like #define YOUR_NAME
2. If you modify the source code you should apply the following template:

#ifdef YOUR_NAME
{The source code modified}
#else
{The version of source code before modification}
#endif

Any ideas where the hell I'm suppose to put this?
...man 3 more weeks and this class is over  :righteous:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #38 on: March 27, 2007, 11:10:17 PM »
i thought you had to do everything explicitly in C - int, struct, whatever.. 

Actually, look again at that for-loop in my example:  for (int i = 99; .............


:evilalien:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #39 on: March 27, 2007, 11:17:02 PM »
I am to add this to the program.

Code: [Select]
The source code that you change or add (delete) in the project should conform to the following standard:
1. You should define somewhere in the source code you own macro like #define YOUR_NAME
2. If you modify the source code you should apply the following template:

#ifdef YOUR_NAME
{The source code modified}
#else
{The version of source code before modification}
#endif

Yeah, that's pretty common.

Usually this goes in a header file:

#define NAUTICA_WAS_HERE   // define this to compile in new features


Then, everywhere you add new features to the code:

#ifdef NAUTICA_WAS_HERE
  // do cool new stuff
#else
  // do old stuff
#endif


Regards,

quadz
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #40 on: March 27, 2007, 11:19:03 PM »
awesome.. thanks.. well thats 10pts right there, 90 more to go  :lolsign:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #41 on: March 27, 2007, 11:27:26 PM »
quadz, have you looked at BCMenu.cpp at all. It seems logical that this is where the menu system calls for the dialog box

Code: [Select]
BOOL BCMenu::SetMenuText(UINT id, CString string, UINT nFlags/*= MF_BYPOSITION*/ )
{
BOOL returnflag=FALSE;

if(MF_BYPOSITION&nFlags)
{
UINT numMenuItems = m_MenuList.GetUpperBound();
if(id<=numMenuItems){
#ifdef UNICODE
m_MenuList[id]->SetWideString((LPCTSTR)string);
if (numMenuItems > 12) {
m_MenuList[1]->SetWideString ((LPCTSTR) CTranslate::ReadString (1, "Import / Export (xml / txt)"));
m_MenuList[2]->SetWideString ((LPCTSTR) CTranslate::ReadString (4, "Upload / Download"));
m_MenuList[6]->SetWideString ((LPCTSTR) CTranslate::ReadString (9, "Restore"));
}
#else
m_MenuList[id]->SetAnsiString(string);
if (numMenuItems > 12) {
m_MenuList[1]->SetAnsiString (CTranslate::ReadString (1, "Import / Export (xml / txt)"));
m_MenuList[2]->SetAnsiString (CTranslate::ReadString (4, "Upload / Download"));
m_MenuList[6]->SetAnsiString (CTranslate::ReadString (9, "Restore"));
}

#endif
returnflag=TRUE;
}
}
else{
int uiLoc;
BCMenu* pMenu = FindMenuOption(id,uiLoc);
if(NULL!=pMenu) returnflag = pMenu->SetMenuText(uiLoc,string);
}
return(returnflag);
}

or am I just imagining and not knowing what the hell I'm talking about?
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #42 on: March 27, 2007, 11:41:16 PM »
quadz, have you looked at BCMenu.cpp at all. It seems logical that this is where the menu system calls for the dialog box

Yeah, that does look like it... although, why it makes a special case for menu items > 12 is a mystery to me.

I think you might be more concerned with adding items to the SUB menu, though, like:

Code: [Select]
P:\code\A Note\Source\MainFrm.cpp(72): ON_COMMAND(ID_TRAYMAIN_IMPORTEXPORT_IMPORT, OnTraymainImportexportImport)
P:\code\A Note\Source\MainFrm.cpp(74): ON_COMMAND(ID_TRAYMAIN_IMPORTEXPORT_EXPORT, OnTraymainImportexportExport)
P:\code\A Note\Source\MainFrm.cpp(881):void CMainFrame::OnTraymainImportexportImport()
P:\code\A Note\Source\MainFrm.cpp(909):void CMainFrame::OnTraymainImportexportExport()
P:\code\A Note\Source\MainFrm.cpp(911):// Export notes
P:\code\A Note\Source\SystemTray.cpp(867): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_IMPORT, CTranslate::ReadString (2, "Import"), MF_STRING);
P:\code\A Note\Source\SystemTray.cpp(868): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_EXPORT, CTranslate::ReadString (3, "Export"), MF_STRING);
P:\code\A Note\Source\MainFrm.h(102): afx_msg void OnTraymainImportexportImport();
P:\code\A Note\Source\MainFrm.h(104): afx_msg void OnTraymainImportexportExport();


My guess is you'd want to make those existing:

Quote
A Note\Source\SystemTray.cpp(867): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_IMPORT, CTranslate::ReadString (2, "Import"), MF_STRING);
A Note\Source\SystemTray.cpp(868): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_EXPORT, CTranslate::ReadString (3, "Export"), MF_STRING);

into:

Quote
A Note\Source\SystemTray.cpp(867): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_IMPORT_XML, CTranslate::ReadString (2, "Import XML"), MF_STRING);
A Note\Source\SystemTray.cpp(868): a->SetMenuText (ID_TRAYMAIN_IMPORTEXPORT_EXPORT_XML, CTranslate::ReadString (3, "Export XML"), MF_STRING);

... and then add your own "Import TEXT" and "Export TEXT" additional menu items...


Regards,

quadz


« Last Edit: March 27, 2007, 11:44:18 PM by console »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [N]auTiCa

  • Jr. Member
  • **
  • Posts: 99
    • View Profile
    • Extreme Online Gaming
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #43 on: March 27, 2007, 11:58:32 PM »
I will modify that part of the code for now and probably get some sleep so I can get up early and continue finishing up whatever I can.. it's almost 3am.

Thanks for your help tonight quadz, I'll be back tomorrow morning with an update on how far I've come along.. hopefully you will be on tomorrow morning to help with any last questions I might have  :) Have a good night.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Clan ^K][L^  co-leader! www.clankil.com
dC member! www.monsterkill.org

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: C/C++ programmers.. need some help.
« Reply #44 on: March 28, 2007, 12:04:36 AM »
Thanks for your help tonight quadz, I'll be back tomorrow morning with an update on how far I've come along.. hopefully you will be on tomorrow morning to help with any last questions I might have  :) Have a good night.

Good luck, man... I'll try to be on early but I dunno, I'll be up late coding, myself (midnight now.)


Regards,

:afro:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

El Box de Shoutamente

Last 10 Shouts:

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 22, 2024, 09:43:54 PM

Login with username, password and session length