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Crosshairs - a whole bunch
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Topic: Crosshairs - a whole bunch (Read 5341 times)
PANTONE 7717C
Swanky Member
Posts: 565
Rated:
Crosshairs - a whole bunch
«
on:
September 07, 2006, 06:36:56 PM »
>
crosshairs.zip
After a few hours of clicking, staring and drooling (in other words idiot-therapy) I ended up with this set of 21 crosshairs.
Nothing terribly spectacular as they're basicly just a handful pixels but there might just be something there you'd like to try ingame.
Few instructions for the average Joe:) To edit or make a pakfile use something like
PakScape.
Rename the crosshairs you like to use form the set to ch1, ch2 or ch3. (or ch1.pcx, ch2.pcx, ch3.pcx if you have enabled file extensions). Custom crosshairs can only be read from a 'pics' folder within a pakfile so if you're making a new pak just make a new folder with PakScape, call it pics and copy/paste 3 crosshairs in there. Then save it as pak#. If you want to try out more crosshairs you're going to have to replace them in the pakfile.
If you use the standard 3.20 client you can only use up to 9 .paks, where files from the pak with a higher number will overwrite the files from lower numbered paks. So if for instance if you already have custom crosshairs in pak5.pak then the new ones must be in a pakfile with a higher number. Most newer clients also read .png files, so if you'd like to use a .png crosshair you dont have to rename the .pcx crosshairs. Those clients will automatically use the .png versions if found.
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: Crosshairs - a whole bunch
«
Reply #1 on:
September 07, 2006, 07:43:01 PM »
These are great! thanx bro!
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[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
!
Rated:
Re: Crosshairs - a whole bunch
«
Reply #2 on:
September 07, 2006, 11:21:12 PM »
I dunno who made the one I use now,
«
Last Edit: September 07, 2006, 11:26:25 PM by {SX}Reflex
»
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
Om3ga
Opulent Member
Posts: 2649
such society do exist.
Rated:
Re: Crosshairs - a whole bunch
«
Reply #3 on:
September 07, 2006, 11:28:00 PM »
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Dallas/Fort Worth, here i cum.
[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
!
Rated:
Re: Crosshairs - a whole bunch
«
Reply #4 on:
September 07, 2006, 11:30:00 PM »
you dont like crosshairs?
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
Om3ga
Opulent Member
Posts: 2649
such society do exist.
Rated:
Re: Crosshairs - a whole bunch
«
Reply #5 on:
September 08, 2006, 12:02:11 AM »
Quote from: {SX}Reflex on September 07, 2006, 11:30:00 PM
Quote from: {SX}Reflex on September 07, 2006, 11:30:00 PM
you dont like crosshairs?
dont give a shit.
useless if it aint helping me aim.
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Dallas/Fort Worth, here i cum.
jägermonsta
Brobdingnagian Member
Posts: 4441
Bigger Than Jesus
Rated:
Re: Crosshairs - a whole bunch
«
Reply #6 on:
September 08, 2006, 05:44:45 AM »
real thugs don't aim. hold the gun sideways and pull the triggle a bunch. that's thug.
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X'tyfe
Phenomenally Prodigious Member
Posts: 3587
Yep
Rated:
Re: Crosshairs - a whole bunch
«
Reply #7 on:
September 08, 2006, 07:44:57 AM »
not bad, will take alook later
im also using bullz ones, but i modded them a bit
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PANTONE 7717C
Swanky Member
Posts: 565
Rated:
Re: Crosshairs - a whole bunch
«
Reply #8 on:
September 08, 2006, 11:47:36 AM »
Thx. Personally i dont like big ass distracting xhairs, they 'get in the way', so I tried to keep 'em small.
Yo Slowm3ga, you can KMWA
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[BTF]adam
Brobdingnagian Member
Posts: 4047
Rated:
Re: Crosshairs - a whole bunch
«
Reply #9 on:
September 08, 2006, 12:03:52 PM »
I'm using the first white one in the PNG xhairs, works kinda well for me
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inhuman
Guest
Re: Crosshairs - a whole bunch
«
Reply #10 on:
September 08, 2006, 05:44:47 PM »
ooh thx pan!
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gestolis
Newbie
Posts: 12
Rated:
Re: Crosshairs - a whole bunch
«
Reply #11 on:
October 26, 2006, 07:16:50 PM »
i don't understand how to put the crosshair in the folder or in what way can someone explain me step by step?
please
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