Author Topic: Weapstay  (Read 4953 times)

Offline Fnuggles

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Weapstay
« on: June 06, 2005, 12:16:13 PM »
Hi.

I've recently discovered these servers after a 2 year break from Q2 and they're great  ;D Especially Mutant, I've always lurved custom maps.

Just a small suggestion though, which is sure to be rebuffed I'm sure ...  ::)

How about turning weapstay off on Mutant? I can see why it has to be on for the Vanilla server to keep it newbie friendly but since Mutant is publicised as being "experimental" peeps will perhaps expect things to be different.

IMHO weap respawn is a much more skillful game and I personally enjoy it a LOT more.  Benefits are a) it cuts out the vast majority of the camping and spamming and b) a lot more of the map gets to see action rather than just the familiar weapstay hotspots. If there is a downside it is that games become slower and take longer to hit fraglimit. Personally I wouldn't call that a downside at all though ...


Fnug (male skin), Fnuggles (female skin)

P.S. I am in the UK hence my silly ping ...
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Offline 10zx

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Re: Weapstay
« Reply #1 on: June 07, 2005, 11:09:54 AM »
Hi.

I've recently discovered these servers after a 2 year break from Q2 and they're great
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Offline chacal

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Re: Weapstay
« Reply #2 on: June 07, 2005, 11:13:23 AM »
I totally disagree..

I think weapons should stay.. (but removing BFG in all maps)..

I dont think there's a lot of camping @ mutant..... cuz @ vanilla... it's CAMPorama


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Chacal

Offline Laurelin

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Re: Weapstay
« Reply #3 on: June 07, 2005, 11:17:29 AM »
Yeah you don't weapstay off in FFA.

Half the players would be blasting. Even those who'd get guns would run out of ammo after 30secs.
There is too much firing potential.
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Offline 10zx

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Re: Weapstay
« Reply #4 on: June 07, 2005, 11:26:48 AM »
Mmmmmmmmm spam
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Offline QuakeDuke

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Re: Weapstay
« Reply #5 on: June 07, 2005, 11:41:43 AM »
Yeah you don't weapstay off in FFA.
Half the players would be blasting. Even those who'd get guns would run out of ammo after 30secs.
There is too much firing potential.

I remember (plug in strains of violins wafting across the rolling green hills and dancing nymphs tossing daisies around, here) when I first started playing on servers there were no servers (at least very few) that had wepstay enabled - it was a much different way of playing than now. Teams players could really clean up :)

Oh well... so goes life...

Soft strains of music wafting across the glen and we hear a voice singing: "I'm going through chaaaaannnngggessss...."

QD
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Offline 4u2superdave

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Re: Weapstay
« Reply #6 on: June 07, 2005, 05:57:03 PM »
Rofl, Element, hanging out at the rail is what GX'ers call weapon control. DM players refer to that as camping the rail.  Easy way to get frags, but most DM players consinder it cheap as hell.
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Offline M^tster

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Re: Weapstay
« Reply #7 on: June 07, 2005, 06:00:32 PM »
It is cheap in dm terms...one vs one thats weapon control..and a diff story...I think WS should stay ws+, myself.
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Its not just about my dream of doing nothing, its about all of us.

Offline Fnuggles

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Re: Weapstay
« Reply #8 on: June 08, 2005, 01:21:37 PM »
I thought I'd be in a minority here  :)

It doesn't really matter, it's only actually dm1-8 where weapstay really annoys me. dm2 in particular.

But ... I still maintain it is a much more skillful and enjoyable game. It can give the HPBs a better chance too, not there are many of us about these days.

Also, I actually find ammo to be far more of a problem with weapstay on some maps. You are almost penalised for staying alive, lol.

About Element's comment - the main reason you could rack up frags so quick is because in weapstay people automatically run for the nearest power weapon after spawning. Whereas, with weap respawn the tendency is to hide for a bit, grab some armor and try to scrounge up a useful secondary weapon (grenades being the favorite) before heading for the hot spots. The effect of this is that a) one shot rail kills are slightly reduced, b) the secondary weapons actually come into play and c) the whole map gets used.

As far as lots of people being stuck with blaster, yes this can be true. It's not necessarily a bad thing though. Some of the most fun games I've had were on dm7 with weapstay off. The sheer ridiculousness of blasting away for hours to kill someone just makes you laugh after a while.

Anyway, thanks for listening. I know I'm not going to win the argument but had to try ... :)
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Offline Art

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Re: Weapstay
« Reply #9 on: June 08, 2005, 02:43:14 PM »
I thought I'd be in a minority here
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Offline 10zx

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Re: Weapstay
« Reply #10 on: June 08, 2005, 03:04:11 PM »

About Element's comment - the main reason you could rack up frags so quick is because in weapstay people automatically run for the nearest power weapon after spawning. Whereas, with weap respawn the tendency is to hide for a bit, grab some armor and try to scrounge up a useful secondary weapon (grenades being the favorite) before heading for the hot spots. The effect of this is that a) one shot rail kills are slightly reduced, b) the secondary weapons actually come into play and c) the whole map gets used.


even with weapon stay off, they would still run to the powerful gun hoping it would be there.. how many times do peopel go for the mega in Q2DM3 or Q2DM5, just to see it's not there.. the difference between FFA and TDM players is that FFA just wing it, where TDM players stratigize.  FFA people strive for score, not ability to stay alive.
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Offline QuakeDuke

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Re: Weapstay
« Reply #11 on: June 09, 2005, 11:51:11 AM »
the difference between FFA and TDM players is that FFA just wing it, where TDM players stratigize.  FFA people strive for score, not ability to stay alive.

Finally...

props Element....

QD
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Offline BigTrucK

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Re: Weapstay
« Reply #12 on: June 09, 2005, 08:46:17 PM »
omg plz take out the BFG...  when I hit the vanilla server all the skillLess newbs always coming around spamming that goddamn gun.  Sux when you finally get a good weap like the r/l or r/g and wham, a big green ball O spam takes you out.
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Offline Fnuggles

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Re: Weapstay
« Reply #13 on: June 10, 2005, 05:33:19 AM »
The BFG is a lot less of a problem when it only appears every 30 secs.

Ditto the pill spammer ...


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