// generated by quake, do not modifyalias smiles "say :D; bind v smiles2"alias smiles2 "say d:; bind v smiles3"alias smiles3 "say :p; bind v smiles4"alias smiles4 "say :); bind v smiles"bind TAB "inven"bind ENTER "invuse"bind ESCAPE "togglemenu"bind SPACE "say_team ] $$loc_here ["bind ' "invdrop"bind * "+movedown"bind + "sizeup"bind , "+moveleft"bind - "sizedown"bind . "say :("bind / "join 2m; join 2m; join 2m; join 2m"bind 0 "use BFG10K"bind 1 "NRG"bind 2 "NLR"bind 3 "SSG"bind 4 "NUR"bind 5 "NMR"bind 6 "NL"bind 7 "NA"bind 8 "NSG"bind 9 "NUG"bind = "sizeup"bind [ "invprev"bind ] "invnext"bind ` "toggleconsole"bind a "+moveleft"bind b "nha"bind c "RG"bind d "+moveright"bind e "GL"bind f "HB"bind g "GREN"bind h "wave 0"bind i "use invulnerability"bind j "wave 1"bind k "wave 2"bind l "wave 3"bind m "say_teamace $red [NEGATIVE/CANT HELP]"bind n "say_teamace $arw [ROGER/ON MY WAY]"bind o "ff"bind p "use power shield"bind q "CG"bind r "RL"bind s "+back"bind t "messagemode"bind u "wave 4"bind v "smiles"bind w "+forward"bind x "score"bind y "messagemode2"bind z "play weapon.wav"bind ~ "toggleconsole"bind BACKSPACE "invdrop"bind UPARROW "+forward"bind DOWNARROW "+back"bind LEFTARROW "+left"bind RIGHTARROW "+right"bind ALT "+movedown"bind CTRL "play armor.wav"bind SHIFT "+speed"bind CAPSLOCK "say d:"bind F1 "cmd help"bind F2 "menu_savegame"bind F3 "menu_loadgame"bind F4 "menu_keys"bind F5 "say_team Quad Taken; play quad.wav"bind F6 "say_team Quad 30"bind F7 "say_team Quad Available"bind F8 "say_team Enemy Quad; play quad.wav"bind F9 "echo Quick Loading...; wait; load quick"bind F10 "say_team Red Armor Available"bind F11 "say_team Yellow Armor Available"bind F12 "say_team Megahealth Available"bind INS "+klook"bind DEL "+lookdown"bind PGDN "+lookup"bind PGUP "messagemode"bind END "centerview"bind KP_END "crosshair 1"bind KP_PGDN "sky black"bind KP_INS "accuracy"bind KP_SLASH "+movedown"bind MOUSE1 "+attack"bind MOUSE2 "+moveup"bind MOUSE3 "+EN"bind MWHEELDOWN "fov 114; sensitivity 10; cl_gun 0"bind MWHEELUP "fov 94; sensitivity 9; cl_gun 1"bind PAUSE "pause"alias WUG "say_team $red WEAK ENEMY ] UNDERGROUND ["alias WSG "say_team $red WEAK ENEMY ] SSG ["alias WA "say_team $red WEAK ENEMY ] ARENA ["alias WL "say_team $red WEAK ENEMY ] LIFT ["alias WMR "say_team $red WEAK ENEMY ] ROOM ["alias WUR "say_team $red WEAK ENEMY ] UPPER RL ["alias WLR "say_team $red WEAK ENEMY ] LOWER RL ["alias WRG "say_team $red WEAK ENEMY ] RAIL ["alias NUG "say_team $red ENEMY ] UNDERGROUND ["alias NSG "say_team $red ENEMY ] SSG ["alias NA "say_team $red ENEMY ] ARENA ["alias NL "say_team $red ENEMY ] LIFT ["alias NMR "say_team $red ENEMY ] ROOM ["alias NUR "say_team $red ENEMY ] UPPER RL ["alias NLR "say_team $red ENEMY ] LOWER RL ["alias NRG "say_team $red ENEMY ] RAIL ["alias SSG "use shotgun; use super shotgun"alias GREN "use blaster"alias RG "use railgun"alias HB "use hyperblaster; use bfg10k"alias RL "use rocket launcher"alias GL "use grenades; use grenade launcher"alias CG "use machinegun; use chaingun"alias DSSG2 "drop shells; wave 1"alias DSSG "drop super shotgun; drop shotgun; say_team $blu SG/SSG ] $$loc_here [; bind 3 DSSG2"alias DG "drop grenades; say_team $blu NADES ] $$loc_here [;"alias DRG2 "drop slugs; wave 1"alias DRG "drop railgun; say_team $blu RG ] $$loc_here [; bind c DRG2"alias DHB2 "drop cells; wave 1"alias DHB "drop hyperblaster; drop bfg10k; say_team $blu HB/BFG10k ] $$loc_here [; bind f DHB2"alias DRL2 "drop rockets; wave 1"alias DRL "drop rocket launcher; say_team $blu RL ] $$loc_here [; bind r DRL2"alias DGL2 "drop grenades; wave 1"alias DGL "drop grenade launcher; say_team $blu GL ] $$loc_here [; bind e DGL2"alias DCG2 "drop bullets; wave 1"alias DCG "drop chaingun; drop machinegun; say_team $blu CG/MG ] $$loc_here [; bind q DCG2"alias nha "Say_team NEED HEALTH/ARMOR ] $$loc_here ["alias nw "say_team NEED WEAPON ] $$loc_here ["alias -DN "bind q CG; bind e GL; bind r RL; bind f HB; bind c RG; bind g GREN; bind 3 SSG"alias +DN "bind q DCG; bind e DGL; bind r DRL; bind f DHB; bind c DRG; bind g DG; bind 3 DSSG"alias -EN "bind b nha; bind 1 NRG; bind 2 NLR; bind 4 NUR; bind 5 NMR; bind 6 NL; bind 7 NA; bind 8 NSG; bind 9 NUG; -DN"alias +EN "bind b nw; bind 1 WRG; bind 2 WLR; bind 4 WUR; bind 5 WMR; bind 6 WL; bind 7 WA; bind 8 WSG; bind 9 WUG; +DN"set cl_timer_backpack "0"set cl_timers "1"set hud_scale ".79"set hud_pic_logo "100 100 .5 logo 1 1 1 .75"set hud_pic_wep "670 530 1 !curwep 1 1 1 .75"set hud_ammo_wep "720 570 1 !ammo_wep 1 1 1 .75"set hud_ammo_slugs "570 595 .5 !ammo_slugs 1 1 1 .75"set hud_ammo_cells "495 595 .5 !ammo_cells 1 1 1 .75"set hud_ammo_rockets "430 595 .5 !ammo_rockets 1 1 1 .75"set hud_ammo_grenades "383 595 .5 !ammo_grenades 1 1 1 .75"set hud_ammo_bullets "320 595 .5 !ammo_bullets 1 1 1 .75"set hud_ammo_shells "230 595 .5 !ammo_shells 1 1 1 .75"set hud_pic_bfg_bg "520 570 .75 bg_bfg 1 1 1 .75"set hud_pic_rg_bg "570 570 .75 bg_rg 1 1 1 .75"set hud_pic_hb_bg "475 570 .75 bg_hb 1 1 1 .75"set hud_pic_rl_bg "430 570 .75 bg_rl 1 1 1 .75"set hud_pic_gl_bg "385 570 .75 bg_gl 1 1 1 .75"set hud_pic_cg_bg "340 570 .75 bg_cg 1 1 1 .75"set hud_pic_mg_bg "300 570 .75 bg_mg 1 1 1 .75"set hud_pic_ssg_bg "255 570 .75 bg_ssg 1 1 1 .75"set hud_pic_sg_bg "210 570 .75 bg_sg 1 1 1 .75"set hud_pic_bfg "520 570 .75 bfg 1 1 1 .75"set hud_pic_rg "570 571 .75 rg 1 1 1 .75"set hud_pic_hb "475 569 .75 hb 1 1 1 .75"set hud_pic_rl "430 570 .75 rl 1 1 1 .75"set hud_pic_gl "385 570 .75 gl 1 1 1 .75"set hud_pic_cg "340 570 .75 cg 1 1 1 .75"set hud_pic_mg "300 570 .75 mg 1 1 1 .75"set hud_pic_ssg "255 570 .75 ssg 1 1 1 .75"set hud_pic_sg "210 570 .75 sg 1 1 1 .75"set hud_num_armor "140 575 1 !armor 1 1 1 .75"set hud_num_health "55 575 1 !health 1 1 1 .75"set hud_pic_armor "140 565 1 armor 1 1 1 .75"set hud_pic_health "50 565 1 health 1 1 1 .75"set hud_pic_bg "400 575 1 bg 1 1 1 .5"set cl_itemboball "1"set cl_itembob "1"set cl_kickangles "1"set team_skin "force_blue"set team_model "male"set enemy_skin "force_yellow"set enemy_model "male"set cl_forceskins "0"set glm_jumppred "0"set con_scroll "2"set con_drop "0.5"set con_clock "1"set con_alpha "1"set cl_maxfps "120"set cl_timestamp "0"set cl_showtime "0"set cl_showfps "0"set ch_blue "0.900000"set ch_green "0.600000"set ch_red "0"set ch_scale "1"set ch_pulse "0"set ch_alpha "1"set cl_gun "0"set scr_graphalpha "1"set intensity "1.4"set r_railcore_color "0"set r_railcore_time "3"set r_railshell_color "1"set r_railshell_time ".8"set r_railshell "0"set r_clienthud "0"set r_stainmaps "0"set r_caronas "0"set r_caustics "0"set r_caustics_name "pics/caustic.png"set r_detailtexture_scale "0"set r_detailtexture_name "pics/detail.png"set r_detailtexture "0"set r_saturation "0.5"set r_waterfog "0"set r_coloredlightmaps "0"set r_hwgamma "1"set r_displayrefresh "0"set scr_hudalpha "0.600000"set vid_gammapics "0"set r_zfar "2048"set r_overbrightbits "4"set r_hudscale "1"set r_fontscale "1"set r_fog_blue "1"set r_fog_green "1"set r_fog_red "1"set r_fog_density "0.0005"set r_fog_end "3000"set r_fog_start "300"set r_fog "0"set gl_sgis_generate_mipmap "0"set gl_ext_texture_filter_anisotropic "0"set gl_ext_mtexcombine "0"set gl_ext_max_anisotropy "0"set gl_ext_bgra "0"set gl_playermip "0"set gl_flashblend "0"set gl_polyblend "0"set gl_ztrick "0"set gl_skymip "0"set gl_picmip "0"set gl_round_down "0"set gl_dynamic "1"set gl_lightmap "0"set gl_bitdepth "0"set r_fullbright "0"set con_notifyoutline "0"set con_notifyshadow "0"set con_notifylines "4"set con_notifyfade "1"set con_notifytime "3"set vid_ref "r1gl"set gl_mode "3"set hostname "noname"set allow_download "1"set allow_download_players "0"set allow_download_models "1"set allow_download_sounds "1"set allow_download_maps "1"set vid_xpos "3"set vid_ypos "22"set vid_gamma "0.900000"set s_volume "0.600000"set s_khz "44"set s_loadas8bit "0"set s_mixahead "0.14"set s_primary "1"set adr0 ""set adr1 ""set adr2 ""set adr3 ""set adr4 ""set adr5 ""set adr6 ""set adr7 ""set adr8 ""set freelook "1"set rate "8000"set fov "114"set gender "female"set gender_auto "1"set cl_vwep "1"set in_joystick "0"set gl_particle_min_size "2"set gl_particle_max_size "2"set gl_particle_size "2"set gl_particle_att_a "0.01"set gl_particle_att_b "0.0"set gl_particle_att_c "0.01"set gl_finish "0"set gl_modulate "500"set gl_shadows "0"set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"set gl_texturealphamode "default"set gl_texturesolidmode "default"set gl_vertex_arrays "0"set gl_ext_swapinterval "1"set gl_ext_multitexture "1"set gl_ext_compiled_vertex_array "1"set gl_swapinterval "1"set gl_3dlabs_broken "1"set gl_driver "opengl32"set sv_reconnect_limit "3"set cd_nocd "1"set cl_stereo_separation "0.4"set in_mouse "1"set skin "female/athena"set name "naym!is"set lookstrafe "0"set lookspring "1"set m_pitch "0.022"set hand "2"set cl_run "1"set crosshair "43"set sensitivity "10"set win_noalttab "0"set vid_fullscreen "1"set viewsize "100"set sv_defaultpaks "0"cl_cmdcomplete 0cl_async 0cl_smoothsteps 0m_directinput 1cl_drawchathud 1cl_chathud_invert 1