Author Topic: Singleplayer Maps Vs Multiplayer Maps  (Read 10918 times)

Offline [BTF]Gator

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #15 on: May 31, 2005, 05:49:19 PM »
If there was the bandwidth for it, i'd love to see a dm1-dm8 server too...(Lose dm7).

They are different from the custom maps, cuz they tend to have better flow, and most people know how to "play" them.  i think it would get TONS of traffic.
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Offline banes

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #16 on: May 31, 2005, 05:53:10 PM »
Quote from: {TNP}Dukie on May 31, 2005, 05:44:20 PM
Quote from: {TNP}Dukie on May 31, 2005, 05:44:20 PM
Damn!  I mean Damn!
Why don't they have a server that plays only the six single player maps I like and the 2 Dm maps I like!
If I may be allowed to slip into Banes speak for a moment...
I don't like the Guard House, so when it comes on I either leave or I camp like hell with the BFG.  And I do not give a FLYING FUCK if you call me a camper, because that map is only good for that only!  Wade through the shit you don't like and be happy when the maps you like come on, SHEESH!!!
OH NO BLUTO, THEY ARE PLAYING A MAP I FIND BORING!
There are a SHITLOAD of severs playing the DM maps.  Vanilla always has players, they don't.

Damn!  I mean Damn!  This really pisses me of to no end. Damn!


guard house does blow, im gonna be playing on vanilla servers more often im gonna write down all the maps i think everyone can agree on blow, then we should poll those maps to see if we should keep them or take them out
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Offline {TNP}Dukie

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #17 on: May 31, 2005, 06:00:21 PM »
Damn!  I mean Damn! Dammit!

No matter how shitty the maps, there needs to be a server dishing up the shitty shit too!

V A N I L L A   ;D
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Offline banes

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #18 on: May 31, 2005, 06:15:07 PM »
ammo depot, i think its bunk1...not sure

that is a shitty ass map

we need to vote on it
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Offline pantaloons

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #19 on: May 31, 2005, 06:28:09 PM »
ammo depot, i think its bunk1...not sure

that is a shitty ass map

bunk1 RULES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

All maps WISH they could have lava bridges as cool as that.


-panta "ALL YOUR LAVA BRIDGE ARE BELONG TO US" loons
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Offline banes

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #20 on: May 31, 2005, 07:14:38 PM »
ammo depot, i think its bunk1...not sure

that is a shitty ass map

bunk1 RULES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

All maps WISH they could have lava bridges as cool as that.


-panta "ALL YOUR LAVA BRIDGE ARE BELONG TO US" loons



...i am in awe of your appreciation for retarded maps
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Offline {TNP}Dukie

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #21 on: May 31, 2005, 07:31:40 PM »
ammo depot, i think its bunk1...not sure

that is a shitty ass map

bunk1 RULES !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

All maps WISH they could have lava bridges as cool as that.


-panta "ALL YOUR LAVA BRIDGE ARE BELONG TO US" loons


Zee breedge map shall be gone when joo can pryee zee breedge from my cold daid fingeerz! :)
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Offline pantaloons

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #22 on: May 31, 2005, 08:11:04 PM »
...i am in awe of your appreciation for retarded maps

If you're given lemons, make lemonade! (Or put M-80's in them, and make lemon gibs.)

If you're given bunk1's, DOMINATE THE LAVA BRIDGE !!!

;D

-p
« Last Edit: May 31, 2005, 08:14:10 PM by pantaloons »
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Offline banes

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #23 on: May 31, 2005, 09:07:10 PM »
...i am in awe of your appreciation for retarded maps

If you're given lemons, make lemonade! (Or put M-80's in them, and make lemon gibs.)

If you're given bunk1's, DOMINATE THE LAVA BRIDGE !!!

;D

-p



....lol
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Offline Punk_FAS

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #24 on: June 01, 2005, 01:52:37 AM »
I've said this in the past, but since this is a new thread, I'll say it again =)  Single player maps are designed in a linear fashion.  Where there is a starting point, and an ending point.  For the purpose of making your way through the map one time, killing the monsters on your way to the exit, etc.  There are many dead ends in SP maps which make travel time in MP games annoying IMO, takes forever to get to where the action is on some maps depending on where you respawn.  So SP maps were not designed with MP in mind. 

Quake 2 originally was a single player game with a storyline, etc., that also had MP, in case some of you have only played multi.  Also, like I said "where the action is", typically there is only one, maybe 2 spots in single player maps that have a high amount of action.  Usually near the more powerful weapons I'd presume, or more open areas.  Whereas in MP maps, there are usually a number of areas that see high action.  Take Q2DM1 for example, designed by ID for MP purposes, notice the circular theme, you're able to get to various areas on the map a number of ways.  It has lots of action in the water near the railgun, outside of the water by rail, in the megahealth room, in the courtyard, etc.

It's pretty simple if you ask me, SP maps weren't designed for MP, that's why they have many negatives.  MP maps were designed for MP, so that's why MP flows best on MP maps.  Fortunately it seems that the tasty/xquake equipment can sustain a SP only server, and a few other servers as well, so I don't see a problem with there being one SP map server, I'll just chose to avoid it =)
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Offline {TNP}Dukie

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #25 on: June 01, 2005, 05:15:05 AM »
Fortunately it seems that the tasty/xquake equipment can sustain a SP only server, and a few other servers as well, so I don't see a problem with there being one SP map server, I'll just chose to avoid it =)

Ha!  See!  An unselfish player speaking with clarity and sensebility!  Thankyou!
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Offline M^tster

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #26 on: June 01, 2005, 08:00:49 AM »
Ok well how about putting the king of the hill maps in..or some of them like the ship one..and the big room w/multi levels..I used to love those.
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Offline TriP^K][L^

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #27 on: June 01, 2005, 11:32:44 AM »
roost...









...................................hard
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Offline X'tyfe

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #28 on: June 04, 2005, 10:19:03 AM »
i say keep vanilla the way it is
if people didnt like that why would they play there all the time
the server is always packed :) the single player maps are a nice chnage from playign DM maps all the time
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Offline 10zx

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Re: Singleplayer Maps Vs Multiplayer Maps
« Reply #29 on: June 06, 2005, 01:56:59 PM »
people need to learn how to use a shotgun..

I got 23 frags in a map using the shotgun alone..
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