set allow_shotgun 0set allow_supershotgun 0set allow_machinegun 0set allow_chaingun 0set allow_grenadelauncher 0set allow_rocketlauncher 0set allow_hyperblaster 0set allow_railgun 0set allow_bfg 0set allow_ammo_cells 0set allow_ammo_grenades 0set allow_item_powerscreen 0set allow_item_powershield 0set allow_item_quad 0set allow_item_invul 0set allow_item_pack 0set damage_railgun 1000set weapon_initial 256set weapon_have 16set start_shells 0set start_bullets 0set start_cells 0set start_grenades 50set start_rockets 0set start_slugs 50set start_health 100set start_armor 0set start_armortype 0// weapon_initial:// Specifies which weapon a client will start with in-hand.// (bitmask -> single)//// weapon_have:// Specifies which weapons are in a client's inventory whenever// they respawn into the game. (bitmask -> multiple)//// Weapon bitmask:// * 0 - Blaster// 1 - Shotgun// 2 - Supershotgun// 4 - Machinegun// 8 - Chaingun// 16 - Grenade// 32 - Grenade Launcher// 64 - Rocket Launcher// 128 - Hyper Blaster// 256 - Railgun// 512 - BFG10K//// statrt_armor:// Amount of armor a client respawns with (default = 0).//// start_armortype:// * 0 - Jacket Armor (Grey Armor)// 1 - Combat Armor (Yellow Armor)// 2 - Body Armor (Red Armor)
I can do some mod work on any of the servers where any type of mod would be helpful. When I have free time it gives me something to do.