While we're on the subject, is there a way to have macros rotate, like have several different "say blah blah blah" items but have one key that is set to execute that bind where the expressions rotate? I know, I know, I've played this game long enough to know yet am still ignorant of some of the basics. Doh!
bind w macroalias macro macro1alias macro1 "say It's BUTT KICKING TIME!!; alias macro macro2"alias macro2 "say Eat This; alias macro macro3"alias macro3 "say You're gonna die for that; alias macro macro4"alias macro4 "say Next time bud!; alias macro macro5"alias macro5 "say Try taking the safety off!!; alias macro macro6"alias macro6 "say You couldn't hit the side of a barn if you ran into it; alias macro macro7"alias macro7 "say Another one bites the dust!!; alias macro macro8"alias macro8 "say You Just Got Owned!; alias macro macro9"alias macro9 "say Better luck next time; alias macro macro1"